Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - TIfanx1999

Pages: 1 ... 393 394 [395] 396 397 ... 403
5911
TI Z80 / Gradius
« on: November 04, 2007, 10:48:00 am »
QUOTE
Pretty nice as always, I assume the first one is yours, right?

Yep, u got it!
QuoteBegin
-->
QUOTE
Those are amazing sprites!

Thanks guys, i thought they were okay... :oops:embarassed.gif  *blushes*

5912
TI Z80 / Gradius
« on: November 04, 2007, 09:48:00 am »
Updated sprite pic:
user posted image

5913
Other Calc-Related Projects and Ideas / Children of Chaos
« on: November 03, 2007, 02:24:00 pm »
kk sounds great :)smile.gif

5914
Miscellaneous / Hello and goodbye
« on: November 03, 2007, 09:05:00 am »
Spengo, you are talking about them so they ARE being broken. :Ptongue.gif Remember, never talk aBout. k?  :Ptongue.gif

5915
Other Calc-Related Projects and Ideas / Children of Chaos
« on: November 03, 2007, 08:55:00 am »
QUOTE
well DJ_Omnimaga, the main sprites I have to redo are the people sprites, but you're the only one who know what I wanted to do w/ them. So don't tell!!

Wha? o.oblink.gifArt_of_camelot is confused... Whenever you start work on this i dont mind helping with sprites. Just lemme know if u want help/when you wana start :)smile.gif.

5916
Art / Free Monochrome 8x8 Sprite sheet
« on: November 02, 2007, 12:40:00 pm »
QUOTE
8x8 sprites are notoriously difficult to design -- at least, with quality in mind. These actually don't look too bad, but tend to feel a lot like an old Atari design. (and by that, I mean faceless palette blobs!)

Yea, I'd be inclined to agree. The smaller the size obviously the more creative you have to be in order to make it look decent. I deffintley think 8x8 is more difficult because of the smaller space in which you have to work.

5917
General Discussion / Ska
« on: November 02, 2007, 10:54:00 am »
heh, one might say that they are simply..... sublime... :wacko:triso2.gif Sorry, I couldn't help myself.

5918
TI Z80 / Gradius
« on: November 02, 2007, 10:41:00 am »
Here's a title screen I started on last night. I finished it a bit earlier. First pic is before I added shadows.
user posted image

user posted image

5919
Introduce Yourself! / Introduction
« on: November 02, 2007, 10:28:00 am »
They're not cut, he was just born flat footed. It's a family trait :Ptongue.gif

5920
TI 68K / Ultima V: General Discussion
« on: November 01, 2007, 05:27:00 pm »

 THE POST 13502247
[offtopic] :roll:s025.gif:psycho:s168.gif Yes, I am actually a SPAMBOT. MMMMM SPAM...... :psycho:s168.gif:roll:s025.gif[/offtopic]:Oo:fou2.gif


5921
Introduce Yourself! / Introduction
« on: November 01, 2007, 05:18:00 pm »
heh :Ptongue.gif maybe some day ;)wink.gif

5922
TI Z80 / Gradius
« on: November 01, 2007, 05:16:00 pm »
which ones do you guys like/not like ? I'm not sure what all I'm gonna use yet. Also; working with 8x8 sprites has reminded me of how limiting they are :)smile.gif

5923
General Discussion / Ska
« on: November 01, 2007, 02:51:00 pm »
mmm... the only ska bands i've heard that i like are sublime and 311. I'm not sure if you'd even really call 311 Ska either; but yea.

5924
General Calculator Help / rahhhhhhhhh
« on: November 01, 2007, 02:47:00 pm »
QUOTE
mines a black, and resetting the ram works... kindof. i'm trying to download metroid, and it only sends over like three or four files, and then gives me the error, i archive the files, reset the ram, and start where i left off. which, in the case of metroid, is verry annoying =P(metroid 2, not pi metroid)

hmmmm... I would try drop kicking it and then follow up with a body slam and try again  :Ptongue.gif  j/k. I dunno, I had some strange problems with ticonnect when i first started using it, but they seem to have gone away. Just disconnect it and try again, thats all i can tell ya.

5925
TI Z80 / Metroid Pi 2
« on: November 01, 2007, 02:40:00 pm »
QUOTE
Currently deciding whether I should make saving SMC, or not. If it is, it would load faster, and autosave immediately when you get a powerup. If not, it would take longer to load, but allow more than one save file, and save more like the original Metroid games.

What do you guys think?

I like the idea of faster loading, and I don't think you really need multiple save files, so I'd say go for the faster method.

Pages: 1 ... 393 394 [395] 396 397 ... 403