Hey, guys, new here! Just made my first project for the Nspire CX; Super Hexaspire! I love programming, I program almost every device (calculator wise) I can get my hands on. Hope I'll soon build into this community! I currently know lua, C, and BASIC, but maybe some day I'll get down more. See you 'round the forms! http://ourl.ca/19974.
I am proud to present SUPER HEXASPIRE! A super hexagon clone for TI NSPIRE CX!
How this started: I saw a couple of my friends pick up these new fancy smansy calculators in my school, so I dropped 100 USD out of my pocket to get one for myself. As a programmer, I first thought, what can I make this do...
Changelog: MAJOR . MINOR . BUGFIX (reset after every major/minor version) . AMOUNT OF PATTERNS
Current version: Version 0.6.6.11 Changed level backgrounds Added Variable thickness walls Removed a gap that appeared in between patterns Added a pattern, but the pattern is not yet implimented. Various bugfixes and optimizations.
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Previous Versions: Version 0.6.5.10b Fixed a calculator breaking bug that got the game stuck in an infinite loop
Version 0.6.5.10 Added a better death screen. Added level select. Added level up notifications. Added in game time counter. Added a test level Changed the pulse and speed of the "Hard" level Fixed a word layout Code optimizations. Included a file hinting to level creation
Version 0.6.0.10 -- first release! Added the game engine and first level Added a few test patterns
Q and A
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What is it? Super hexagon, silly! (http://superhexagon.com/) Ill edit in some screenshots soon, just want to post this to see if I should continue the project or not. To all who still have ndless should test the first level and drop a reply.
Will you continue this? Heck yea I will! -decided by the nice community.
Only level one works? More to come very, very soon.
Can I help? Soon, very, very soon!
What buttons do I use on this fancy contraption of yours? 1 and 3 = counterclockwise and clockwise q = quit r = restart
I gots you a bug! What should I do? What were you doing? Ill fix it if I can.
What ndless version do I need? You are going to need r903. Make sure you update before running the program!
It says I ran out of memory. What should I do? That, my friend, is a bug I need to fix. Just abort and reset your calc, the RAM will be usable again!
Can I make a level? Yes, you can! Unlike open hexagon where you can just edit a lua file and it works, the levels in my program need to be compiled into the actual program. If we can get past this minor downfall, it is really, really easy to make levels. Ill post a bit on this in the future!
Planned features:
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Spinning levels (DONE) Working core (DONE) Easy level coding (DONE) Variable level sides (DONE) Variable thickness walls (DONE) Auto upgrade into HYPER MODES (planned for 0.8 PS: ALMOST DONE) Fixed memory leaks (planned for 0.7) Enable the ability of USER MADE LEVELS (planned for 0.7) Skewing of levels to get a more "3D" look to it (planned for 0.9) Fancy graphics, but this might not happen (planned for 1.0)
Side/unplanned things or help from community: Make a README.txt file with some legal stuff Music? Make sure ndless stays wide open
Community Section!
Add a on calculator level editor. Add music, please! (There is nothing much here)
This is an ALPHA! Use at your own risk! (I am 99% sure this will not break your calculator)