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Axe / Re: Axe Q&A
« on: December 14, 2011, 10:39:25 pm »
Darn...
* BlakPilar is now sad...
Oh well, though. Methinks it's time for arrays, then. Thanks guys.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 361
Axe / Re: Axe Q&A« on: December 14, 2011, 10:39:25 pm »
Darn...
* BlakPilar is now sad... Oh well, though. Methinks it's time for arrays, then. Thanks guys.
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Axe / Re: Axe Q&A« on: December 14, 2011, 10:33:03 pm »
@chattahippie, I can't say much for MathPrint besides I was glad to get rid of it for 2.43 lol. But no, the ASM program was some "power tool" thing, if I remember correctly. Admittedly, I think it was me who told it to shift the screen.
@saintrunner, yeah, thats what I meant ![]() 363
Axe / Re: Axe Q&A« on: December 14, 2011, 10:22:16 pm »
Alright, I figured that. As for variables, I thought Lbl was reserved for subroutines?
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Axe / Re: Axe Q&A« on: December 14, 2011, 09:57:08 pm »
I know it moves them over, but I mean does it move the pixels or does it move the actual rows/columns? The ASM program I was talking about shifted my screen down so the bottom seven or so rows were displayed at the top. And for the variables I mean ABC, etc. I already knew about Pic/GDB.
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Axe / Re: Axe Q&A« on: December 14, 2011, 09:35:54 pm »
I have a question about the Horizontal and Vertical commands. Do they shift the screen permanently (I had an assembly program do that to me once...), or does it just shift the pixels?
Also, how does one make custom variable names? 366
Site Feedback and Questions / Re: New Code Boxes« on: December 10, 2011, 10:50:17 pm »
Yes, there's that too lol.
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Site Feedback and Questions / New Code Boxes« on: December 10, 2011, 10:37:34 pm »
I've been meaning to say this for a while, but I personally don't like the new code blocks. Them not being teletype anymore is kind of... "Annoying," for lack of a better word. That's just my opinion, though.
![]() Also, copying to clipboard does not work for me; I'm using Chrome 15. 368
Computer Projects and Ideas / Re: Nightmare« on: December 09, 2011, 07:59:55 pm »
Um... On the right side the light spills over the counter but it's not as bright; but on the left side there is no gradual change from light to dark. (Sorry I'm not a good describer.)
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Computer Projects and Ideas / Re: Nightmare« on: December 09, 2011, 07:48:55 pm »
Well, I didn't show a picture of that part, but for crates and other counters (like the right half) it wraps around like normal light, but for the left half it acts like it's a corner.
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Computer Projects and Ideas / Re: Nightmare« on: December 09, 2011, 05:12:56 pm »
Alright, here it is. I thought it was boxes, but it's a corner of a desk.
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Computer Projects and Ideas / Re: Nightmare« on: December 08, 2011, 09:50:39 pm »
Yeah, sure. I just turned off my laptop, but I'll do it tomorrow after school. It was somewhere at the end of chapter 1 or the beginning of chapter 2, iirc. And the cursor was working fine for me, if it was supposed to look a crosshair. It didn't show up until I turned all of the quality settings up, though.
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Computer Projects and Ideas / Re: Nightmare« on: December 08, 2011, 09:28:30 pm »
Holy crap... This is amazing! I'm only half-way done with chapter 2 (I'm guessing), but still; I love it. It's really fun, suspenseful, and scary.
Just one thing, though: sometimes light isn't consistent around boxes. Sometimes it'll be gradient-y around them, and sometimes it'll be really dark like around corners. I don't really mind it, but I thought I'd just point it out. Awesome game though! 373
Computer Projects and Ideas / Re: The dawn of a new OOPL« on: December 06, 2011, 07:25:51 pm »
Of course! Easily done!
![]() 374
Computer Projects and Ideas / Re: The dawn of a new OOPL« on: December 06, 2011, 04:35:20 pm »
Well, nothing really to update as of yet, but I have a question. Would it help to have something like $428F automatically converted to an array like {$42, $8F} or an integer/double (17,039 in this case)? So you could do something like byte[] arr = $428F; //arr == {$42, $8F} or int b = $428F; //b == 17039. It's not a guarantee that it'll work, but I figured it'd be helpful. Also, possible minor syntax changes so I can call the language my own.
But thanks to anyone still following this ![]() EDIT: Also, when I have everything but the IL Generator done, I'll be uploading my source. Hopefully by then I'll have my website all setup and running. Project Summary AST............100% Scanner........100% Validator........5% Parser...........0% IL Generator.....0% IDE..............0% =-=-=-=-=-=-=-=-=-= Overall.........34% 375
Computer Projects and Ideas / Re: The dawn of a new OOPL« on: December 03, 2011, 06:53:54 pm »
UPDATE
First thing's first: I've decided on a name change. The new name for this OOPL is now Alpha.NET. HOMER-16 and I have also written a complete (well, mostly complete) EBNF which will help with understanding syntax. I might change one or two things, maybe some keywords (I just realized I need to define all reserved words...), but otherwise this will stay the same. I'm going to be rewriting what I had from my previous compiler because I'm pretty sure I did some things wrong, and it was very... static. So I guess this is becoming my second primary project. ![]() Spoiler For EBNF: Project Summary AST.............90% Scanner.........10% Validator........0% Parser...........0% IL Generator.....0% IDE..............0% =-=-=-=-=-=-=-=-=-= Overall.........17% |
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