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Messages - Hexatron

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1
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 19, 2014, 06:13:15 pm »
I know this is probably not gonna be implemented since the game uses pictures for map data, but I thought it would be cool to see how parts of the game could look like if the map engine was more complex, such as using two pictures at once for maps or Illusiat 13-style data:




If I still have the full 6 pic vars, I could, in theory, add two clones of the map to each image for an effect like this. It would be pretty cool :P

2
TI Z80 / Re: 84+CSE Library Helper
« on: June 09, 2014, 05:40:19 pm »
You use TokenIDE to create the APPVAR and then use the Celtic commands to access it.  Make sure when using the Celtic commands to add rowSwap( at the beginning of the string.

3
TI Z80 / Re: xLIB 84C Edition
« on: June 07, 2014, 11:13:46 pm »
If you want to free up RAM from using the string, just store the data to a string and put a :0 after it, so it resets ANS to 0.
For example:
  • "HI"->Str1:0
  • DISP Ans
returns 0 as Ans.

4
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: June 07, 2014, 11:02:32 pm »
6432:  You convince someone in your family to also have an interest in graphing calculators. (true story.)

5
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 06, 2014, 01:23:36 pm »
Right now, it doesn't overwrite the entire screen anymore like before, but it does replace the 8*16 area with whitespace before drawing the next map, it's just too confusing to do it any other way.

6
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 04, 2014, 06:02:21 pm »
I didn't lose the actual chapter code, but I did lose my save data and the new title screen.

7
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 04, 2014, 05:57:09 pm »
Ok, I've got good news and bad news.
The good news is that most of the programs are now run from archive.
The bad news is that I dropped my calculator and had to reset it, losing both all my progress in the game and all my unarchived subprograms.

8
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 04, 2014, 03:33:17 pm »
Stat plots, and I'm thinking about doing that instead.

9
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 04, 2014, 03:28:04 pm »
Just beat the boss, so here's the download.  It works up to Chapter 2.

EDIT: Oops, I had a new version of the title screen with the text at the bottom, but forgot to add it to the archive  ._.
This is looking pretty awesome! :D
Thanks, I'll be releasing another version soon which has a larger title screen and is compatible up to Chapter 3.

10
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: June 04, 2014, 03:23:58 am »
DJ Omnimaga   |DJ Omnimaga you probably did something wrong
DJ Omnimaga   |I tried and it works fine. make sure to fix the corrdinates
Eiyeron           |"DJ OmnimagaDJ Omnimaga you probably did something wrong"
DJ Omnimaga   |at the current zoom i had to invert them
DJ Omnimaga   |but if you use a different zoom you might need to change the pt-off values
Eiyeron           |Are you talking to you DJ O?
DJ Omnimaga   |otherwise i can't help much
DJ Omnimaga   |erm I always have the habit of typing my name instead of the person i want to highlight
DJ Omnimaga   |i meant Hexatron

11
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 04, 2014, 02:29:55 am »
Ok, I'll add a few extra det(11 commands so all of the programs run archived.  That would also eliminate the bug in which you cannot load a save from a previous chapter.

12
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 04, 2014, 02:24:01 am »
That's weird, I never get an ERR:Memory when I save :X
How much empty RAM do you have?  In chapter 1, I have 4465 bytes and saving has worked fine.

13
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 03, 2014, 07:54:33 pm »
Just beat the boss, so here's the download.  It works up to Chapter 2.

EDIT: Oops, I had a new version of the title screen with the text at the bottom, but forgot to add it to the archive  ._.

14
TI Z80 / Re: xLIB 84C Edition
« on: June 03, 2014, 06:55:32 pm »
Yeah.  It was more of a port than a total remake.

15
TI Z80 / Re: xLIB 84C Edition
« on: June 03, 2014, 04:53:06 pm »
Oh right I see now. Thanks for the clarification :)

EDIT: Does the new xLIBC allow people to use Output() when using xLIBC drawing commands? Right now, you have to use real(0,1,0,1) before using Output, else it's screwed up, but then you are stuck with the gray bar at the screen top. Hexatron is doing a Celtic remake of Illusiat 11, but would like to get rid of the gray bar:


No longer necessary (I did it in ASM), but it still would be a nice feature.

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