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Messages - OboTheHobo

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The Axe Parser Project / Re: Maps with Axe?
« on: December 11, 2018, 04:47:44 pm »
That tutorial was very useful, but the collision detection doesn't seem to work anymore.

EDIT: nevermind ignore that i just did it wrong

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The Axe Parser Project / Maps with Axe?
« on: December 07, 2018, 11:52:45 am »
I'm planning on making a basic RPG, and I'm pretty new to axe. How would you do maps and have it saved? I thought of using lists but I would need so many it would be very very large and inefficient, so how would you guys do it?

I thought of some variables for the level, then making it so that that - the position of all objects would only show the ones that is on that level, but that seems like it would need a really, really long for loop for it, and it would be slow. Is there a really easy way of doing this?

Thanks in advance!

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