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Messages - Axenntio

Pages: [1] 2 3
1
The Axe Parser Project / Re: Axe Parser Compatible with 84+ Keypad?
« on: September 04, 2023, 04:59:11 am »
I tried the latest versions of Axe Parser. Looks like it works until 1.1.2. At the Omega Release (1.2.0), I encounter the error that Toothless The Dragon had.

So good news, this is not related to 1.0.0 release. But I’m unsure if Runer112 may take a look at this.

2
TI Z80 / Re: Link Port Pong
« on: July 03, 2014, 05:31:22 pm »
Ho I like the loading screen!
You can make the P1 and P2 smooth dissapear after 2 or 3 seconds :)

3
Axe / Re: Using the link port in Axe?
« on: June 28, 2014, 12:12:03 pm »
Yay ! So the code work for you now ? :)

4
TI Z80 / Re: [Game] SplitIt
« on: June 28, 2014, 09:18:54 am »
Ho yea but increase the speed is not necessary ?
Because the Hard mode is hard no ? :P

5
TI Z80 / [Tool] Snoud A music editor on-calc
« on: June 27, 2014, 04:06:56 pm »
Hi Omnimaga !
Today I present you a projet took me 1 week of work :D
It's a Music editor on calc (1 channel I'm not a monster too :P )



The column:
Line | Note in decimal | Note | Octave

There is the keys:
"trace" octave -1
"graph" octave +1
"2nd" test the actual note
"mode" insert a line
"del" ("suppr" on french calcs) delete the line
"+" add a line in the end
"-" delete the last line
"up" and" down" to select a note
"left" and "right" to change the note
"ln" load a song ("SONG.8xp")
"sto" save a song ("SONG.8xp")
Tempo:
"4" and "1" +/- 100
"5" and "2" +/- 10
"6" and "3" +/- 1

"enter" play/stop the song (need a long press to stop)

SNOUD.8xp Is the program
SOND.8xp Is a bad apple music sample

6
TI Z80 / Re: [Game] SplitIt
« on: June 27, 2014, 03:41:31 pm »
Update ! :D


+ Smooth appear of the walls
- Smooth movement of the 2 blocks

Hope you enjoy this :)

7
Axe / Re: Using the link port in Axe? :/
« on: June 24, 2014, 11:27:24 am »
Code: [Select]
.RUN2
ClrHome
While 1
Disp "WAITING...",[i]
While Get->{L1}=-1
ReturnIf getKey(15)
End
Disp "RECEIVED! ",{L1}>Dec,[i]
End

Try this, should work :)

Cause you need to store what the TI get with the Get( command
I test this code with 2 calculators, but I use a variable (like G) instead a list (because there is a byte send not a value)

8
TI Z80 / Re: [Game] SplitIt
« on: June 24, 2014, 10:35:23 am »
For the block appear, I use Horizontal- , it's for this, I don't have the capacity to make a smooth appear, but instead, I've sucess :D
The smooth appear work :3

9
TI Z80 / Re: [Game] SplitIt
« on: June 23, 2014, 10:38:24 am »
Hum the walls gradually appear... Is the futur improvement :)
Because the actual appear is not beautiful :/
The time for separate the 2 block is a good idea :)
 

10
TI Z80 / Re: [Game] SplitIt
« on: June 23, 2014, 06:04:13 am »
Hum... Ok, I've redesign the menu and add a score part :)

Edit: New version !

11
TI Z80 / Re: [Game] SplitIt
« on: June 23, 2014, 04:59:37 am »
To play, you not need to install the font, I use zStart, and... Ho... Streetwalrus is a pretty awsome omnimagan ! Yes, The game use a pic for the menu so, you can't change the text ^^
And a 2 player mode on one screen looks difficult, but on 2 calculator it's possible but... I know nothing about link between calculator so it's not for now :3

12
TI Z80 / [Game] SplitIt
« on: June 22, 2014, 04:47:33 pm »
I Omnimaga, today, I present you a game based on this game : http://www.windowsphone.com/en-us/store/app/splitit/c496dfa9-c451-4f3b-bd80-c3af56f45072

The game is simple, you have 2 blocks you can move right, left, middle or split it to have one on each edge of the screen.
With this, you need to avoid the blocks :)

Time for screenshot ! :3


The screen is very laggy :/
The fault of wabbitemu :P

You can download the game on the attachments part.

