This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Topics - Binder News
1
« on: March 09, 2013, 08:29:50 pm »
I'm making a game and I would like to make a custom debugging GUI. I want to use the Qt libraries and I know Qt is licensed under the LGPL license, however do I have to adhere to the LGPL license if I am only using the Qt libs for debugging (they will not be part of the released builds).
Thanks, Binder News
2
« on: October 10, 2012, 09:42:24 pm »
Hey all! I'm building a game with a friend (computer game, not calc). I would like some recommendations for good libraries to use. I'd like them to be fairly lightweight, (ex. I'm using LodePNG for reading PNG files. It is only 1 .cpp file and a header file). Libraries should also run on Windows, Mac, and Linux, and need to be usable with C++.
Libraries Needed: - physics engine (doesn't have to be complex, I can work with just rectangles and circles if need be) - ogg file decoder (for Ogg Vorbis audio files. Will be used with OpenAL so streaming capabilities would be much appreciated). - graphics engine Required Features: - sprites - tile maps - text - any more advanced features welcome! - cross-platform input (Keyboard, Mouse, etc.)
Thanks in advance guys!
-Bindernews
3
« on: June 03, 2012, 11:34:28 am »
Okay, so for my Eagle Scout Project, I have decided to build a website for a non-profit organization. I just want to gather feedback on what companies are good hosts, and what companies I should avoid. Any suggestions?
-Bindernews, the Life Scout
4
« on: March 14, 2012, 12:02:20 am »
Hey all! I'm back after a long time of no activity (school is very time consuming this year).
So, I've been playing around with some music software lately, and I found out that I am actually decent at composing. These two songs are semi-finished, meaning they are finished for now, but I might come back and improve them later.
Any questions, comments, concerns, criticisms, 42s, (the) games, rickrolls, or (blue) lobsters?
5
« on: December 19, 2011, 10:26:45 pm »
Okay, I'm writing a compression algorithm. However, my logic is off. Can anyone help? (I'm PM people when asked, as I want to keep this fairly private till it's done).
Thanks, Bindernews
EDIT: OMG! I have 747 posts. Lol Boeing.
6
« on: November 24, 2011, 09:20:06 pm »
My mom needs a new name for a site she's starting. Her current name is "Songbird Songs for Learning". However, "Songbird" and "Songs for Learning" are both taken, and so she needs an new idea. Also, the site is about how to integrate music into your classroom (it's for elementary teachers). Yeah, so, any name ideas?
7
« on: November 05, 2011, 10:17:17 pm »
So, I've been wondering for a while now, how would I go about something like Natural Language Processing? Preferably, I would want to write the code in C/C++, but I don't really care that much. So, any ideas anyone?
-Bindernews
8
« on: October 25, 2011, 09:13:45 pm »
Hey all! After a long time of no activity here, I am finally back, with a question. How can I, FROM INSIDE A C/C++ PROGRAM, change the font of the terminal (this is on Linux)?
Thanks, Binder News
9
« on: October 02, 2011, 02:10:15 pm »
I just started making music, so I know I'm not very good yet, but I'd like some feedback.
10
« on: September 30, 2011, 10:06:23 pm »
So, apparently, my dad is taking me Android shopping tomorrow. Yay!!! But, what Android should I get? I'm looking for something with power (I've heard that the Droid charge is good, and I think my friend has the Droid Incredible). But I also want it to have good battery life. I want it to be at least 7 or 8 hours. EDIT: It has to be carried by Verizon. So, which phones should I be looking at? Thanks, Binder News
11
« on: September 11, 2011, 09:49:55 am »
Today marks the 10-year anniversary of the terrorist attacks on the World Trade Center and the US Pentagon. :'( On the Today Show, they are having a "special" on the memorial service that is going on. Yo-yo ma played a little while ago, and James Taylor just finished singing. If you go on google, they have a tribute as well. Apparently they helped set up a memorial website.
I guess I'm just posting this to remind people, please, just take a moment, and say a prayer (to a god of your choice), for all those who are grieving still today.
-BinderNews
12
« on: July 01, 2011, 03:05:21 pm »
Does anyone know how to use OpenGL? I really need help with textures specifically, but any insight would be appreciated.
Thanks, Binder News
13
« on: May 22, 2011, 10:11:11 pm »
First, this Axiom is super-small. Compiled, it's about 60 bytes. Anyways, it is an optimized form of GetKey when you only want ONE of the four arrow-keys. For example, if I'm making a maze game where the player can only move up, down, left, or right, but not 2 at once, this would be perfect. The command is the Zoom In token, with no modifiers. Also, the version for your calc is a program. If you have it in RAM when you compile something using it, Axe will convert it to an Appvar, and put it into archive. You can then delete the program.
14
« on: May 21, 2011, 10:30:39 pm »
What are some things you like/dislike about a language (Java, C#, Fortran, Groovy, C++, C, etc.)? Please list the language, then what you like about it. EDIT: I'm talking more about language features, not speed (that's an implementation issue).
For example: Java: like: -garbage collector dislike: -garbage collector runs when you don't want it to
15
« on: May 19, 2011, 06:39:45 pm »
I've been working on an Axiom for an even faster version of the getKey routine, but specific to the 4 arrow keys. However, whenever I try to use it, it says it's a bad Axiom. What am I doing wrong? Here's the source:
.nolist #include "Axe.inc" #include "ti83plus.inc" .list
.dw AXM_HEADER
.dw Ax1_End .db AXM_ALL .db tGetKey, 0 .db AXM_RRMOD .db 0 .org 0 LD A, %11111110 OUT (1), A ld hl,0 IN A, (1) CP 0 jr z,Ax1_End inc l bit 0,a ;down jr z,Ax1_End inc l bit 1,a ;left jr z,Ax1_End inc l bit 2,a ;right jr z,Ax1_End inc l ;up Ax1_End:
.dw $0000
|