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Messages - BlakPilar

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301
Gaming Discussion / Re: Omnimaga Steam Group
« on: January 01, 2012, 08:55:05 pm »
Ahh, okay. Free-roam FPS games with RPG elements are my favorite kinds of games, although strict FPS's are a close second ;)

I'd have to say so far my top anticipated games for 2012 are Borderlands 2, Prototype 2, Halo 4, and Mass Effect 3.

302
Gaming Discussion / Re: Omnimaga Steam Group
« on: January 01, 2012, 08:39:02 pm »
So far I'm loving Borderlands. I like these type of games (Fallout and RAGE<3), and the fact that I can play Borderlands with friends makes it even better.

303
OmnomIRC Development / Re: OmnomIRC Text input place not load sometimes.
« on: January 01, 2012, 08:36:09 pm »
It's there mostly whenever I navigate to Omni (it's one of my home pages); about 80% of the time, I'd say. While I'm navigating through the site sometimes it doesn't load either. I use the latest stable version of Chrome on Win7.

304
Gaming Discussion / Re: Omnimaga Steam Group
« on: January 01, 2012, 04:58:56 pm »
Ahh, okay. So the Steam <-> PS3 thing is only for Valve games? Or just non-existent?

305
Gaming Discussion / Re: Omnimaga Steam Group
« on: January 01, 2012, 01:36:06 pm »
Does anyone have Borderlands?

EDIT: If my friend got it for the PS3, we could play it together right?

306
Computer Programming / 8XI File Format
« on: December 30, 2011, 10:08:56 pm »
Does this seem about right to anyone who happens to know it? It seems right to me from creating pictures on Wabbit and comparing bytes.

Sizes:
     Offset    Length  Description
Packet
| Header
| |   0         11     Standard .8x* header ("**TI83F*" + 1A, 0A, 00)
| |   11        42     Comment (null terminated)
| |   53        2      Data length
| End Header
| Data
| |   55        2      Some kind of header length? (Favor $0D)
| |   57        n      Some kind of header*
| |   57+n      2      Always 758 ($02F6)
| |   59+n      2      Always 756 ($02F4)
| |   61+n      756    Picture data (1 bit per pixel, L=>R, T=>B)
| End Data
|     817+n     2      Checksum
End Packet

* Appears to follow this pattern:
   F6 02 07 60 ## 00 ...
   Where ## is the picture number - 1 as $00 - $FE (possibly FF?)
   and ... is null termination to fill the length specified before

EDIT: Nevermind. Apparently it is ^^

307
Woot indeed! That makes it a lot easier! So after I'm done with 1.2, I'll throw it into Mono, add functionality for its editor, and away we go!

308
@albert: Darn :( at least the file accessing thing was fixed lol. All those errors seem to just be with the editor, so I could try to just make a forked release that just uses a modified RichTextBox for Linux.
Or... you can use Mono.Texteditor! :D (A RichTextBox seems.... uncode-y :P)

Mono.TextEditor is from MonoDevelop, which is forked from SharpDevelop... and you guessed it, contains the ICSharpCode.TextEditor library! :) So technically, Mono.TextEditor should be similar in API.

In .NET, are you allowed to do conditional library imports? That way, you don't have to fork the code and worry about two platform codes.
Hmm... I have Mono setup on my desktop, so methinks I'll have to look into that. And I'm not sure about conditional imports, but the way I'm setting up the tabs, I could probably do something different for the editor per tab. Does Mono define some kind of unique pre-processor token? If it does, I could just check against that.

309
@albert: Darn :( at least the file accessing thing was fixed lol. All those errors seem to just be with the editor, so I could try to just make a forked release that just uses a modified RichTextBox for Linux.

@TBO, I think after v1.2, you might want to use this more ;) that is, if you use tilemaps in Axe or pictures lol

310
Miscellaneous / Re: So what did you get for christmas?
« on: December 27, 2011, 09:34:00 pm »
Hazzah for lists!
  • Kindle Fire
  • Photoshop CS5
  • Two programming/game making books
  • Inheritance (final Eragon book)
  • A bunch of T-Shirts I wanted (mostly band shirts)
  • Pokemon White
  • Brink (360)
  • Vanquish (360)
  • A knife
  • A throwing knife set
  • Peanut brittle <3
I think I got everything...

311
I could include xLib/Celtic formats, I would just need to know what exactly that format is for each lol.

Code folding is where you can minimize certain sections of code. For example, an entire Repeat loop. If you had something like

Repeat getKey(15)
For(A,1,10
Pt-On(8*A,10,Pic0
End
End

You could minimize it so it would look like

Repeat getKey(15)
For(A,1,10 ...
End

And from there even further to

Repeat getKey(15) ...

It still retains all text values, but the editor minimizes what the overall code looks like. Here's an example picture I found on Google
Spoiler For image:


312
Well right now, off the top of my head, the only things BexIDE has over TokenIDE is syntax highlighting, code folding, and the ability to create your own tokens (though, I'd imagine you could do that with TokenIDE, too...). However, I plan to have much more when this is complete. Just for a peek, here's what I have in my ToDo list right now:

/**
 * TODO:
 * >> 1. Finish integrating tabs
 * >> 2. Save all
 * >> 3. Check each tab when closing (for saving)
 * >> 4. Change find/replace scope to all opened programs
 * >> 5. Easy-to-use program manager
 * >> 6. Tilemap editor
 * >> 7. Picture editor
 * >> 8. Get rid of Timer and update err'thang individually (fix flicker)
 */

1, 2, 3, and 8 are really just for me. The rest, however, is for everyone. 4 will do exactly what you want, DJ. For every program you have opened, you can find and replace until your heart is content. 5 will allow you to see the properties of every program you have opened and modify them (their name, comments, archive flag, and protection flag) instead of using the program menu for each one separately. 6 is something that epic7 suggested. You would have a list of hex-sprites, and you would be able to put them onto a grid as 8x8 sprites and the program would return the entire tilemap and tiledata for you to use. 7 is something that might take me a little longer, as I would have to research the file structure of an 8XI, but it's basically an image editor with functions in Paint (similar to TokenIDE's).

313
Gaming Discussion / Re: Omnimaga Steam Group
« on: December 23, 2011, 09:15:28 pm »
Um... Not sure if you'd want to download it then... You'd only have 718MB left.

314
Gaming Discussion / Re: Omnimaga Steam Group
« on: December 23, 2011, 09:08:08 pm »
TF2 is really good, especially since it's free now. But ruler, check out some of the sales going on now. I just bought ME2, Borderlands GOTY, and Crysis for $35.

315
Gaming Discussion / Re: Omnimaga Steam Group
« on: December 23, 2011, 08:36:49 pm »
Just for the sake of saying it, I own Borderlands, Crysis, DoD: Source, GMod, Insurgency, Mass Effect 2, Portals 1 and 2, and TF2.

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