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Topics - NinjaKnight

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TI Z80 / Tricross
« on: February 20, 2011, 08:41:44 pm »
Tricross is my first ever game project in Axe! Basically, it's a clone of Ticross, which is a clone of Picross.

BUT WAIT! THERE'S MORE!

Using the amazing grayscale capabilities of Axe, you can play three-color picross!
<bad pun>Haha, get it? Tricross, and three colors, and -- Oh wait, you don't care? Never mind.</bad pun>

Anyways, I don't know how to make screenshots. Would anyone like to enlighten me? ;D

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Introduce Yourself! / A ninja approaches...
« on: February 06, 2011, 08:30:13 pm »
Hello, my fellow Omnimagans! I'm an invisible ninja. I know a bit of TI-BASIC, some Axe and a little Assembly, as well as C++ and PHP. I haven't been programming calculators for very long, and I'm quite busy during the week (so don't expect very quick progress on my projects).

You should also watch this.

Oh, and I like the text for :hyper:. It made me lose the game.

3
Axe / Interrupts
« on: February 05, 2011, 03:48:02 pm »
How fast (as in how many times per second) will an interrupt trigger at the different settings?
For example, if I do
Code: [Select]
fnInt(LBL,0)how quickly does it execute LBL?

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