Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Builderboy

Pages: 1 ... 128 129 [130] 131 132 ... 375
1936
Axe / Re: The Optimization Compilation
« on: January 24, 2011, 12:14:06 pm »
Hey thats ok :) Sometimes this optimization works even if there is a difference ^^

Welcome to Omnimaga too!  It's nice to see another Axe user around here :) Why don't you make a post in the Introduce Yourself page so we can all give you a proper hearty welcome :D

1937
Axe / Re: The Optimization Compilation
« on: January 24, 2011, 12:08:32 pm »
Unfortunately those are not equivalent pieces of code.  In the first two examples, a 1 is stored to A upon a true expression, and it remains the same under a false expression.  In the last, it is 1 when its true and 0 when its false.

1938
Math and Science / Re: Factorials
« on: January 24, 2011, 12:06:40 pm »
Might I interest you in the Gamma function?

1939
XDE / Re: Ximp
« on: January 24, 2011, 01:38:38 am »
What kind of advanced image editing options do you think there will be?

1940
Computer Programming / Re: Java volume control
« on: January 23, 2011, 07:57:23 pm »
a sound?

1941
Computer Programming / Java volume control
« on: January 23, 2011, 07:46:41 pm »
If there are any java programmers out there who know how to play a sound and modify the volume of that sound while it is being played, that would be very helpful, I am so stuck, googling for the whole day and I still can't find any clues.  I did find a single way to control the volume, but it lags for about 2 seconds and doesn't have near the fidelity that provides any use.

1942
Music Showcase / Re: Earth Mover
« on: January 23, 2011, 06:41:22 pm »
Hmmm I'll see if I can reconstruct the chord progression by sound, since I don't have the project file anymore (demo D:) but it might be tricky :P

1943
Metroid: Chozo Mission / Re: Metroid Chozo Mission
« on: January 23, 2011, 06:13:52 pm »
Every people I asked about physics said you are the best I can find and I'm glad to see you can help me :D

Awww I feel all warm and fuzzy :]

1944
Music Showcase / Re: Earth Mover
« on: January 23, 2011, 06:12:49 pm »
I'm sure i'll be fine :D

As for the chord progression... whats a chord progression? ;D

1945
Official Contest / Re: [BULLETIN] Cage Match Help
« on: January 23, 2011, 03:33:26 pm »
No problem!  And yeah if you have something working, best not to change it unless you are 100% sure :)

1946
Official Contest / Re: [BULLETIN] Cage Match Help
« on: January 23, 2011, 03:21:15 pm »
Well in Serenity its 14 wide because of the health bar, but the screen can deal with 15 characters :)

1947
Metroid: Chozo Mission / Re: Metroid Chozo Mission
« on: January 23, 2011, 01:39:56 pm »
damn physics expert

D: I hope you meant damn [positive adjetive] physics expert? :P

I can definitely help out with the physics :)

1948
Official Contest / Re: [BULLETIN] Cage Match Help
« on: January 23, 2011, 01:38:41 pm »
Code: [Select]
135 character String->Str1
different 135 character String->Str2
For(F,0,9
Text(-1,7F,0,sub(Str1,15F+1,15
StorePic 1
Text(-1,7F,1,sub(Str2,15F+1,15
RecalPic 1
End

Thats how I do it in Serenity and is renders in about 1 second on my calc :)

1949
Miscellaneous / Re: Hierarchy of Programming languages
« on: January 23, 2011, 03:18:42 am »
^this seems to be a good point that should put it at the bottom of every list :P

1950
Axe / Re: Decimals and Basic
« on: January 23, 2011, 03:17:45 am »
* Facepalms self and everybody else *

XD

Pages: 1 ... 128 129 [130] 131 132 ... 375