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TI Z80 / Re: Motherload
« on: June 24, 2011, 08:04:00 pm »
AHH! you guys posting in this thread got me a notification email...
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TI Z80 / Re: Motherload« on: June 24, 2011, 08:04:00 pm »
AHH! you guys posting in this thread got me a notification email...
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F-Zero 83+ / Re: F-Zero Progress Thread« on: June 17, 2011, 05:20:16 pm »Why you bump again :'(god damn it... stop bumping this thread lol!! keep bringing my hopes up lol 3
F-Zero 83+ / Re: F-Zero Progress Thread« on: May 28, 2011, 12:55:23 pm »i understand that lol...There's a large difference between emulating and porting.um... i dont think the N-spire is powerful enough to emulate N-64Maybe calc84maniac could port F-Zero X to the PRIZM next?fixed but its the idea that f-zero X one of the most resource heavy games on the N-64 4
F-Zero 83+ / Re: F-Zero Progress Thread« on: May 28, 2011, 12:46:02 pm »um... i dont think the N-spire is powerful enough to emulate N-64Maybe calc84maniac could port F-Zero X to the PRIZM next?fixed 5
F-Zero 83+ / Re: F-Zero Progress Thread« on: May 27, 2011, 11:20:34 am »
lol we are seriously just going in circles with these posts that aren't going any where...
we should just stop messing around in here lol, and just simply wait until he is ready to start working on this again. He will start working on this again when he is readyy 6
TI Z80 / Re: Motherload« on: May 17, 2011, 04:56:38 pm »
wow... the demo is awesome!
i found some weird stuff though you can go towards the right infinitly and after you go a certain distance you start getting an extra row of stuff above the original surface, and you can't land on it while you can dig it. If you attempt to land on it you seem to just fall through it and land on the second level and unable to fly out since the layer above you remains intact. if you keep flying or digging in ththat direction even further you get bugs in which there are undiggable blocks that look like what was the intended sprite for the drill? O.o 7
F-Zero 83+ / Re: F-Zero Progress Thread« on: May 17, 2011, 04:50:51 pm »
sigh... i saw 3 pages of new stuff and thought something major has happened...
edit: the demos are awesome even if they are out dated 9
TI Z80 / Re: Motherload« on: October 19, 2010, 10:27:48 pm »Band ftw!nice! shakugan no shana love that anime too... but anyways... any news? 10
TI Z80 / Re: Motherload« on: October 18, 2010, 10:16:17 pm »
i hope he is working on both...
but i like dig dug too lol... so i really can't choose... motherload has more of a long term grip on the player while digdug has a really nice arcady feel to it... like how pacman feels 11
TI Z80 / Re: The Impossible Game« on: October 17, 2010, 04:29:00 pm »
wow... so thats what it looks like when you put them all together at the same time lol
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TI Z80 / Re: Pokemon TI« on: October 15, 2010, 01:04:00 pm »
wow... this is very impressive...
nice!!! 13
TI Z80 / Re: Half Life 2: On-Calc« on: October 15, 2010, 12:52:22 pm »
hmm... i wonder how this will turn out
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TI Z80 / Re: The Impossible Game« on: October 13, 2010, 11:32:24 am »Lol Whitevalkery, now I see why you aren't online as muchactually.. not really... i have not been playing much really.. mostly studying at uni... T.T 15
TI Z80 / Re: The Impossible Game« on: October 12, 2010, 08:27:04 pm »I finally beat 1.1 today!!! Been playing it for a week now just to beat it. Waiting for the next levels to come, I want to try to be the first to beat them on-calcD$&* YOU TO H#$%!! i keep trying and keep failing lol just jk about the profanity of course lol what i really spelled out was: DING YOU TO HALO!!! i still love halo reach lol which is also on the xbox! |
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