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Messages - pierrotdu18
1
« on: February 13, 2015, 01:03:17 pm »
Wahou ! I was wondering why there were some "+" and "-" and I have The Answer Great, great, great, you're perfect
2
« on: February 12, 2015, 12:42:16 pm »
It seem really great ! Just one thing, I remember we talked about a system of priorities for the syntax highliting, would it be possible to add it or is it to long ? Anyway, good job
3
« on: October 08, 2014, 05:02:07 pm »
Thanks Ok that's cool, thanks too And... do you think it woud be possible to input Regex Code and to treat inside the program the conversion to Lua patterns ?... Maybe it is impossible I don't know :p Anyway, great job !
4
« on: October 08, 2014, 01:28:45 pm »
It looks awesome !
But... How can I do if I want for example to color only the content of the brackets after a function declaration ? Like in sublime text : "function foo(a, b)", to put "a, b" in orange
Thanks a lot !EDIT : In fact you should add a pritority for each pattern, cause as Lua patterns are not Regex...For example, "function [%a%d%.]+%([%a%d%, ]*%)" colors me all the line even if I also have the pattern "function [%a%d%.]+" colored in an other color...
5
« on: June 23, 2014, 05:24:02 am »
Thanks I send matref the Ikaruga sprites and the transition sprites (unfortunately, I think I'll have to redo them because they're ugly), I'm looking forward to a screenshot!
6
« on: June 23, 2014, 03:27:11 am »
In fact, Excale said that there was no point in replacing the .c by a .cpp... Maybe, with a lot of luck, the problem is c++ gcc
7
« on: June 22, 2014, 02:33:18 pm »
Great new sprites ! For explosions, what you can do is draw orange growing circles around the place of the explosion (not concentric). I think this was what used in Kirby Super Star but I can't find any video of explosions -.-
For explosions, I gave matref two animated gifs, as realistic as possible He was very glad, so I think it's gonna be great
8
« on: June 22, 2014, 08:27:52 am »
Yup it is awesome work !
Thanks a lot! Now, almost all the ennemies have been done isn't it? EDIT: Ooops sorry, I didn't see your last post... Hmm... Ok, I'm gonna try to do it (them)
9
« on: June 22, 2014, 08:26:30 am »
And two new little ennemies (with height 15)
10
« on: June 22, 2014, 08:18:52 am »
I hope it is the good size.
11
« on: June 22, 2014, 07:53:33 am »
12
« on: June 22, 2014, 07:09:20 am »
Don't rip ?...
Ok ok, but... With code? With n2Dlib?
13
« on: June 22, 2014, 07:03:08 am »
And some bullets... EDIT: Ooops, forgot to resize
14
« on: June 22, 2014, 06:49:13 am »
Here is the other polarity of the ennemy that Hayleia cartoonized :
15
« on: June 22, 2014, 04:10:50 am »
Don't worry I'll do them as quick as possible but I have a French oral Jully 1st and I've got so much work...
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