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Messages - TIfanx1999

Pages: 1 ... 381 382 [383] 384 385 ... 403
5731
TI Z80 / L
« on: January 08, 2008, 03:26:00 pm »
Only two words guys, and i still have no idea what it is . :P

5732
TI Z80 / MTG-like card game
« on: January 07, 2008, 01:18:00 am »
Well, any suggestions are welcome . ^_^ If you want to help with coding, game design, or graphics that would be cool too.

5733
TI Z80 / MTG-like card game
« on: January 07, 2008, 12:15:00 am »
Oh yes, I am very much aware of wizards, and quite a fan of it myself. Im hoping this will compete with it. ;)

5734
Site Feedback and Questions / Invisionfree or Zetaboards?
« on: January 06, 2008, 11:53:00 pm »
I agree, I am very interested in seeing how skins look on it . :)

5735
News / Omnimaga.org fixed
« on: January 06, 2008, 10:17:00 pm »
Hey that's great news! Glad the .org is working again :)

5736
Site Feedback and Questions / Invisionfree or Zetaboards?
« on: January 06, 2008, 06:11:00 pm »
I really like the way zeta boards look, and it seems as if there are a couple more options on zetaboards than invisionfree and it is just as easy to navigate. That's my oppinon anyways. :) I definitley have to agree with everyone else about the smileys though, I like the old ones over zetaboards default smileys. :p

5737
TI Z80 / MTG-like card game
« on: January 06, 2008, 05:47:00 pm »
I didn't even realize I had abbreviated the name, I did it without even thinking. Yes, Magic The Gathering is what I was reffering to. I havent played at all recently though, the last set I can remember looking at was champions of kamigawa? and whatever edition was out then (7th maybe?) My goal is to keep it fairly similar to MTG in structure and game mechanics, but the cards will be (somewhat) original, and it will be stripped down in order to suit the calculator format.

5738
TI Z80 / MTG-like card game
« on: January 06, 2008, 01:14:00 pm »
I realize that i will probably have to make some sacrifices, (hahaha) but I hope that I can allow it to keep the same feel . The biggest problems that I can see are;
A. File system for storing card info
B. Implementation of a 2 player link mode.
I don't know if the latter is even possible without the aid of asm, but we'll see.

5739
TI Z80 / L
« on: January 05, 2008, 10:57:00 pm »
what does it pretain to? Is it a name, a phrase, a saying? what? Im trying to decrypt it but i dont have any idea what direction to take. :)

5740
TI Z80 / L
« on: January 05, 2008, 09:51:00 pm »
Ok I'm gonna take a crack at this... erm.. the story of a hero who starts off working at a japanese starbucks at minimum wage and ends up discorvering his boss is a mobster who is trying to exploit the prime minister by monopolizing the coffe market and selling his moca to the highest bidder thus ruining the japanese economy and causing mass panic and disaster.
Am I on track here?

5741
TI Z80 / L
« on: January 05, 2008, 09:12:00 pm »
^_^. Your clues leave me clueless... I have no idea what you're planning but im sure it will be interesting.

5742
TI Z80 / MTG-like card game
« on: January 05, 2008, 08:08:00 pm »
This is something ive been toying around with this weekend. Hopefully I will have some screenies of it up in about a week or so. It's done in BASIC + Xlib. I started off played magic the gathering for a while, (98-99) and I've been an Yu-gi-oh player on and off since 99.Ive recently been playing the old pokemon trading card game on a gbc emulator, and this is what really gave me the idea to try this. Hopefully you guys will like it . ^_^

*Edit*
Game Description:
If you have ever played Magic the gathering or any other similar trading card game (VS system, Yu-gi-oh, ect) this game should feel familar to you. My goal is to create a game that is similar in style to Magic the Gathering but in a more simplifed way that is catered to fit the calculator format ( IE, a limit to how many monsters are on the field, a deck size limit, and other similar limitations) . There will be monsters and spell cards alike with different elemental attributes, with each element having it's own unique attributes just as in Magic the Gathering (IE- white element has healing, black has death, fire has direct damage ect.) The goal is to reduce your opponents life points to zero before they can reduce yours to zero via attacking with your monsters or by damaging them with spell cards.

5743
TI Z80 / L
« on: January 04, 2008, 10:40:00 pm »
You know, maybe you could work on this with another staff member, It's eaiser to be motivated when you have a partner pestering you. ^_^ Just a thought...
*EDIT*Every rose has a thorn (I think?) necro, the song isnt guns and roses, it might be poison... not entirely sure . It's one of those hair bands that was obsessed with power ballads. ;)

5744
Site Feedback and Questions / Hey Guys
« on: January 04, 2008, 10:35:00 pm »
Hey, just heard about the temp boards. ^_^ Nice to see we're still alive. Cant wait to get back home (to the old forums) though. I hope Kevin gets an email back from tech support soon. :)
*Edit* After fooling around with Zetaboards a bit I think I like em. If they are stable and have nice skin options I think you should *consider* sticking with them.

5745
Miscellaneous / Happy... New Year 2008!
« on: December 31, 2007, 06:22:00 pm »
Happy new year guys!!!!

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