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Messages - TIfanx1999

Pages: 1 ... 133 134 [135] 136 137 ... 403
2011
ASM / Re: Learning z80 ASM
« on: February 20, 2013, 06:48:56 am »
Yea ASM in 28 days assumes you already have some computer programming experience IIRC, and it's a lot more technical.

2012
Jumpman 68K / Re: Jumpman
« on: February 20, 2013, 02:52:19 am »
;D Silly Ranman. :P

*Edit* New demo soon?

2013
News / Re: KermM and critor Run First 3rd Party Code on TI-84+CSE
« on: February 20, 2013, 02:51:32 am »
I think that the last TI-83+/84+ ASM RPG ever completed was in 2004.
O.O Wow, that seems pretty crazy.

2014
I think you have to convert the files to tns. Did you read the readme for the emulator?

2015
Elimination / Re: Elimination: A New FPS
« on: February 20, 2013, 12:38:35 am »
Heyy, welcome to Omni! Generally you shouldn't post in old topics if you have nothing new to add. If you notice, the last post date was over a year ago.

2016
Other Calc-Related Projects and Ideas / Re: OmniRPG - Coding
« on: February 19, 2013, 07:29:06 pm »
But writing enemies' AIs will surely be a PITA (which skill use when, on who etc).
That can be alleviated some by having different selectable styles, IE set an AI to healing, attacking, supporting etc. I do still agree with you though, and even a smart AI isn't as good as something you can control yourself.

2017
TI Z80 / Re: Athena: Calculator project installer
« on: February 19, 2013, 05:37:28 pm »
I think options 1 and 2 are both very good choices. 1 probably being the best as it requires the least from the user.

2018
Other Calc-Related Projects and Ideas / Re: OmniRPG - Coding
« on: February 19, 2013, 01:26:24 pm »
^Yea, realtime doesn't work as well with a multiparty system unless you have AI controlling the other members. Not nearly as fun IMO.

2019
News / Re: KermM and critor Run First 3rd Party Code on TI-84+CSE
« on: February 19, 2013, 01:14:55 pm »
Also, I know we have seen still screen shots of the centipede game in color, but this raises a few questions for me. Being that it's not utilizing the full screen size would it get a better frame rate? Is it possible that the graphics are scaled to 2x size, and would this impact speed? I'd really like to see a video of it in action to see what kind of speed it's operating at.

2020
News / Re: KermM and critor Run First 3rd Party Code on TI-84+CSE
« on: February 19, 2013, 01:06:14 pm »
This sucks that it takes so long to write to the screen. :( I wonder if there is anything we can do to make it faster? :/

2021
General Calculator Help / Re: Broken Calcs
« on: February 19, 2013, 08:24:45 am »
You should poke kerm about them. :D I'm sure he'd be happy to have them for parts if nothing else.

2022
General Calculator Help / Re: 84CC - TI-84 Plus C Silver Edition Consortium
« on: February 19, 2013, 04:00:42 am »
Hello All,

Ive started a small initiative to look into the possibility of creating a set of standards for programming the upcoming TI-84+CSE calculator. Its called the "TI-84 Plus C Silver Edition Consortium" or 84CC for short.

I was thinking that it could be of benefit to the community to discuss possible guidelines or standards for programming in ASM (which would also influence BASIC libs and shells and such).

Some ideas to throw around:

Standard ASM header for shells (with room for shell specific features if required)
Standard and community accepted safeRAM areas (if possible)
Standard configurations for graphics (sets of modes (possibly even community defined) that routines should target ie; 4-bit, 8-bit user pal, half-resolution etc) *hypothetical and dependent on more information
Standards for hooks to allow easy chaining etc

Just to get the ball rolling.

Either way i was just wondering what anyone thinks? Is this an idea worth discussing at the very least?

I think this is definitely a good idea. If nothing else it can at least get discussion going. It would be nice to know what kind of scratch RAM this thing will have available. Once that information is discovered that will help things out a lot.

2023
News / Re: 16 colors for TI-84C BASIC: The end of dual-layer ASCII?
« on: February 18, 2013, 10:25:26 pm »
Wait, no homescreen colors? What the cabbage? ??? Oh well, I'm sure an Asm lib can be written for it though.

2024
Yea, the background color choices on certain text colors is puzzling to me as well. Why not just make them all have transparent backgrounds?

2025
Humour and Jokes / Re: Weird/funny pictures thread
« on: February 17, 2013, 12:52:57 pm »
Those images are pretty funny, but that story is super creepy. Even if it's made up it's really awful imo.

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