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Other Calculators / Difference between 83+SE & 84+SE
« on: October 17, 2007, 11:18:00 am »
So you say
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Other Calculators / Difference between 83+SE & 84+SE« on: October 17, 2007, 11:18:00 am »
So you say
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Other Calculators / Difference between 83+SE & 84+SE« on: October 17, 2007, 05:39:00 am »
An 81 geeze, I've only heard rumorsof their existence ! Next I plan on getting an 82 and an 85.
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Other Calculators / Difference between 83+SE & 84+SE« on: October 16, 2007, 02:44:00 pm »
Sadly I no longer have my Old 83. My brother was using it after I graduated highschool and into the abyss it was swallowed. Never to be heard from again. :*(. Memories, *Sigh* Oh well. The 83 + however I plan to keep for game testing
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Other Calculators / Difference between 83+SE & 84+SE« on: October 16, 2007, 02:33:00 pm »
Yessssss.... goooood ::Flashes evil grin:: :rainbowdevil: Yea, it is ALOT of freakin space tho, I'm used to the 83+ family having like 28k of ram (My old 83) or the 24k of ram and 160 flash rom. So its ~ 10 times what im used to :king: 5975
Other Calculators / Difference between 83+SE & 84+SE« on: October 16, 2007, 01:46:00 pm »
It arrived today! I am now the proud owner of a TI-83 plus silver edition! I just have no idea what I'm going to do with 1.5mb of space ! It seems like so much... lol. Geeze im such a nerd, getting excited over a calculator and what not. %)
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Other / NDS development« on: October 15, 2007, 03:55:00 pm »
DS development would be interesting that's for sure. Making sprites on the DS really wouldn't be to bad either I don't think. Consider that the original NES had a higher resoulution than the DS but only supported 8x8 or 8x16 sprites. Granted you can use whatever size on the DS as far as i know. Just something to keep in mind though...
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TI 68K / Ultima V: General Discussion« on: October 15, 2007, 03:36:00 pm »THE POST 13473977 Sure hope the source is commented... 5980
TI 68K / Ultima V: General Discussion« on: October 15, 2007, 12:51:00 pm »THE POST 13473757 Ah, ok cool. Great job on the progress, 90% woot! 5981
TI 68K / Ultima V: General Discussion« on: October 15, 2007, 12:24:00 pm »THE POST 13473698 95% C? well gee, might as well just say it is in C! So what do you use that small amount of ASM for? 5983
Official Contest / [Contest] Official Pixel Art Question Thread« on: October 15, 2007, 11:36:00 am »
LOL, its 2 seprate comands;
first is Ans, then there is a bolean operator "not". Using "not" with Ans inverts the answer and it causes a slight pause in the program. so the command line is "Ans""not(Ans. does that make sense? *Edit* i just did it for the hell of it anyway, though strangley enough it did give me an interesting idea. 5984
Official Contest / [Contest] Official Pixel Art Question Thread« on: October 15, 2007, 06:15:00 am » |