Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - BrownyTCat

Pages: 1 ... 16 17 [18] 19 20 ... 29
256
Art / Re: Need graphics for RPG
« on: May 18, 2011, 11:57:17 am »
I may be able to convert a sprite or two.
EDIT: Here's one!

257
Art / Re: Need graphics for RPG
« on: May 17, 2011, 08:46:22 pm »
Update on the title screen!
Please give some credit since it takes a while to redraw stuff like this.

258
Other / Re: Favorite OS's
« on: May 17, 2011, 08:36:33 pm »
Mac OS 6.8-9
Windows 7
Windows 98
Commodore BASIC 2.0
CP/M <--lolololo.

259
Other / Re: Commodore 64c
« on: May 17, 2011, 08:33:51 pm »
I assume it's like that one demo noise that comes with Axe Parser, right? Not like TV static but random pitch changes every picosecond?
It's mostly inaudible.

260
TI Z80 / Re: Vortex
« on: May 17, 2011, 03:40:16 pm »
Same questions as BrownyTCat, how precisely will Vortexes work?  How will they be placed?  How many can you have at a time?  What will they effect?  Will there be enemies?  What kind of obstacles block your way?  I can't wait to see this progress :D
I can't wait to see an engine demo either! :D

261
Art / Re: Need graphics for RPG
« on: May 17, 2011, 02:56:46 pm »
Got your title screen.

262
TI Z80 / Re: Chess
« on: May 17, 2011, 02:32:08 pm »
This is funny how this game grayscale looks much better than some 68K games :P
The game itself looks amazing. The graphics are practically perfect.

263
TI Z80 / Re: My explosive contest entry
« on: May 17, 2011, 02:30:39 pm »
* BrownyTCat is hopeless now.

264
Axe / Re: Axe Q&A
« on: May 17, 2011, 02:29:12 pm »
I have a question, what is the x256 mode and can someone give me an example?

I have no idea of how to use it and would like to learn, can I have a sample? Thanks
256 mode?? Whoa.

265
TI Z80 / Re: Vortex
« on: May 17, 2011, 02:28:03 pm »
What do the vortexes do, and what are they going to be capable of. Also, how will you create gruesome animations under this hardware?

266
TI Z80 / Re: Star Trek reloaded (bad pun on the 'ld' command)
« on: May 17, 2011, 02:26:16 pm »
Thank you. What name do you wish to receive credit by? Full name or user name, or both?
I'd prefer username, since I'm very private with information.

267
TI Z80 / Re: Vortex
« on: May 17, 2011, 12:49:07 pm »
Is it like Portal, but NOT?

268
Miscellaneous / Re: what would you do with a hundred?
« on: May 17, 2011, 12:39:55 pm »
Graphics card
Audio card, 2 tube monitors.

269
Me perhaps, for the heck of it.

270
News / Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« on: May 17, 2011, 12:19:19 pm »
I can't tilemap because polar functions hurt my head and make me leak brain fluids.

Pages: 1 ... 16 17 [18] 19 20 ... 29