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TI 68K / Re: Myst 89
« on: March 06, 2011, 03:05:36 pm »
I tried to play Myst once, it was so hard this is looking really nice though!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1501
TI 68K / Re: Myst 89« on: March 06, 2011, 03:05:36 pm »
I tried to play Myst once, it was so hard this is looking really nice though!
1502
Axe / Re: Axe: How to Execute BASIC Programs« on: March 04, 2011, 03:03:42 am »
I think what she means is that if she doesn't set a certain flag, the OS thinks everything is being excecuted by typing it into the homescreen, and so you won't be able to use If, While, Goto, or any of those, and you will be able to archive and unarchive programs.
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TI Z80 / Re: Four Level Grayscale Video« on: March 03, 2011, 11:05:53 am »
I think that if you added a new dithering algorithm, you could even get that to look even nicer! Try this one on for size! http://en.wikipedia.org/wiki/Floyd%E2%80%93Steinberg_dithering
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TI Z80 / Re: SIr's 3d program« on: March 03, 2011, 01:37:20 am »
No idea, but it should be in the demo programs so you should check it out!
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TI Z80 / Re: SIr's 3d program« on: March 03, 2011, 01:28:40 am »
So you're telling me this isn't perspective projection?
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TI Z80 / Re: SIr's 3d program« on: March 03, 2011, 01:16:41 am »
How is it not projection? It rotates and everything
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Yes, I am referring to your code posted there, Mr. Builderboy. Where did i post code? o.O 1508
Other Calculators / Re: Joint Spring Coding Competition« on: March 03, 2011, 01:06:52 am »
I doubt you can submit programs that have already been started
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TI Z80 / Re: SIr's 3d program« on: March 03, 2011, 01:06:21 am »
I know that quigibo made a 3D rotating cube a long time ago in Axe for a demo, so I know its definitely possible Maybe I'll take a stab at it, as I messed around with 3D many times in my java excursions
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Computer Projects and Ideas / Re: Nscript« on: March 03, 2011, 01:05:02 am »
Lol necropost. It actually required no extra software, as the compiler is written in java directly into my game, and the scripts themselves are just text files.
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Math and Science / Re: Favorite math theory/rules/law/et cetera.« on: March 02, 2011, 09:20:28 pm »
AP US history
1513
Humour and Jokes / Re: Experimental Updates« on: March 02, 2011, 08:08:57 pm »
I have chrome beta and it works for me
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Humour and Jokes / Re: Experimental Updates« on: March 02, 2011, 08:01:09 pm »
Works for me too, although I didn't try delete
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Math and Science / Re: Favorite math theory/rules/law/et cetera.« on: March 02, 2011, 06:55:50 pm »
1+2+3+4... does not equal -1/12. It eauls -1/12R where R is the symbol denoting a Ramunujan Sum
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