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Messages - Nick
1
« on: May 25, 2013, 05:43:15 am »
You might be able to get more. My i5 (3570K) goes up to like 4.2Ghz or something.
AFAICT you can't really get a lot more out of the current technology than 4GHz, the silicon used just can't have a higher transfer rate than that. That's why they started adding cores instead of increasing clock speed, just because they couldn't. Also, there's dual core i7 too, it's not only quad and hexas (or even octa)cores.
2
« on: April 23, 2013, 03:34:49 pm »
thanks a lot for doing all this effort for this contest, that's really nice of you
3
« on: April 22, 2013, 03:00:45 pm »
Great, my phone's screen is 320x240 too, so that should work perfectly fine Any ideas of when the download will be available?
4
« on: April 22, 2013, 02:28:05 pm »
I would love to do so, France, Netherlands or (with preference) Belgium, but it doesn't really matter. Belgium seems like a nice meetup place though, it's kinda in the middle of The Netherlands and France, and Germany and others aren't that far away either I guess/hope it won't be in the first month, because now time is getting critical (exams etc), but if it's be in the holidays or someday later, I would love to help organising stuff if needed. looks fun to me but what can i expect from it, i'm not a great programmer or mathematical genius (and i have exams soon)
I guess an interest in calc stuff is more than enough to join, quite some people just have the interest, w/o further knowledge, so why hesitate It maybe will make you want to learn programming, which would be very nice of course
5
« on: April 21, 2013, 09:07:30 am »
Ok, thanks. I still didn't get any answer from mathieu41, Nick and Lola.
I didn't see the mail, now I did, so I finally answered
6
« on: April 17, 2013, 12:29:30 pm »
Try adding this line at the top of the script (very first line of file)
platform.apilevel = '1.0'
You're probably unning OS 3.2, and from then a newer API is used (API 2.0), so you have to tell the calc it needs API 1.0
7
« on: April 14, 2013, 02:58:55 pm »
This is so awesome, I thought of starting Axe up again just to port this game, but it seems it's not needed anymore by now Thanks man, it's a frustrating, but so awesome and addictive game, really thanks!
8
« on: April 12, 2013, 11:00:47 am »
No, when shifting, the 'new' bits are filled with '0' (or '1' if it's signed and right shift) When rotating, the bit that leaves the byte/word etc is added to the end, so when shifting right, bit 0 (LSB) becomes MSB.
So there's quite a difference in usage too
9
« on: April 10, 2013, 03:21:05 am »
Dammit, I hate it to hear you guys just throwing those tiny numbers at my face, while I'm just sitting here, wondering how to even start Good luck, seems like there'll be a lot of competition around here...
10
« on: April 10, 2013, 03:18:22 am »
11
« on: April 07, 2013, 02:24:46 am »
So has anyone learned SP-ASM? I'd like to see programs you guys have written!
It's just that I don't really know what to write for it, 3 buttons and 8 leds output is pretty hard to figure something out that is entertaining/useful...
12
« on: April 06, 2013, 01:45:13 pm »
Wonderful work, although there are some minor things: 1. You have 3kB of RAM, then why do you only provide 256 bytes RAM memory? I made a language too, and tbh, 256B is small, so it won't be able to store complex programs.
It probably depends. The TI-84+ could hold an entire Zelda game (although that was interpreted TI-BASIC plus a few ASM libs) and someone was making a full ASM Zelda clone, so yeah it could certainly host games. Of course games are pointless now though because the computer lacks a screen.
I made a slightly little typo there that divides the amount of RAM by about 1024, maybe you can check again now
13
« on: April 06, 2013, 09:31:10 am »
Wonderful work, although there are some minor things: 1. You have 3kB of RAM, then why do you only provide 256 bytes RAM memory? I made a language too, and tbh, 256B is small, so it won't be able to store complex programs. 2. How many MIPS will it run irl, the processor is 16, but what will it be when really running, or don't you have a clue about that yet? 3. Good luck I was first: http://ourl.ca/18613
I'm terribly sorry to say this, but is it really about who's first? We're all making stuff someone surely has done before somewhere (or at least there's a very high chance), so no, you're not first.
15
« on: April 02, 2013, 04:30:23 am »
Nah, we don't have anything, that was a prank , sorry ^^
aaargh, damned anyway, well done...or is it true and you're just trying to make us think it's a prank, hmm, hard to tell right now
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