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Messages - BrownyTCat
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331
« on: May 09, 2011, 11:42:56 am »
You should create a topic for that shell, sounds cool, wanna see screenies. also, was that game in axe or something else?
The game was AXE, the shell isn't even to test #1, additionally, I have no emulator for nSpire, but I do have a VERY good camera that could get a "screenshot". It actually won't look like garbage, although if I ran the shell, that's what would probably appear on the screen, followed by a crash.
332
« on: May 09, 2011, 11:38:33 am »
Weird, should'nt that be a bug report?
I don't think I'm worth listening to on that.
333
« on: May 09, 2011, 11:37:22 am »
I was going to make something like this, looks like you pulled it off better though. Back to my barely-started ndless shell.
334
« on: May 09, 2011, 11:36:04 am »
CP/M*
Darn it, I must have confused it with that OS I dissected.
335
« on: May 09, 2011, 11:34:34 am »
Do those ndless versions break compatibility, then? That seems a bit unlikely to me...
I can't even tell entirely, the native C Tetris crashes on exit on 2.0-OS1.7 and crashes on selection in 1.7-OS1.7, and NESpire + gbc4nspire crash at random under 2.0-OS1.7, though after 1 crash, gbc4nspire worked from then on, and I never re-tested NES.
336
« on: May 09, 2011, 11:31:35 am »
CB/M isn't exactly DOS, look it up for a full explanation; I don't want to put Wikipedia copypasta text walls here.
337
« on: May 09, 2011, 11:29:45 am »
I always run multiple copies of a program and test suspicious areas while keeping the others the "fixed variable" of the experiment, since usually I pass spare time with AXE and obviously have no net access on my calculator. Try using the good old-fashioned scientific method.
338
« on: May 09, 2011, 11:26:08 am »
Actually, I wanted to buy an nSpire back in the days, but this has put me off from it :\
I can't recommend one, but I can't criticize it either aside from how disorganized all the releases and different versions of ndless feel to me since I'm trying C.
339
« on: May 09, 2011, 11:24:34 am »
cb/m? explain.
Explain what about CB/M? It's just an old disk OS, but I was mainly referring to the fact that a lot of those use Z80. C64 actually had native TASM. From a quick check, the C64 uses Z80.
340
« on: May 09, 2011, 11:22:02 am »
I think it'd hurt their sales to decrease programming capabilities...I know a lot of people who bought the 84SE instead of the NSpire just because of all the programs (and, as DJ_O said, not just games!) even when they knew that the NSpire had an 84SE emulator built in.
Another factor is probably that the emulator is not 100% backwards-compatible, and it's actually often slower than the 84+.
341
« on: May 09, 2011, 11:20:09 am »
An 83+ family calc sort of functions like a stripped-down C64, but it's probably more like an old Z80 computer like one of those 8080s with CB/M.
342
« on: May 09, 2011, 11:15:49 am »
A lot of emulators are coded in C, although they're on the PC; C on nSpire is more dependent on the ndless version than ARM, so ARM would probably be more portable.
343
« on: May 07, 2011, 07:24:05 pm »
This looks to be awesome! So, um, will we be able to use Omnimaga from it?
I find that highly unlikely.
I can dream, Can't I? Something slightly easier then: Using #omnimaga?
I still think that would be difficult to implement.
344
« on: May 07, 2011, 07:21:11 pm »
This looks to be awesome! So, um, will we be able to use Omnimaga from it?
I find that highly unlikely.
345
« on: May 07, 2011, 07:18:53 pm »
I thought of an NES one before and it happened later thanks to Goplat, but the C64's screen would also fit, as would everything else in theory, but the real issue is: would anybody do it?
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