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Messages - AzNg0d1030
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496
« on: November 08, 2011, 01:06:52 am »
i'll have a try on that button cause it's nice to have..
i also have a problem with the turning of the blocks it seems. i thought i only had to transpose the matrix, but in fact, it doesn't work, cause you only have two positions then. how can i fix this?
maybe the person who made nTris will know. Search it up on here. There is a thread for it. It's for nspire too (just not cx or something)
497
« on: November 07, 2011, 09:38:40 pm »
Looks nice. As for the blocks, the lighter ones could probably have a darker color or a lighter outline thing to the top/left.
True, it looks like a tiny triangle in the top right corner of the block, or top left in this case. Whichever looks better here.
498
« on: November 07, 2011, 07:55:06 pm »
they're really nice, like the keypad usage could be very useful Well, the dropdown button might need a bit of time, cause i don't know directly how to implement it, but i'll certainly have a look at it.
untill now, you can speedup with + and -, it doesn't go atuomatically, but it can go to level 20 with a really nice speed, the block is totally down in about 3 seconds, so...
and i've also implemented that it checks if the calc has a colorscreen, if not, it uses white and black as background colors, otherwise pink and grey
Nice! It doesn't necessarily need the fast down button, as I normally don't use it. I don't know about others though. No automatic leveling? Aw shucks. Oh, also, is there a system that gives you more points if you get 2 lines, even more points if you get 3 lines, and also more points for a tetris? Plus you get points for using the instant down? If possible, a highscore list with names too Lol I'm naming quite some stuff... You don't have to do all this. I'm just going crazy since it's tetris! EDIT: There is a thread in the Lua Language forum that is about storing highscores for Lua programs
499
« on: November 07, 2011, 06:49:26 pm »
So it does get progressively faster? Also is there going to be a score and line counter? Also another nice thing would be to add in a screen that let's you choose from level 1-9 or something, so you can start easy or hard. Make sure it fast enough on the calc. Some games on the cx are fast on comp but not on the calc itself. Make sure there is a button to instant drop and like a a down button that if held, speeds up drop. Use the number keys to move etc since the pad is clunky...
Just some (a lot srry) suggestions.
500
« on: November 07, 2011, 06:36:12 pm »
* ben_g lost the game. But there IS a way to win.
No there isn't. The game was made so that you couldn't . If you made the game you could change that, but you didn't.
501
« on: November 07, 2011, 06:23:05 pm »
All pastafarians pay to the FSM that it will come out earlier than estimated by DJ_O!
Cash or credit?
* calc84maniac runs
Meatballs. No lol I meant pray
502
« on: November 07, 2011, 06:19:09 pm »
All pastafarians pay to the FSM that it will come out earlier than estimated by DJ_O!
503
« on: November 06, 2011, 04:45:52 pm »
I have only 1.1 mb of memory used on my CX
504
« on: November 06, 2011, 12:50:34 pm »
2493: you try all the suggested 'slow' things 2494: you donate one cent more than the man you tie with so you're on top
505
« on: November 06, 2011, 12:45:47 pm »
Lol mrmprog.. AzNg0d1030 ninja'd u
meh
506
« on: November 06, 2011, 10:44:48 am »
Ok good I have Gimp
507
« on: November 05, 2011, 07:44:23 pm »
WHY NO FOR CX
508
« on: November 05, 2011, 07:30:09 pm »
Dang Kitty cannon! But yeah, the objects appear a bit too often... Especially the balloon rockets. Seems way too easy to not die :\
509
« on: November 05, 2011, 07:19:04 pm »
What is a good tool/program/web site to use to create userbars? I used userbars.com for the nspire and the omnimaga one I have in my sig. The nyan cat one is not mine
510
« on: November 05, 2011, 07:15:31 pm »
Hahha good video! It isn't blocked for me. Quite nice
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