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Messages - BlakPilar

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646
Gaming Discussion / Re: Winning
« on: July 30, 2011, 01:39:38 pm »
Can I say "all of the above"?

647
Introduce Yourself! / Re: Hiya everyone!
« on: July 29, 2011, 06:35:33 pm »
Hey, so, the "Band of the week!" thing in your sig is awesome. :D  I really like the concept of showcasing a band in your sig each week. ;D

Thanks! :D I like to promote bands, especially the ones who are just starting up. I think I might add links to get their EPs/CDs that they offer for free. (Links to paid ones too to help support them lol)

648
TI Z80 / Re: TBEXE - Pre-alpha feature requests
« on: July 28, 2011, 09:30:34 pm »
Does Mono support WPF?

649
Axe / Re: Instring(, and Sub( in Axe
« on: July 28, 2011, 09:04:57 pm »
Do you mean how to use them in Axe code or how they are coded in Asm?  I'm sorry, I'm a noob when it comes to programming words and phrases :P 
He's asking for an example method in Axe.

650
Introduce Yourself! / Re: Hiya everyone!
« on: July 28, 2011, 08:46:25 pm »
@DJ_O, nice of you to finally drop by :P lol, jk. But thanks, and so far I'm really liking Omnimaga!

@Xeda, Hiya! And yeah, I've found that out haha. I look forward to updates on BatLib and whatnot :D

651
Miscellaneous / Re: Do you work a job programming?
« on: July 28, 2011, 04:45:04 pm »
I work 8 hours every weekday as a web developer.  Today, I'm working on making a website better than it's old shitty version.  Check it out: Original / New (WIP)
Nice job on the newer version; it looks a lot better imo.

Luckily, I have a contact in Raven Software where I want to eventually work. I also have a friend who's starting a Creative Concepts company. So I will have a job in programming or at least Game Design/Development overall. As for college I'm thinking Full Sail University.
The company that my friend wants to start will be based on game programming, but I'm torn between that and enterprise software development :\

652
Miscellaneous / Re: Do you work a job programming?
« on: July 28, 2011, 04:33:43 pm »
I help others with programming projects (I also have my own) and make websites for myself to see what I can do from time to time. My friends and I are thinking of making a company sometime where we would try to make some money and split it... (If we don't make over USD$3,000 per year, we don't have to pay taxes ;D)

As for colleges, I'm seriously looking into Embry-Riddle Aeronautical University in Daytona Beach, FL because they have a course there that, after 5 years, gives you a masters in Software Engineering and a bachelors of science in Computer Engineering. Between your third and fourth, and fourth and fifth years the course has you intern at businesses that specialize in developing software, so that's a bonus.

EDIT: Here's the course I was talking about, if you're interested.

EDIT2: I'm only going into my junior year of high school, but from the course I've taken/will take, it looks like I'll be able to skip most classes for freshman year if I go there >.>

653
Computer Programming / Re: 8xp File Structure
« on: July 28, 2011, 10:33:30 am »
Quote
The checksum, however, is the sum of all the bytes.

Ok, thanks!

654
Computer Programming / Re: 8xp File Structure
« on: July 27, 2011, 04:31:01 pm »
Alright, I did, but could you clarify on the checksum? Say a program was just
Code: [Select]
9->AThe data section would be 39-04-41 (in bytes). Would the checksum be 124, or 3?

655
Computer Programming / Re: 8xp File Structure
« on: July 26, 2011, 09:18:11 pm »
Hmm... My exporting seems to be slightly off... It works generally, but it's a little broken...

Here's what happens with DRIFTER as an example program. I open it, then export it as a different file. Opening works perfectly.

