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Messages - TIfanx1999

Pages: 1 ... 34 35 [36] 37 38 ... 403
526
Reuben Quest / Re: Some Reuben Quest art (new and old)
« on: October 27, 2014, 06:49:27 pm »
That look pretty neat! :D

527
News / Re: The Status of our Staffing and the changes That are being made
« on: October 27, 2014, 06:48:13 pm »
Only if it has a quadratic solver somewhere in there. ;)

528
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 27, 2014, 06:47:01 pm »
* Art_of_camelot pokes his head in.
I'm gonna work on a small font for you like you asked, and probably the title screen as well. :D

529
Art / Re: General purpose art thread
« on: October 27, 2014, 06:43:11 pm »
That looks pretty nice! ^^

530
News / Re: The Status of our Staffing and the changes That are being made
« on: October 27, 2014, 06:41:46 pm »
We are definitely overdue for a staff refresh. :) Keep your eyes open as Geekboy said. We're looking at inactive staff at the moment and moving on from there.

531
TI Z80 / Re: HYBRID (8X+)
« on: October 26, 2014, 09:08:57 pm »
Just wanted to stop in and say that this looks pretty neat. Also, I'm rather curious why this won't work with the 83+BE. I didn't think the hardware was that much different between the 83+BE and the 83+SE/84+/84+SE. The only thing that really comes to mind is the slower processor in the 83+BE and the lack of crystal timers (and USB of course, but that shouldn't matter). *edit* Forgot to mention the lesser archive space of the 83+BE, but I don't think that matters either in regards to this project. However, IIRC the 83+BE also has less of the extra RAM pages, and I guess that could be an issue?

532
Casio Calculators / Re: Fight Angry Squares : The actions RPG
« on: October 26, 2014, 08:25:59 pm »
Hey Xavier, welcome to Omnimaga. Hope to see some screen shots soon. :)

533
News / Re: Regarding the recent downtime
« on: October 24, 2014, 11:49:21 pm »
Glad to see we're back up. Would've been nice for them to notify us... <_<

534
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 22, 2014, 04:14:36 pm »
Also here comes some swimming sprites. Perhaps somebody can come up with something better, though.



Will you make Reuben move twice slower in water?
Actually, this should look pretty good. Guess I won't worry about making the "swimming sprites".

535
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 21, 2014, 03:42:51 pm »
Are the areas correct now? http://reubenquest.net/new_enemies/beastry.html

EDIT: Also I can't find anything in the beach area.

EDIT2: Anybody wanne make me 8 more sprites? :3
Reuben in water in each direction, 2 frame animation? :3

I'll give it a shot. :)

536
Gaming Discussion / MOVED: Kings Domain ??? Its Alpha
« on: October 19, 2014, 07:07:31 pm »

537
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 19, 2014, 06:34:46 pm »
Speed looks pretty good to me. :) It can always be fine tuned later though.

538
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 16, 2014, 05:50:10 pm »
@Sourunome: I know the speed can be adusted, I was just messing with you. :P Also, it's better that its a bit fast now. It can always be slowed down, but it's much harder to speed up.

539
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 16, 2014, 01:02:01 am »
Reuben looks like he had too much sugar, he's moving really fast! O.O Looks good though. :D

540
TI Z80 / Re: [Axe] The Line - ClrDraw
« on: October 16, 2014, 12:41:58 am »
Looks very nice. :)

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