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Messages - AzNg0d1030

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106
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)
« on: September 26, 2012, 05:10:34 pm »
Played a bit with my raycasting function and I am now able to add cubes !
I am proud to show you the very first dirt house in the history of nCraft :P
Unfortunately, this helped me dicovering a graphical glitch : sometimes, a cube doesn't seem to be sorted properly.
Not very annoying, but I still have to repair this.
I hope I will fix it soon...
Any idea when you plan for the next download to come out?

107
TI-Nspire / Re: nTris - Tetris for nSpire -
« on: September 25, 2012, 11:03:15 pm »
Haha high score of 809,713, on level 14, with 146 lines :D
Panic started kicking in and I started pressing the wrong buttons...

Btw, can the button that auto drops them to the bottom be a bit closer, like a button around the numbers? The space bar is kind of far... D:

108
TI-Nspire / Re: nTris - Tetris for nSpire -
« on: September 25, 2012, 10:31:57 pm »
Omg the graphics of nTris is AMAZING.  Absolutely beautiful. Can't wait for a high score implementation >:D

109
Other Calculators / Re: TI-Nspire Prototypes
« on: September 25, 2012, 09:43:40 pm »
Arg, I bidded for $260 but a calculator collecter (according to his bidding history) got them by sniping higher.... :(
D: I would've been interested in seeing those prototypes.... lol

110
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)
« on: September 25, 2012, 07:39:59 pm »
:O wow!

111
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)
« on: September 24, 2012, 08:58:09 pm »
:D I NEED DOWNLOAD!

and when you destroy a block do you get it in your inventory?

and trees should be added too
woah woah woah! slow down! progress for such an epic project isn't that fast! Patience, my young padawan.

112
Art / Re: General purpose art thread
« on: September 24, 2012, 04:45:05 pm »
:O ME LIKE THAT GLOBE!

113
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)
« on: September 24, 2012, 04:43:34 pm »
On a more general note, I made some progress !
You can now remove blocks (with tab). Adding blocks require a bit more work, but I should come with a new version tomorrow.
I also chose 8 and 2 to move, I added a cursor, and I filled the background in blue.
Is it okay to also add in 4 and 6 to strafe? And I'm not sure, but I think that 5 would be better for backwards movement, since it is more like a keyboard of a computer, and you dont have to reach as far for the button. It's just right underneath (just slide your thumb down :D)

114
Is there a version for Mac?
I don't use windows :'(

115
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)
« on: September 22, 2012, 06:17:55 pm »
Ok, thanks.
I asked this question, because some people seem to prefer clicking... (like Darl181)
No, I think Darl's problem with nDoom is that you control the whole player's movement with the touchpad. In your game, the touchpad only controls the camera so it should not become annoying :)
That's what I had in mind too. Be able to run your finger across the touchpad and make the character turn. Then the numbers like 4,5,6, and 8 are to move around. This would also allow for easier strafing, unlike in nDoom where there was a separate button to do so.

116
News / Re: Leafy caught stalking Juju and DJ on city webcams
« on: September 22, 2012, 04:23:45 pm »
Hahahaha where did this idea come from!

117
TI-Nspire / Re: Minicraft / Terraria clone
« on: September 21, 2012, 08:45:26 pm »
Oh, the creator has been gone for 2 months now... (double post since last one was a month ago)

118
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)
« on: September 21, 2012, 04:57:08 pm »
I tried it more in depth now, fell down and noticed that there are resources underground O.O

Also, while I was at it, I thought about something that would improve it in my opnion (and of course, it is only my opninion). I think that the controls would be a lot better if the touchpad didn't need any click, like in mViewer's browser. I mean using the touchpad like a touchpad without pressing it, not like buttons :)
I had that in mind as well.  I haven't tried it yet, but I'm not sure I'm thinking of the same thing as Hayleia. Do you mean the touchpad for the looking like a computer mouse (as in just touch the pad and it moves like a mouse like in nDoom)? That's what I would do. Implement the touchpad as a mouse to look around and maybe something like the number keys for moving.  The touchpad is awkward for moving, whether you click it, or like in nDoom where you could move slightly awkwardly with it.

119
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)
« on: September 20, 2012, 10:43:14 pm »
Glad to see this revived and with CX support :)
This would totally win my vote for POTY, after the gbc gba emulators from calc84! (But that was the last POTY, this could be the next winner :D)

120
TI-Nspire / Re: nTris - Tetris for nSpire -
« on: September 20, 2012, 06:23:23 pm »
Continuing with my ndless explorations, i've decided to ressurrect this popular and funny project, because it brings me back some of my almost forgotten memories. I guess the author 'wRieden' has gone on vacation. Hope he doesn't mind. :)
So, i've decided to try to make it ready for Nspire CX (gray-color!). I think i did it in some way. Try it out and tell if it works and if you can manage to make some points (cx is a bit faster). Please find attached the source and .tns. Maybe some game experts want to add some color. The cx 'pain' was mostly due to the timers having different addresses. nTrisCX should also run in non-cx systems. Have fun.
Could you make it a zip file by any chance? I'm having trouble opening it on a Mac

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