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Messages - Augs

Pages: 1 ... 8 9 [10] 11 12 ... 22
136
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)
« on: January 21, 2013, 01:14:00 pm »
Same here, I have an animal crossing thread but and every time it gets bumped, I do a small update then leave it for a month. Don't feel bad.

1) Make a plight for people to help

2) Leave optimization, it runs fine with Nover. Start on something fun, like crafting or generating the world. Fun things are motivating because you like what you are making.

137
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)
« on: January 20, 2013, 01:53:39 pm »
I think he did release the source code.

Also, I made a small poem.

Ncraft you are very blocky
Chockosta has the right to be cocky
Everybody wants more
It doesn't have to be a chore

138
Humour and Jokes / Re: ( ͡° ͜ʖ ͡°)
« on: January 19, 2013, 05:58:51 pm »
Yeah you guys are kind of out of date. I mean rick rolling is a dead horse. Sorry to tell you guys, I just had to say it.

139
Lua / Re: The animal crossing team.
« on: January 19, 2013, 06:31:41 am »
OS version 3.1. I could save my high score on a racing game I made. So I don't think the OS is a problem

140
News / Re: Lots of new TI-84 Plus C related images!
« on: January 19, 2013, 04:59:35 am »
Is it me or does the interface seem a bit un-finished, it just looks like a bunch of text.

141
Lua / Re: NSpire Lua
« on: January 18, 2013, 05:00:19 pm »
You don't need 3.2 for LUA. All you need is 3.2 computer software. Then you do Insert --> Script editor --> Insert script. Then a window will pop up and you must type: platform.apilevel = "1.0". After that it is up to you.

Edit: This makes it possible to make LUA programs and have Ndless (using 3.1).

142
Humour and Jokes / Re: ( ͡° ͜ʖ ͡°)
« on: January 18, 2013, 04:56:26 pm »
Quote

I INVENTED IT MUAHAHA.


4chan made it. Bow down to 4chan, the most powerful yet idiotic and immature group of people. These are the people who ask each other what to do with a grenade 4chan say pull the pin then put in the toilet and he does it and dies.

143
TI-Nspire / Re: Game selection help
« on: January 17, 2013, 04:58:29 pm »
How about some sort of 2d garry's mod using chipmunk physics?

144
Miscellaneous / Re: Chrome - Links won't turn purple
« on: January 17, 2013, 04:12:52 pm »
So why does it work after a while of browsing?

EDIT: Fixed, I got fire fox.

145
Miscellaneous / Re: Chrome - Links won't turn purple
« on: January 17, 2013, 03:06:29 pm »
Before clicking the link(Fully loaded):


Linked page(Fully loaded):


Press back(Page fully loaded):


It is even in my history:

146
Miscellaneous / Chrome - Links won't turn purple
« on: January 17, 2013, 02:01:09 pm »
So I am have this problem with my Browser doesn't want links to turn purple. I have tried clearing my history. I have tried system restore. The clicked link colour is definitely from the Non clicked link colour. The weird thing is, it fixes it's self after a while of browsing. Any help?

147
News / Re: Custom Boot graphics on TI-Nspire CX !
« on: January 16, 2013, 05:00:48 pm »
Great critor! You did it once again.

148
Humour and Jokes / Re: Weird/funny pictures thread
« on: January 13, 2013, 06:17:10 am »

149
TI-Nspire / Re: [C] F-Zero : trackSpire
« on: January 09, 2013, 04:59:41 pm »
If a half floor/half wall tile were treated like a floor tile then it would mean that half of the tile is treated incorrectly.

150
TI-Nspire / Re: [C] F-Zero : trackSpire
« on: January 09, 2013, 04:39:10 pm »
Having tiles that are "hit tiles" would mean that every turn would have to be blocky. Unless tiles are very small.

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