Menu:
Use Up and Down
Enter to select the difficulty

Game:
2nd to move up
alpha to move down

It's recommanded to turn your calculator in portrait mode (simply turn your calculator 90° :P )

Have a good time :)

Sorry for my bad english :x (correct me, your help can help me in the future :3 )

Edit: Bug in the title of the game "Spit It"... how I just write it ?!?...
Edit: Fix ! :D

Last Update: http://www.omnimaga.org/ti-z80-calculator-projects/%28game%29-splitit/msg388206/#msg388206

13
Axe / Re: A problem with a Terminal
« on: June 09, 2014, 01:37:17 pm »
Buff(22)->Str0
Correctly fix the issue !
Thanks you a lot Runner112 ! Problem solved ! :3

14
Axe / [Solved] A problem with a Terminal
« on: June 09, 2014, 11:23:17 am »
Hi Omnimaga !
I make a little terminal (juste for me :P and for practice)
And I have a bug...

I have this code, the bug comme from the COUT routine, L1 have all the chars of the command:
Code: [Select]
.TERMINAL
Fix 5
Fix 3
0->A->B
[1F5F1F5F5FFFFFFF1FDF1F5F1FFFFFFF1F5F5F5F1FFFFFFF]->Pic0
"WRMH  ?thetaVQLG  :ZUPKFC  YTOJEB  XSNIDA"->GDB0
"wrmh  !thetavqlg  :zupkfc  ytojeb  xsnida"->GDB00
"][ pi  '369)   .258(   0147,          "->GDB000
""->Str0
ref(0,0,96,64
Lbl Main
Repeat getKey(15)
    getKey->K
    If K=1
        B->A
        For(theta,0,A)
            {Str0+theta}->{L1+theta}
        End
    End
    If K=9 and (A!=0)
        A->B
        For(theta,0,A)
            {L1+theta}->{Str0+theta}
        End
        COUT(L1,1)
        COUT("Unknow command",1)
        0->A
    End
    Pt-Off(92,1,Pic0+(M*
    If K=48
        M=1?0->M,1->M
        While K=48
            getKey->K
        End
    End
    If K=54
        M=2?0->M,2->M
        While K=54
            getKey->K
        End
    End
    If K=56 and (A!=0)
        ref(1,57,96,7
        DispGraph
        A--
    End
    If K=15
        ref(1,56,94,7
        DispGraph
        0->A
        While K=15
            getKey->K
        End
    End
    If A<22
        If K>10 and (K<48)
            If M=0
                If {K+GDB0-11}->C
                    C->{A+L1}
                    A++
                End
            ElseIf M=1
                If {K+GDB00-11}->C
                    C->{A+L1}
                    A++
                End
            ElseIf M=2
                If {K+GDB000-11}->C
                    C->{A+L1}
                    A++
                End
            End
        End
    End
    0->{A+L1}
    Text(1,57,L1
    DispGraph
End
Fix 4
Fix 2
Return

Lbl COUT
    If {r2}=1
        ref(1,57,96,7
        Text(1,57,{r1}
    ElseIf {r2}=2
        ref(1,57,96,7
        Text(1,57,{r1}>Frac
    ElseIf {r2}=3
        ref(1,57,96,7
        Text(1,57,{r1}>Dec
    End
    For(theta,0,5)
        Vertical -
        ref(0,63,96,1)
        Pause 5
        DispGraph
    End
Return

http://gyazo.com/a351dd062b0e1ac7321888d12943f562

Normaly, the code output the command (here "HELP") and after "Unknow command" when I press ENTER key.
But see... He output "HELP" and after "ELP"...

(Test on wabbitemu and TI83+USB)
I think the problem come from the COUT routine but... I don't know where is the mistake(s)...

Thank you for the future help :3

15
TI Z80 / Re: zStart - an app that runs on ram clears
« on: April 30, 2014, 11:41:14 am »
So ? What's up on zStart small font editor update ? :3

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