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Messages - Aichi

Pages: 1 ... 6 7 [8] 9 10 ... 20
106
Web Programming and Design / Re: A·Map - Online Tilemap Editor
« on: May 15, 2011, 10:01:44 am »
The ability to use CTRL, Shift and the Array keys has been added.

107
Web Programming and Design / Re: A·Map - Online Tilemap Editor
« on: May 15, 2011, 09:32:08 am »
Ooh I get it, it works, thanks.

EDIT: Oh my god, so awesome, so if I learn tilemapping in Axe I can make huge RPG maps with no difficulty.

Yeah, programming in Axe Parser gets much easier through working with Asprite and Amap. :)

I also want Shift+Mouse-Hover to draw And Control+Mouse-Hover to delete.

I will add these functions soon.

108
Web Programming and Design / Re: A·Map - Online Tilemap Editor
« on: May 15, 2011, 04:10:47 am »
Oh my this is great! I changed the size to 20*20 but the image didn't change, only the code below :(
The size of the area you can see won't grow up, it's still 12x8, representing a TI screen. You can move the camera with the keys W, A, S and D. ^^

109
Web Programming and Design / Re: A·Map - Online Tilemap Editor
« on: May 15, 2011, 04:02:39 am »
Okay, Amap can now be used. :)
Click on the logo in the first post.

New screenshot:

110
Axe / Re: Axe Q&A
« on: May 14, 2011, 07:19:16 am »
"If" needs this format in Axe:
If (condition)
(code)
End

111
tiDE / Re: Stetson Progress
« on: May 13, 2011, 12:18:19 am »
Yay, I'm looking forward to it. ^.^

112
Web Programming and Design / Re: A·Map - Online Tilemap Editor
« on: May 09, 2011, 05:48:03 pm »
I can't even promise that I this will be bugfree online someday.

Changing the size of maps with A-Map will destroy the map data right now, I don't know why.
Furthermore, the cause why I've started creating this map editor is that I need it for the maps of a current AxeParser project with which I also have some trouble.
Sorry. =/

113
Art / Re: Me + MS Paint = ?
« on: May 06, 2011, 06:46:11 pm »
I love it. :D
I added some shading, since I have nothing to do atm.

Whoa, awesome! How do you do the shading in MS Paint?
I've shaded it with Photoshop obviously, and thanks. :)

I also relised that aichi's avatar is keep changing O_o
EDIT: Lost the game while refreshing several times  :hyper:
Yeah, my avatar is links to a PHP script that returns a randomly picked image. I really love dynamic pictures
with PHP. You're able to write the current time, the caller's OS, your ICQ online status or your Youtube subscriber number into
a picture that becomes returned, it gives you great possibilities. =)

114
Art / Re: Me + MS Paint = ?
« on: May 04, 2011, 09:31:33 pm »
I love it. :D
I added some shading, since I have nothing to do atm.


115
Miscellaneous / Re: Random YouTube Videos
« on: May 04, 2011, 01:26:12 pm »


I created Hedwigs Theme from Harry Potter as a Redstone & Noteblock Circuit in Minecraft yesterday. =)

116
Web Programming and Design / Re: Online Sprite Editor
« on: May 01, 2011, 10:24:27 pm »
Is there any way you'll add .png reading?
It would be pretty awkward to read from image data.
Furthermore, I'm no longer working on it, but thanks for this suggestion.^^

117
Web Programming and Design / A·Map - Online Tilemap Editor
« on: April 22, 2011, 09:33:11 pm »

(Click on it)

You can scroll through the map by pressing WASD, just make sure if the page has the focus.

Buttons from left to right:
Render - Not implemented yet
Refresh Hex - Refreshes the representation of the map in hex
Change tile sheet - Imports a Asprite Backup Code as a new tile sheet
Export Map - Exports the map in hex
Import Map - Imports the map in hex



Edit to fix image [geekboy1011]

118
Web Programming and Design / Re: Online Sprite Editor
« on: April 21, 2011, 08:47:41 pm »
* DJ_O is curious about what Axe project Aichi is working on and is glad he fixed the bugs in his sprite editor. :D
It's something like Pugluna 2.  ;D Perhaps I'll wait for the next competition with it, dependent of when the next competition here will be organized.

119
Web Programming and Design / Re: Online Sprite Editor
« on: April 21, 2011, 06:40:19 pm »
I added a bookmark feature, you can mark a specified frame as bookmark. This feature destroys older backup codes, add ÿ in front of older codes to repair them.

Are you making backups of images? Or not really? Nice, an easy-bookmark feature.
Asprite doesn't create backups automatically, you can save anything with these buttons.

This is what I mean with backing up.

By the way, the bookmark feature gives you the distance to the mark in hex, so you can get tile codes for [HEX]->Pointer tilemaps easily.

120
Web Programming and Design / Re: Online Sprite Editor
« on: April 21, 2011, 02:54:44 pm »
I added a bookmark feature, you can mark a specified frame as bookmark. This feature destroys older backup codes, add ÿ in front of older codes to repair them.

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