256
Art / Re: Need graphics for RPG
« on: May 18, 2011, 11:57:17 am »
I may be able to convert a sprite or two.
EDIT: Here's one!
EDIT: Here's one!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 256
Art / Re: Need graphics for RPG« on: May 18, 2011, 11:57:17 am »
I may be able to convert a sprite or two.
EDIT: Here's one! 257
Art / Re: Need graphics for RPG« on: May 17, 2011, 08:46:22 pm »
Update on the title screen!
Please give some credit since it takes a while to redraw stuff like this. 258
Other / Re: Favorite OS's« on: May 17, 2011, 08:36:33 pm »
Mac OS 6.8-9
Windows 7 Windows 98 Commodore BASIC 2.0 CP/M <--lolololo. 259
Other / Re: Commodore 64c« on: May 17, 2011, 08:33:51 pm »I assume it's like that one demo noise that comes with Axe Parser, right? Not like TV static but random pitch changes every picosecond?It's mostly inaudible. 260
TI Z80 / Re: Vortex« on: May 17, 2011, 03:40:16 pm »Same questions as BrownyTCat, how precisely will Vortexes work? How will they be placed? How many can you have at a time? What will they effect? Will there be enemies? What kind of obstacles block your way? I can't wait to see this progressI can't wait to see an engine demo either! 262
This is funny how this game grayscale looks much better than some 68K gamesThe game itself looks amazing. The graphics are practically perfect. 263
TI Z80 / Re: My explosive contest entry« on: May 17, 2011, 02:30:39 pm »* BrownyTCat is hopeless now.
264
Axe / Re: Axe Q&A« on: May 17, 2011, 02:29:12 pm »I have a question, what is the x256 mode and can someone give me an example?256 mode?? Whoa. 265
TI Z80 / Re: Vortex« on: May 17, 2011, 02:28:03 pm »
What do the vortexes do, and what are they going to be capable of. Also, how will you create gruesome animations under this hardware?
266
TI Z80 / Re: Star Trek reloaded (bad pun on the 'ld' command)« on: May 17, 2011, 02:26:16 pm »Thank you. What name do you wish to receive credit by? Full name or user name, or both?I'd prefer username, since I'm very private with information. 268
Miscellaneous / Re: what would you do with a hundred?« on: May 17, 2011, 12:39:55 pm »Graphics cardAudio card, 2 tube monitors. 269
Official Contest / Re: Who is going to participate in the 2011 programming contests?« on: May 17, 2011, 12:26:11 pm »
Me perhaps, for the heck of it.
270
News / Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser« on: May 17, 2011, 12:19:19 pm »
I can't tilemap because polar functions hurt my head and make me leak brain fluids.
|
|