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Messages - TIfanx1999

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5896
Other Calculators / Difference between 83+SE & 84+SE
« on: November 13, 2007, 04:00:00 pm »
ahh ok, very interesting.

5897
Other Calculators / Difference between 83+SE & 84+SE
« on: November 13, 2007, 02:59:00 pm »
I finally started fooling around with the  83+ SE i got a while ago cause my 83+ BE is full. Man, i cant believe how much faster BASIC runs on this thing. The speed difference was immediately noticeable. I really didn't think it would be THAT much of a difference.(Guess a processor speed that's 2.5 times faster will do that... ;)wink.gif) Do ASM programs run faster too? At any rate, I am impressed and very happy. :)smile.gif

5898
TI Z80 / another RPG
« on: November 13, 2007, 02:40:00 pm »
QUOTE
that was my first horrible attempt at programming a couple years back ^^ not too good, but meh for learning ASM before basic (still duno basic) over thanksgiving. duno if i've really gotten better, but it's no big deal. source is there if you ever want to learn ASM
5899
Other Calc-Related Projects and Ideas / Wrath of god/zeus
« on: November 12, 2007, 06:38:00 am »
QUOTE
Nice work . Yeah the man could use some work and could maybe be a little smaller and I still need a cloud about the same size as the dog.
K, I'll see what i can do. By smaller do you mean you want him shorter, thinner, or both?
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QUOTE
hmm, just a sugestion, try making the mans head completely white.
Yea, I see that too will do ^_^.

5900
Escheron: Shadow over Ragnoth / Lost Legends II
« on: November 11, 2007, 10:18:00 am »
QUOTE
72x32 is the standard I've used in both games, for all enemies. For instance:

Ah, ok, didnt realise they were all that size  :)smile.gif

5901
Escheron: Shadow over Ragnoth / Lost Legends II
« on: November 11, 2007, 04:35:00 am »
QUOTE
14 4-level grayscale 72x32 bitmaps (enemy sprites)

hmm... Bosses?
*Edit* with those dimensions perhaps some of them are dragon sprites  :Ptongue.gif

5902
Other Calc-Related Projects and Ideas / Wrath of god/zeus
« on: November 08, 2007, 03:16:00 pm »
Yes, the animals did turn out pretty well, but the man is only so-so :(sad.gif .
Edit: Im gonna try to work with the man some more, Im just not happy with him.

5903
Escheron: Shadow over Ragnoth / Lost Legends II
« on: November 08, 2007, 03:12:00 pm »
QUOTE
My only concern with the maps is making them too large. Since we're talking about 16x16 sprites across a 96x64 board, spanning areas out too much would make the player feel lost

This is true, the TI-83's resoulution is pretty small compared to that of say a gameboy color so 16 x 16 sprites can make areas feel "cramped". It is somewhat less of an issue in RPG's so long as they are random battle style. The only downside would be a player possibly missing other paths (or chests) that lie out of the line of sight (ie offscreen) I would assume you have an overworld map implemented, but perhaps maps of towns and dungeons might help somewhat . Just a thought to toss out there.

5904
Other Calc-Related Projects and Ideas / Wrath of god/zeus
« on: November 08, 2007, 03:00:00 pm »
Here are the man and the tree, the tree came out ok inverted but it seems the man looked better normally .(even though normally he is kinda ugly too  :Ptongue.gif ) Ah well. What do you think? Is the tree size ok? should be 30 x 44 and roughly 1/4 of the screen. the man came out to be 6 x 16 and 8 x 16 respectivley.
user posted image

5905
Other Calc-Related Projects and Ideas / Wrath of god/zeus
« on: November 07, 2007, 04:32:00 pm »
K, I will work on the man and tree tomorrow.

5906
Introduce Yourself! / Hello Everyone
« on: November 07, 2007, 02:48:00 pm »
Hello! and welcome to omnimaga. Please allow me to extend our standard greeting to you that we extend to all newcomers .
Art_of_camelot drops a large bag of Omnimaga Peanuts? on Calc84.
user posted image

5907
Other Calc-Related Projects and Ideas / Wrath of god/zeus
« on: November 07, 2007, 02:28:00 pm »
Here are a dog and bird, bird is 8x6, dog is 12 x8. If you like these i will continue and do the man and attempt the gigantic tree. Just let me know what you think.
user posted image

5908
Other Calc-Related Projects and Ideas / Wrath of god/zeus
« on: November 07, 2007, 07:16:00 am »
I had to laught when I saw the title of this project, now i must smite you with theuser posted image

5909
Escheron: Shadow over Ragnoth / Lost Legends II
« on: November 06, 2007, 07:33:00 am »
QUOTE
With so much extra white space between each line of text, I would suggest moving to a more legible 4x5 font

I agree, it'll make it look better with the slightly larger font.

5910
Escheron: Shadow over Ragnoth / "Lost Legends" for 84+, An ASM RPG
« on: November 04, 2007, 12:59:00 pm »

 THE POST 13506583
The black and white tiles look great too, wasnt oxyale from final fantasy one where you have to go underwater in the barrel?  


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