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Calculator C / Re: Compiling C for Nspire
« on: March 12, 2010, 07:52:26 pm »
Yeah I edit using Programmer's Notepad 2, the YAGARTO toolchain, and makefiles.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 421
Calculator C / Re: Compiling C for Nspire« on: March 12, 2010, 07:52:26 pm »
Yeah I edit using Programmer's Notepad 2, the YAGARTO toolchain, and makefiles.
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Other Calc-Related Projects and Ideas / Re: Doors CS 7 really coming out?« on: March 11, 2010, 05:32:48 pm »is Doors CS 7 really coming out?I wouldn't be surprised if that's negative 1050 days, heh Doors CS 7 needs to be cleaned up, maybe more support, icon editor... Grayscale? 423
Calculator C / Re: Compiling C for Nspire« on: March 11, 2010, 05:26:18 pm »Right now, I just use the Makefile that came with Ndless and modify it as necessary.But how? How do you... Run a makefile and set it up? I have two files: main.c and utils.h, How do I make them a .tns and/or debug them? 424
Calculator C / Re: Compiling C for Nspire« on: March 10, 2010, 08:58:46 pm »
Yeah I want to compile, but I need to have a compiler, I suck at makefiles.
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News / Re: Nspire OS 2.0, currently incompatible with Ndless, new handhelds and link software update« on: March 10, 2010, 07:57:33 pm »so how long do you all think it will be until Ndless for 2.0 is released?I dunno, I just want a C/ARM compiler that's easy for nSpire! 426
News / Re: Nspire OS 2.0, incompatible with Ndless, new handleds and link software update« on: March 10, 2010, 05:13:24 pm »Thanks!Try the fix calc84 wrote.Which can be found here 427
News / Re: Nspire OS 2.0, incompatible with Ndless, new handleds and link software update« on: March 08, 2010, 06:03:04 pm »
I prefer OS1.7-2.0, on 1.1 I can't reboot without taking out the batteries... Ndless better be ported soon.
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News / Re: Contest« on: May 26, 2009, 06:34:21 pm »
If allowed, what would a BasicBuilder packaged game be? (I may need a couple programs, unless you teach me about level-making WITH proper collisions, the BasicBuilder Multi-Program thing seems to be working, though.) My entry (maybe) is... text based :'( . I might need BasicBuilder because I use a different method than some complex engines, without filling all the memory. I can't use ASM, so I have no options other than:
A) Use BasicBuilder with the "standard method" B) Receive a proper level engine If August is the deadline, I might at least come up with something. 429
TI Z80 / Re: Screenshots/Progress« on: May 20, 2009, 07:22:04 pm »
It's my friends Nspire, not to worry. The TI-84 isn't. I know that assembly communicates with the processor, so I'm careful, though I barely use ASM.
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TI Z80 / Re: Screenshots/Progress« on: May 20, 2009, 12:34:11 am »
That's the reason I have the 84+SE, my friend had Nspire, but it would always RAM clear. This proved to threaten my BASIC development, so I got the purple 84 instead. And then my programs got erased by a goofy ASM program, quite unreliable. Always make archive copies (if there's room).
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Project M (Super Mario) / Re: Project M Reboot« on: May 15, 2009, 04:46:44 pm »
Great! I've been waiting so long for this game! Glad to see grayscale BG's
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