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Messages - Anima
121
« on: June 01, 2011, 02:58:50 pm »
Oh no, please, PLEASE don't put code tags in spoilers. they are tiny in chrome. You can make screenshots using Wabbitemu. Its the best emulator around.
WTF? I'm using Google Chrome 13 dev-m and there aren't any problems with the size.
122
« on: May 30, 2011, 02:44:16 pm »
Nice, I followed Omnimaga.
123
« on: May 27, 2011, 02:06:46 pm »
Hope you get better, DJ. =)
124
« on: May 26, 2011, 02:28:28 pm »
I don't like Lady Gaga. Mainstream.  Welcome and have fun!
125
« on: May 23, 2011, 09:47:18 am »
XDDDDDDDDDDDDDD Really awesome. ^^^^^^^^^^^^
126
« on: May 21, 2011, 08:12:21 pm »
Mainly web programming (PHP & JavaScript), then calcs (TI-Basic & Axe Parser). And sometimes also computer programming (C++).
127
« on: May 21, 2011, 05:59:19 pm »
Looks simply, but also difficult to play. Nice!
128
« on: May 21, 2011, 05:20:24 pm »
Awesome.
129
« on: May 19, 2011, 03:16:00 pm »
Maybe I could help to make an english version. I think I'm a good translator, because I also speak German.  And if the code is simple, I could maybe convert the program in TI-Basic.
130
« on: May 19, 2011, 10:41:53 am »
BrownTCat, That's awesome But, it's kinda too big to put it in actual calc screen?  So, anyway, are you gonna keep the grid-based battle system?
Wasn't expecting it to be used in battle, I'll see if I can make a smaller size constraint.
That would be very good.  @yeongJIN_COOL: Thanks for the sprites. I'm going to use them for the battles. @DJ_O: Good idea. Looks very nice and easy to make.
131
« on: May 18, 2011, 01:50:17 pm »
No Melphis?  I'll try for Seena and post it soon  Also, what size do u want it to be? 32x32? 16x16 will be hard to implement it XP
Shall I change Aima with Melphis?  Well, I don't care, but it should be 2 male and 2 female characters.  And, yes. 24x24 is good, but it should be small, because I want to integrate those sprites in the battle mode. Later it should be look like this:  Maybe I'm going to make the battle mode a little bit easier (not so complex as in the original version).
132
« on: May 18, 2011, 10:00:04 am »
Update on the title screen! Please give some credit since it takes a while to redraw stuff like this.
Okay, by the way it looks very awesome. Thanks.  + I need also new graphics for my game:     I think (if all goes well), I'm going to integrate 4 out of 12 characters in the game. Because 12 are too many. Can someone create the images new in TI-84+ quality?
133
« on: May 17, 2011, 03:10:27 pm »
Very beautiful, but TI-Connect says, that the data file (lufia.PNG) is not compatible with the connected device (TI-84+). What's wrong?
134
« on: May 17, 2011, 03:06:31 pm »
I think you forgot to sign your app. Also, when you use Axe 0.5.1, make sure to always display in normal mode. 
Yea, I think that too: After transferring the app to my calc, TIconnect showed a warning that the app wasn't signed, and the app was deleted from my calc.
me too...
135
« on: May 17, 2011, 10:18:14 am »
I don't think I will join as I only get very simple stuff to work with axe.
^this Maybe next year, because I don't believe, that I would be successful.
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