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Messages - Builderboy

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3931
The Axe Parser Project / Re: Bug Reports
« on: June 25, 2010, 01:26:06 am »
So i am having a slight problem with the error stroller.  Specifically a piece of code like this

Code: [Select]
Pt-Off(2,2,1+1+1+1+Pic3
I added the 1+1 to make Pic3 go off to the next line.  When Pic3 is undefined, and the error is scrolled to, it does not place Pic3 on the correct line, and the text gets kinda mangled. I am using the 0.3.0Application Beta if that means anything.

o.O Did anybody see this?  I tested it with the most recent version and it still gets all messed up

3932
Introduce Yourself! / Re: Hello peoples!
« on: June 25, 2010, 01:23:43 am »
Mighty Moose!?!?! :O

No doubt about it, i gotta get myself a new hat! 

:] Welcome to the forums o mighty moose!

3933
Lol I *think* its Billy Mays but im not sure :P

3934
I've been reading through and i really like the work you've put in so far :) I just wanted to point out that a game doesn't necessarily have to have AI in order to be a game, you can have a game without an opponent.

3935
The Axe Parser Project / Re: Features Wishlist
« on: June 24, 2010, 02:24:42 pm »
There really is no problem besides the fact that it would take about 15 min to sign the apps, and thats no good :(

(At least you would only have to sign them once however, since you can beta test all you want without signing them)

3936
That will produce an error even without the While loop.  Since the program calls itself, it goes on forever and you eventually run out of memory.

3937
Portal X / Re: Portal X
« on: June 24, 2010, 02:02:19 am »
No, there will be no pushing of boxes for speed reasons unfortunately.  This is because with portals, the physics becomes infinitely more difficult, so i am forced to make everything a lot simpler

3938
Portal X / Re: Portal X
« on: June 24, 2010, 01:54:07 am »
So they will have basic physics when you are not holding onto them, but when you press Alpha and are near a box, you pick it up and it moves with you, then you press alpha to drop it again.  Simple as that :)

3939
Portal X / Re: Portal X
« on: June 24, 2010, 01:30:12 am »
yeah, it doesnt change at all except for when the doors open and close, so there really is no need to :) I just have it stored in the backbuffer.  The buttons modify the backbuffer when needed

3940
Portal X / Re: Portal X
« on: June 24, 2010, 01:02:32 am »
Im also happy to say that im also still running in 6Mgz :) Portal for the 83 here I come!

3941
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: June 24, 2010, 12:53:19 am »
Quote
<geekboy> to large or somthing ?
<Tribal> Shouldn't be, all the others worked fine
* Luther gives Tribal a cucumber
<Tribal> I don't think they're that big

;)

3942
Portal X / Re: Portal X
« on: June 24, 2010, 12:31:43 am »
Woohoo I got the buttons working!  I lost my progress from yesterday due to a silly RAM clear, and in my haste to get buttons working i neglected to archive or backup :P Oh well, i rewrote it today, better than ever!  The buttons activate when you step on them, and trigger doors elsewhere in the level to open.  Buttons are a part of the object system actually, and not part of the tilemap, and so it was a little tricky to get the map loader to automatically remove the button from the tilemap and convert the data into object format. It probably would have been a lot easier if i wasn't such an idiot ;D I was using L5 for my Object stack, and then drawing to the screen to debug.  Well silly me forgot drawing text to the screen messes with L5 :P Ouch that took a while to find.  Well i got it working finally :) Here is a tasty screenie for you!

Some things i still need to work on:
Automatic horizontal doors
Formatting issues with button terrain
Add BOXES!  Hells yes this will be bomb



3943
TI Z80 / Re: Lemonade Tycoon FAIL.
« on: June 24, 2010, 12:27:23 am »
Its too bad this is dead :( hope you can find the time to work on some of your other projects though!  I know what it feels like when you have a bunch your working on at one time x.x

3944
General Discussion / Re: Most Epic Kid Ever
« on: June 24, 2010, 12:26:07 am »
I think i've listened to the first one about 93 times so far ^^ Gosh thats amazing

3945
News / Re: June posting record broken in 666*1251 seconds
« on: June 24, 2010, 12:25:22 am »
My god!  What have we done Dj??? :O

Heh, it looks like the powers of evil are helping us reach massive amounts of posts per day :P

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