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Messages - BrownyTCat

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196
Computer Projects and Ideas / Re: RulerOS
« on: May 24, 2011, 04:33:56 pm »
Sorry Eeems, but I really want to help, and the 'spam' (which I hid in a spoiler) was just to show how incredibly good Torvalds is at flaming.
The stuff outside was a little spammy too, which is the stuff I was mainly talking about.

Hmm, seems we have competition for making a distro :P I'm also working on a re-vamping of OmnimagaOS based off of Arch ( Juju is still probably working on his own as well )
Anyone know how to build a distro? I need a good skeleton.

197
TI Z80 / Re: Sort of 3D Platformer-Contest Entry
« on: May 24, 2011, 01:47:46 pm »
Why does the character seem to fall through the floors at times? o_O

198
Computer Projects and Ideas / Re: RulerOS
« on: May 24, 2011, 01:40:09 pm »
* BrownyTCat needs to get a build host ready, and is going to include Fluxbox. >:D

199
News / Re: Obliterate PRIZM beta released
« on: May 24, 2011, 12:41:08 pm »
I have no Prizm, but I have one comment other than awesome:
Spoiler For Gabe Newell reference:
WORTH THE WEIGHT

200
Computer Projects and Ideas / Re: RulerOS
« on: May 24, 2011, 11:59:44 am »
BrownyTCat I will not be able to start this to summer because of personal time restraints. i would be glad to work with you on y=this and any sister OS ideas.

EDIT: yrinfish I'm sorry but I had to rate you down for that post. please keep your posts to productive and helpful ideas.
How can I make the poll so that you can switch votes?
I just got a skeleton and might be able to take control of the simple parts like skins and packages for the summer.

201
Computer Projects and Ideas / Re: RulerOS
« on: May 23, 2011, 07:19:03 pm »
Definately use fluxbox, or at least include it as an option, it's super lightweight. (WORTH THE WEIGHT)
GNOME is also good to include as a desktop option.
Also, how is this source organized, I need a "template" for a distro I've been trying to do. Perhaps we can just merge them or make them sister OSes?

202
Project M (Super Mario) / Re: Name
« on: May 23, 2011, 05:53:52 pm »
Yeah Nspire wouldn't work too well here. That's unless calc84maniac ever made a Nspire Mario game :P

It works on the ti-nspire
Probably not.

203
Axe / Re: [TUTORIAL] Making a platformer engine in Axe
« on: May 23, 2011, 05:52:24 pm »
You said you were going to do this!
... 8XPs please. :D

204
News / Re: An official Lua SDK at the horizon?
« on: May 23, 2011, 05:35:53 pm »
I bet casio employees have infiltrated ti. :P
The RED Spy is in the base.

205
I was afraid this would happen.

206
Miscellaneous / Re: Random YouTube Videos
« on: May 23, 2011, 11:30:20 am »
GELV

207
TI Z80 / Re: Help with Mario game
« on: May 23, 2011, 11:22:31 am »
I noticed a few glaring things that this has wrong with it, but I'm sure it's just a work in progress.

Here's a screenie for y'all:
What if physics in real life were like that? Anyway, try at least adding an unrealistic "Λ" jump and a tester so that if Mario hits an unregistered pixel, like one that's not an active object such as the Goomba or an item, he can't go further into it.

208
TI Z80 / Re: [2011 Axe Entry] Uncharted TI
« on: May 23, 2011, 11:14:22 am »
That amount of memory consumption is out of the question for me. :/

209
TI Z80 / Re: [2011 Axe Entry] Uncharted TI
« on: May 23, 2011, 10:47:31 am »
* BrownyTCat is facing certain doom this year.

210
News / Re: A revolution in quadratic gaming, by Ralphdspam
« on: May 23, 2011, 10:46:30 am »
WHY U NO HAZ GREYSCALE?
WHAT ARE BACK BUFFER?

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