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Messages - ACagliano

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376
The Axe Parser Project / Using OP variable
« on: May 05, 2011, 10:10:37 am »
In my study of z80, I saw that there are floating point variables (Op1,Op2,Op3...). Where are these located in Axe? Is that the float command? And can someone post an example of how to use it?

377
Art / Re: Sprite Request
« on: May 04, 2011, 08:15:00 am »
@shimbs. Version 4 (the TI-Basic version) is at clrhome.co.cc. Monochrome 16x16 sprites will suffice.

378
Miscellaneous / Re: Osama Bin Laden died
« on: May 02, 2011, 01:21:56 pm »
Enjoy. I don't own this. I just thought it was hilarious.

379
Art / Sprite Request
« on: April 30, 2011, 12:27:23 pm »
I am currently testing myself in assembly by undertaking a complete remake of my Pokemon Battle Simulator in full assembly. Thus, I would like some assistance with sprites. Would anyone be so kind as to post some sprites for my game. I don't need all of them, just a few known ones like Pikachu, Bulbasaur, Squirtle, Haunter, ect.

380
TI Z80 / Re: Legend Of Zelda Progress Thread
« on: April 29, 2011, 11:31:58 am »
Well, that was the issue, other than placing them directly onto the map, I did not know how to place them. It seemed the easiest. What is a better way?

381
TI Z80 / Re: Legend Of Zelda Progress Thread
« on: April 29, 2011, 11:28:16 am »
What is that? The entire game is based off of tiles. Enemies, items, and environment are all tiles. When you step on a tile, an event runs, to either drain health (lava/enemy), pick up an item, or to not move (solid blocks).

382
TI Z80 / Re: Legend Of Zelda Progress Thread
« on: April 29, 2011, 11:26:07 am »
Wonderful. You may be pleased to know that the AI in the game is supposed to be simple. There are only 2 enemy types. Regular and boss. No fire, ice, ect. And they only need head toward your character or protect items.

383
TI Z80 / Re: Legend Of Zelda Progress Thread
« on: April 29, 2011, 11:23:51 am »
Axe.

384
TI Z80 / Re: Legend Of Zelda Progress Thread
« on: April 29, 2011, 11:02:42 am »
Opened the Zelda files for the first time in a while today. Brushed up on the style of programming and am ready to proceed. However, I am not an AI programmer, and without the assistance of one (which I do not have) this project will not be finished.

385
TI Z80 / Re: Chess
« on: April 13, 2011, 05:01:00 pm »
I second the checkmate glitch. The game no longer detects checkmate. It reports it as check.

386
TI Z80 / Re: Chess
« on: April 09, 2011, 05:09:20 pm »
Which is the latest? Is it uploaded already?

387
TI Z80 / Re: zStart - an app that runs on ram clears
« on: April 08, 2011, 11:15:49 am »
The Solver++ freezes on my calc.

388
[Edit] I have seen evidence of weird stuff going on all over the world (not just in Japan). I don't know what is going on, but something is happening. I can post evidence (not in this topic, tho).
Anything in there including birds and fish? I have been keeping track of odd things that disappear from the news, too.
We should make a topic about that. Like seriously, the world is getting weird on us again.  I'll get the water guns....

Yes. Birds. Fish. Cows. Pillar of fire on the Sinai Peninsula. It goes on.

389
The Axe Parser Project / Re: Features Wishlist
« on: April 03, 2011, 12:57:34 pm »
inData can only check for one byte. Im thinking of a function that can search for more than one.

but i do see how that would work.
Something like
Code: [Select]
Lbl SRC
-1->r4
While r4+1->r4<r3
If inData({r4+r1},r2)
r4:Return
End
End
-1:Return
(returns -1 if failure)

Calc, where do the variables here come from? Which is the search string and which is the string to search? I may use this.

390
As much as the loss of life in Japan is, was, and will always be terrible, the immediate casualty caused by the quake and tsunami will not be the end of suffering there if there is a nuclear meltdown. For that reason, I hope God (or whoever they believe in) watches over them.

FYI: Other facts about the quake. It moved Japan by 8ft; sped up the earth's rotation, making days like a microsecond shorter; and I heard once that it actually fractured the tectonic plate that Japan sits on.


[Edit] @Ashbad, we may not like what people say, but we don't have the right to wish evil on them.

[Edit] @BOB, one life lost is a tragedy. Remember that. If a member of your family died, would you be saying "It's only one person" then?

[Edit] I have seen evidence of weird stuff going on all over the world (not just in Japan). I don't know what is going on, but something is happening. I can post evidence (not in this topic, tho).

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