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Messages - TIfanx1999

Pages: 1 ... 366 367 [368] 369 370 ... 403
5506
Pokémon Purple / Re: Pokemon Purple
« on: November 26, 2008, 10:43:54 pm »
* Art_of_camelot kicks Tifreak in order to inspire anti-lameness.
Fleshing it out on paper will definitley help. Implement several different approaches and the decide on the one that works out best. I have confidence in you. ;)

5507
TI Z80 / Re: The Dungeon of Naheulbeuk - Grayscale RPG
« on: November 26, 2008, 10:39:22 pm »
Yea, but that would only work within DoorsCS... which limits your user base to only people who use DoorsCS. Me personally, I refuse to use DoorsCS. I see it as an overly complicated program with alot of unnecessary extras and senseless features. Reminds me of windows vista. XD If memory serves me correctly there is a program on UTI that allows fast gotos in BASIC anyway, though I have never experimented with it.

5508
TI Z80 / Re: Game Info & Progress
« on: November 26, 2008, 10:25:31 pm »
I agree with DJ Omnimaga, the speed looks superb! Does the engine handle collison checking yet?
I'm also really liking the redone interface, only thing left is to ditch the TI-BASIC meuns for some customs. :D I also really like how you can decide how to allocate your stat points when you level up. Keep up the great work, this is really developing quite nicely.

5509
Other Calculators / Re: I got a TI-81
« on: November 25, 2008, 11:40:37 pm »
@metagross: Definitley!
@DJ Omnimaga:Even better, but it absolutley must be in grayscale and have a Rick Astley splash screen in the background. :D

5510
Introduce Yourself! / Re: z0mg itz t3h Jon
« on: November 25, 2008, 11:22:21 pm »
:o you took spelli's job.  And lol @ all the projects I started and never finished. The only one that's survived my computer dying is the rpg, and i totally messed it up and don't know how to fix it.  If i ever wanted to make that thing, i'd need a partner to do more of the creative stuff while i do the backend coding...(i can still salvage the tilemapping routine that i wrote :D)
:( me != creative
That being the case, there is always this:http://ourl.ca/2684. I don't remember if you were still around when this came to light, but this project was designed in it's entirety and just needs to be programmed. All it needs is a warm loving home and someone to feed it twice daily. ;) Just some food for thought anyway.

5511
Introduce Yourself! / Re: z0mg itz t3h Jon
« on: November 24, 2008, 12:52:39 am »
Hey Jon! Nice to see you back! Got any projects in the works? Last I remember you were halted on a Donkey Kong project due to lack of sprites, and I can't seem to remember what else(It's been a while).

Lol @ the screenies.  ;D

*Edit* Actually, wasn't the main thing you were working on an app that had several different puzzle games and such?

5512
TI Z80 / Re: Chip's Challenge
« on: November 24, 2008, 12:49:10 am »
Perhaps you should just stick with black and white, it looks fine that way, and grayscale will slow it down. :) I'll see if i can fiddle with some of the sprites.

5513
Site Feedback and Questions / Re: MOAR FEMALZ!
« on: November 24, 2008, 12:45:29 am »
Too end the argument I'm 3/8 Leprechaun.

Also, while I know sever girls interested in programming, I don't know any interested in calculators.  No real reason why, it just is that way.
3/8? And here I was thinking it was 6/16 ah well. :(
Also... That's just the way it is, some things never change >:|

5514
TI Z80 / Re: Game Info & Progress
« on: November 24, 2008, 12:38:32 am »
Hey lookin really good. I also have to say I'm quite impressed with the pace at which this is progressing. Great work! ;D ;D ;D
<offtopic>We need more emoticons... especially one that headbangs! :D If I can find some good ones is there a way i can add them?</offtopic>
*Edit*The character on the left hand side of the battle screen reminds me of the guards in Narshe from Final Fantasy VI.

5515
Art / Re: other other stuff
« on: November 22, 2008, 08:46:08 pm »
No, It's more like this;
http://www.youtube.com/watch?v=TswTenrEwwM&feature=dir
On topic though, I don't remember anything about a shooter. Details plox? What style is it gonna be, Like gradius, glaxian ect?

5516
F-Zero 83+ / Re: F-Zero Progress Thread
« on: November 22, 2008, 03:34:09 pm »
Oh wow, that looks really nice! This is developing quite nicley.

5517
TI Z80 / Re: Game Info & Progress
« on: November 22, 2008, 03:32:32 pm »
@AP hope you didn't loose too much to much progress, I hate when things like that happen. X_X
At least it's the weekend now though! :)

5518
CaDan SHMUP / Re: Yet another shooter
« on: November 20, 2008, 10:50:51 pm »
Looks great, silky smooth too! Keep up the great work! =)

5519
Miscellaneous / Re: I think we should all take a moment to remember.......
« on: November 20, 2008, 07:00:22 pm »
It's ok. Just... DONT LET IT EVER HAPPEN AGAIN!!!!1111 :P

5520
Art / Re: other other stuff
« on: November 20, 2008, 06:50:56 pm »
Nice concept screen, I like the grayscale one one the right. It has an interesting look (kinda looks like some weird scifi game. Also... please try to stay on topic in threads. Let's not stray to much or thread hijack anyone. :)

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