Spoiler For Open:
Code: [Select]
:"Drifter
StoreGDB 1
/E/9rand→W
Float:Full:FnOff :AxesOff:GridOff:PlotsOff
ZStandard
104→Xmax
⁻72→Ymin
ZInteger
"(X]X(:@y:@y:[[X[[ [YY ++@y(++|cross|[|cross|++(@y+++^[^+ ]:+ ^+|cross|+^ +:] |cross|+^+|cross|í℮J  x√^oY    Y^ox√  J℮í→Str2
SetUpEditor DRIFT
1→dim(˪DRIFT
˪DRIFT(1→A
Ans<0→Q
abs(A
Ans>/E/2→R
{abs(A/(8Ans+1→DRIFT
Goto M
Lbl 4
End
Lbl 3
End
End
Lbl 1
End
Lbl M
DelVar ZClrDraw
For(A,1,7
For(B,17,18
StorePic 1
Text(⁻1,2,7A+B,sub("DRIFTER",A,1
RecallPic 1
End
End
Text(10,17,"BY:ZACHARY TULLER
rand(8
getKey
23
Text(20,Ans,"1. PLAY DRIFTER
Text(28,Ans,"2. PLAY CUSTOM LEVEL
Text(36,Ans,"3. LEVEL EDITOR
Text(44,Ans,"4. EXIT
Repeat max(Ans={22,45,82,92,93,94
getKey
End
If Ans=22 or 1=abs(Ans-93
Then
For(A,20,49
Line(20,⁻A,91,⁻A,0
End
End
Spoiler For Open, then save, then open again:
Code: [Select]
:"D
StoreGDB 1
/E/9→W
Float:F:FO :AO:GO:PO
ZStandard
104→X
⁻72→Y
ZInteger
"(X]X(:::[[X[[ [YY ++(++[++(+++^[^+ ]:+ ^++^ +:] +^+J  ^Y    Y^  J→S2
DRIFT
1→(˪DRIFT
˪DRIFT(1→A
Ans<0→Q
abs(A
Ans>/E/2→R
{(A/(8A+1→DRIFT
Goto M
Lbl 4
End
Lbl 3
End
End
Lbl 1
End
Lbl M
ZCD
For(A,1,7
For(B,17,18
StorePic 1
Text(⁻1,2,7A+B,("DRIFTER",A,1
RecallPic 1
End
End
Text(10,17,"BY:ZACHARY TULLER
rand(8
getKey
23
Text(20,A,"1. PLAY DRIFTER
Text(28,A,"2. PLAY CUSTOM LEVEL
Text(36,A,"3. LEVEL EDITOR
Text(44,A,"4. EXIT
Repeat max(Ans={22,45,82,92,93,94
getKey
End
If Ans=22  1=(A-93
Then
For(A,20,49
Line(20,⁻A,91,⁻A,0
End
End

656
Computer Programming / Re: 8xp File Structure
« on: July 26, 2011, 08:23:46 pm »
Okay, um... In yours, at the end of its header section, it says "filesize - 57". Wouldn't that be the same as where in mine it says "Data Section + 19"? Because the 74 bytes before the data section plus the 2 from the checksum is 76. Then 76 minus 57, from yours, is +19. It's a dumb question lol, I'm just checking.

657
Computer Programming / Re: 8xp File Structure
« on: July 26, 2011, 08:00:26 pm »
@ephan, I tried their tables but they weren't very in-depth, unless I was looking at the wrong ones. By numerical value, do you mean like if the program was >DMS>DMS then the data section would be 01-01, so that value would be 2? Or is it just the length of the DataSection?

@Michael_Lee, thanks! I'll try doing everything that way when I get back to my computer. Just a question though... Isn't the part where it says "final size - 57" the same as Data Section + 19 (76, 74 bytes before the Data Section and the checksum, minus that 57)?

658
Computer Programming / 8xp File Structure
« on: July 26, 2011, 04:52:19 pm »
I have a document (I can't remember where I got it from) and I was just wondering if it is 100% accurate. If it is, can someone explain the checksum? Thanks.

Code: [Select]
All values are in decimal.

8XP File:
(1-11)Header (11 bytes): 42,42,84,73,56,51,70,42,26,10,0
(12-52)Comment (42 bytes): 42 bytes of ASCII, if the comment is <42 bytes then fill the rest of the space with 0s
(53)Comment Delimiter: 0
(54-55)Length of the Data Section (2 bytes): Length of the data section+19
(56-57)Random Stuff (2 bytes): 13,0
(58-59)Length of the Data Section (2 bytes): Length of the data section+2
(60)Protected (1 byte): 6 if yes, 5 if no
(61-68)Program Name (8 bytes): Program Name (in ASCII)-fill with 0s if <8 bytes
(69-70)More Random Stuff (2 bytes): 0,0
(71-72)Length of the Data Section (2 bytes): Length of the data section+2
(73-74)Length of the Data Section (2 bytes): Length of the data section
(75-?)Data Section (Varies): The program's data
Checksum: Checksum of 56 bytes to the byte before the checksum

659
Minecraft Discussion / Re: Minecraft
« on: July 26, 2011, 12:30:27 am »
Psh, I've had legal version since I started playing it :P

660
Miscellaneous / Re: Userbars: Do you make any?
« on: July 25, 2011, 10:39:24 pm »
I've made all but three (the top-right one and the two on the bottom) in my signature :D I kind of cheated though...

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