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Messages - BlakPilar

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391
Axe / Re: Axe Q&A
« on: November 09, 2011, 10:22:26 pm »
I know how to use them :P lol. I just wasn't sure if their dimensions could be modified. (Like 5->dim(L1) in BASIC)

392
Axe / Re: Axe Q&A
« on: November 09, 2011, 10:19:47 pm »
Alright :/ I'll try to work around that and see what I can do. Thanks, though.

393
Axe / Re: Axe Q&A
« on: November 09, 2011, 10:07:43 pm »
Darn... So there's no way to store the data other than the Data( command?

394
Axe / Re: Axe Q&A
« on: November 09, 2011, 09:19:59 pm »
I've finally taken the time to learn Axe lol. My main problem, right now, is with arrays. Can they have their dimensions modified like in BASIC? E.g. go from 10 to 15 to 7? And how do I get the length of the array?

395
Other Calc-Related Projects and Ideas / Re: Builderboy's RTS Design
« on: November 09, 2011, 07:13:45 pm »
Wow, that's awesome! I think this would be something really fun to play on the calculator, but more fun on the computer at least graphics wise.

But I agree with nemo about the stationary turrets. Also, I think it'd be cool if scouts could disguise themselves and go behind enemy lines. That would also have to add a unit for checking that, though, or there could be a predetermined random amount of time before they are caught.

396
Miscellaneous / Re: what is your former username if any?
« on: November 06, 2011, 07:25:39 pm »
...You guys are close as family to me, especially Ephan and BlakPilar.
Yay! :)

On some sites I was PitchBlak13. When I finally hooked my XBox up to LIVE one of the suggestions for my gamertag was Black Pillar, and I like intentionally misspelling my username (most of the time), so BlakPilar was born. Since then I've used it for almost everything. I've never changed it on here, though, and I don't plan to.

397
Computer Programming / Re: best way to learn C++?
« on: November 04, 2011, 10:01:16 pm »
I suggest cplusplus and learncpp. I'm not a master of the language, but I'm using those two to learn it, and I'm using Code::Blocks as my IDE. If you go with Code::Blocks, I think you only need to download that to get started. cplusplus has a PDF of their tutorial that you can download for offline learning, if you wanted though.

398
TI Z80 / Re: LightsOff
« on: November 03, 2011, 06:03:36 pm »
Woah! That looks amazing! I can't wait until we can play it :D

399
Miscellaneous / Re: Birthday Posts
« on: November 03, 2011, 07:06:37 am »
Happy birthday!!

400
News / Re: Omnimaga introduces instant quick-reply and enhanced CODE tags
« on: November 01, 2011, 04:12:51 pm »
I noticed the new quick reply last night (maybe this morning?). And the new code blocks is really useful. Pretty neat stuff :)

401
Other Calculators / Re: All library documentations
« on: October 31, 2011, 09:27:26 pm »
I honestly don't think many people would be using the rom dump command, so I'm not going to document it. If someone wants to add it later, then that's find by me :)

Edit: Deep, if it uses the same tokens, then nothing needs to be done. The way I'm doing it, if the program is Axe, then it will change loading Tangent() to Bitmap() :)

402
Other Calculators / Re: All library documentations
« on: October 31, 2011, 06:47:41 pm »
The Celtic 3 commands listed seem to be all of them, so that's all of 'em. Thanks!

403
Other Calculators / Re: All library documentations
« on: October 31, 2011, 05:40:21 pm »
Thanks! :D 2 more to go!

404
Other Calculators / Re: All library documentations
« on: October 31, 2011, 04:33:14 pm »
Lol, well, I haven't made a post about it and I won't until I release the alpha, but right now it's basically an editor for 8XP programs on the computer. When all of that runs smoothly and most, if not all, of the bugs are worked out, I'm going to make it so that the user can convert them into .NET based applications/programs for the computer.

405
Other Calculators / All library documentations
« on: October 31, 2011, 04:19:00 pm »
BexIDE is nearly ready for alpha testing. The only things I have left to do is finish the token documentation and work on some tiny bugs. The only thing is I need the documentation for certain libraries. So, if someone was willing to give me a link to them, I'd be most thankful. Right now I have Axe's documentation, and I'm using TIBD for BASIC. I need:
  • Celtic 3
  • DoorsCS
  • OmniCalc
  • xLib
Also, if someone wants me to throw another library in there, give me a link to the documentation and I'll see about adding it (you'll be able to add your own tokens with their own byte values, but whatever).

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