Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - AzNg0d1030

Pages: 1 ... 12 13 [14] 15 16 ... 38
196
TI-Nspire / Re: SpeedX 3D
« on: July 21, 2012, 10:34:02 pm »
Any progress lately?

197
TI-Nspire / Re: [Contest] LuaTowerDefense
« on: July 20, 2012, 05:48:38 pm »
Where can we get the updated version? I can't seem to find it :(


EDIT: Thanks lkj I found it

198
Axe / Re: Game Design help- Shootemup?
« on: July 19, 2012, 09:40:30 pm »
As a sidenote, are there any bullet hell games on the computer?
Back on topic, I'd like to make one on the TI-89.
http://www.giantbomb.com/bullet-hell/92-321/ has a list of games and their platforms if you want to see

199
News / Re: A theme editor coming for Ndless 3.1
« on: July 18, 2012, 05:56:42 pm »
New themes for your TI-Nspire CX:

Blood


Superman



Source:
http://tiplanet.org/forum/viewtopic.php?t=9659
How do you get the clock to appear at the top? Is there a function in the clock program?

200
TI-Nspire / Re: Minicraft / Terraria clone
« on: July 17, 2012, 10:37:48 pm »
Is this project still continued or has it been terminated?

201
Axe / Re: Game Design help- Shootemup?
« on: July 17, 2012, 09:41:12 pm »
If you're going for a SHMUP, I would say make a bullet hell. There's enough of the overused standard arcade shooters on the calculator, but people really go for hardcore games around here. It would also be good if you could utilize graphics that aren't humdrum.


By Bullet hell you mean... what ?
Bullet hell games are usually, yes unlimited ammo, but mostly the fact that the enemies are shooting  A CRAP TON OF BULLETS at you and it is very hard to dodge.  If you want an example, here:


Obviously this is exaggerated, but not even by that much. 
This is "bullet hell"

202
News / Re: Omnimaga now has Tapatalk support
« on: July 17, 2012, 09:38:13 pm »
Wow that sucks. That's like the total opposite of TI, who wants you to run the latest firmware (although I guess it's good to a certain extent)
Well it's not necessarily Apple being mean, it's just that the older iPhones iPod Touches don't have a good enough hardware/software that can handle newer iOSes.  It's the phone/ipod, not apple

203
News / Re: Omnimaga now has Tapatalk support
« on: July 17, 2012, 08:51:26 pm »
The older devices can't run the newer OS because Apple is mean :( There's a way around it to "spoof" your software version, but it requires a jailbreak or at the very least a modified IPSW.
Offtopic sorry, but can you link me to maybe an instructional page or video? :o

204
News / Re: Omnimaga now has Tapatalk support
« on: July 17, 2012, 06:15:01 pm »
I saw this, but it doesn't support lower than iOS4...

205
TI-Nspire / Re: On-calc Nspire emulators
« on: July 16, 2012, 03:42:43 pm »
Oooh, I like both the Sega Genesis and SNES

206
TI-Nspire / Re: GBA emulator?
« on: July 15, 2012, 05:15:09 pm »
annoyingcalc, has he implemented states into the alpha yet?

207
News / Re: Contest 2012 Community Vote (Nspire/Prizm)
« on: July 09, 2012, 06:17:32 pm »
Lua tower defense has given me errors midgamep all 4 times I played it.
I've had error reports from users running 3.1.... I have coded it with 3.2 and couldnt reproduce such bugs.....
If you can, you can update to 3.2 and then downgrade back to 3.1
Ah I see now.  Thanks for the info

208
TI-Nspire / Re: [Contest] LuaTowerDefense
« on: July 09, 2012, 06:16:29 pm »
Every single time I've ran the game, it's gotten an error midgame.
Haven't managed to die without an error. Farthest was wave 5 since wave 6 had an error.

209
News / Re: Contest 2012 Community Vote (Nspire/Prizm)
« on: July 09, 2012, 12:27:17 am »
Lua tower defense has given me errors midgamep all 4 times I played it.

210
News / Re: A theme editor coming for Ndless 3.1
« on: July 08, 2012, 05:31:19 pm »
could it be possible to make some kind of file that contains specific settings? some kind of style pack, so that it can be easy to share..

like i have some style, and i can save it to a file. That way i could just upload it, and everyone could just set it as their style pack, without having to change any value

(i'm sory if this has already been told, i did not read all the posts)
I believe that is what Levak is attempting to implement though I'm not sure myself.  (Great job on Osmos)

Pages: 1 ... 12 13 [14] 15 16 ... 38