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[DE] Off-Topic / Re: Wer ist ein Deutscher (oder kann deutsch sprechen)?
« on: July 25, 2011, 03:41:45 pm »
Ich kann ein bischen Deutsch sprechen, aber ich bin sehr schlecht >.>
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 661
[DE] Off-Topic / Re: Wer ist ein Deutscher (oder kann deutsch sprechen)?« on: July 25, 2011, 03:41:45 pm »
Ich kann ein bischen Deutsch sprechen, aber ich bin sehr schlecht >.>
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Miscellaneous / Re: The Latest Ubuntu Installer Rocks« on: July 25, 2011, 11:53:18 am »
Yeah, that surprised me when I was installing it because that version of Ubuntu was my first linux OS. Now I just need to install drivers for my laptop's wireless and I'll use it more...
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Minecraft Discussion / Re: Minecraft« on: July 24, 2011, 11:01:45 pm »Oh. Well, the response I was hoping for was an IP or something >.> lolI play! 664
Minecraft Discussion / Re: Minecraft« on: July 24, 2011, 10:01:47 pm »
I play!
Is there an Omni server? 665
TI Z80 / Re: TBEXE - Pre-alpha feature requests« on: July 24, 2011, 04:58:54 pm »
It uses 4.0, but I'm sure a lot of it can be reconfigured for 3.0 or 3.5.
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TI Z80 / Re: TBEXE - Pre-alpha feature requests« on: July 24, 2011, 04:12:06 pm »Yeah, there's that, but what do people mean, exactly, when they ask if there will be support for Axe? I mean, it uses the same tokens, etc, just a different syntax.Will there be Axe support?I'm planning to work on Axe support in pitybas, so he'll be able to execute it if he wants 667
Miscellaneous / Re: What is your signature?« on: July 24, 2011, 02:48:53 pm »I'm guessing organized? lolIt's looking nice. I like how your sig flows. 668
Miscellaneous / Re: What is your signature?« on: July 24, 2011, 12:05:48 am »It's looking nice. I like how your sig flows.Thanks! I have a little OCD so I have to make everything flow, or at least look like its flowing to me lol. 669
Miscellaneous / Re: What is your signature?« on: July 23, 2011, 03:25:15 pm »
I lied- I changed mine. Now the only userbars I didn't make are the top-right TBEXE one and the two on the bottom
EDIT: And I'm making another one to replace one of them... 670
TI Z80 / Re: TBEXE - Pre-alpha feature requests« on: July 22, 2011, 02:14:25 pm »Hey, cool, Drifter. I feel honored that you chose it to test with.No problemo! I really liked it and it was the longest program I could think of, so I figured "Why not?" lol 671
TI Z80 / Re: TBEXE - Pre-alpha feature requests« on: July 22, 2011, 10:39:37 am »
I do have untokenized text- look at the screenshot lol. And yeah, I'm starting to realize it'd be easier to just use the built-in assembly classes. No need to make a detokenizer, at least for the TBEXE-integrated version. I'll see what I can do about a graphical emulator, but I have to actually start working on summer work for school :x
Btw, can your implementer feedback its methods in C#? Because now that I think about it, that would be more useful for the exe engine than actually executing the code- that'd be more for the emulator. 672
TI Z80 / Re: TBEXE - Pre-alpha feature requests« on: July 22, 2011, 08:27:19 am »dopewars running on pitybasNice! I've only been working on the tokenizer a bit (not much, though). I'm looking into compiling to byte-code because I'm sure that'd be alot easier for both of us, and also into using SharpDevelop's TextEditor control so we can easily implement code folding, syntax highlighting, and auto-complete. 673
General Discussion / Re: favorite band« on: July 21, 2011, 08:47:15 pm »
Parkway Drive. Always and forever <3
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TI Z80 / Re: TBEXE - Pre-alpha feature requests« on: July 20, 2011, 12:48:43 am »
Ok, so, the layout and design are subject to major changes, but here's what it looks like atm...
The byte editor is uneditable by just typing in it; you need to double click it and a proper byte-editor dialog will show up. P.S. - The program is ztrumpet's Drifter. Also, I took the screenshot just as the caret disappeared so you can't see it, but I assure you Row and Col work 675
TI Z80 / Re: TBEXE - Pre-alpha feature requests« on: July 19, 2011, 10:52:42 pm »Yay!Besides, with lunixbochs's Python interpreter (we might have to port it to C#) there really won't be a need for an emulator.No need for a C# port, we can integrate Python code cleanly with C# via IronPython: http://ironpython.net/ |
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