Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Builderboy

Pages: 1 ... 316 317 [318] 319 320 ... 375
4756
The Axe Parser Project / Re: Bug Reports
« on: February 15, 2010, 06:35:56 pm »
Hmmm it seems that Axe computes 16*16*16 as Zero :(

EDIT: It seems the multiplication system in itself breaks under certain conditions, try running this program:

Code: [Select]
0->F
While getKey!=15
Output(0,0,2*F
Output(0,1,F+F
F+2->F
Pause 100
End

Unfortunately those two expressions are not equal for all legal values of F :(

4757
Escheron: Shadow over Ragnoth / Re: Pick the best transition!
« on: February 15, 2010, 01:50:41 am »
Oh!  I didn't catch that D: And now i can't reset my vote :/

Well just let it be known that I voted for Diamonds, but also would have chosen fade-to-black ^^

4758
The Axe Parser Project / Re: Bug Reports
« on: February 15, 2010, 01:48:37 am »
Yeah that can be especially annoying when you run programs from MirageOS since it doesn't zero out the getKey, so the very first getKey call in a MirageOS basic pgoram is always [2ND] or ENTER.  This can be exploited though to detect whether or not your Basic game is being run is Mirage ;)

4759
General Calculator Help / Re: Error Link
« on: February 15, 2010, 01:46:54 am »
I've encountered that before O.O When i tried ungrouping a bad group on my calc I got negative RAM and then huge strings the must have been seeping into Asm only RAM, then when i tried deleting them I got BAD ADDRESS D:  I was able to fix it by just ungrouping it on my comp and then sending the files individually though.

4760
TI Z80 / Re: Elmgon
« on: February 15, 2010, 01:44:47 am »
I tend to dislike coding on paper cuz it doubles my task x.x, I prefer to code directly on calc, then debug there. If I am scared of screwing up code I just do a copy of my program and archive it in case.

Thats precisely what I do :) Identical in every way ;D

4761
Escheron: Shadow over Ragnoth / Re: Pick the best transition!
« on: February 15, 2010, 01:43:15 am »
I voted for Diamond.  Fade to black was my second favorite.

4762
Computer Projects and Ideas / Re: Castle Storm II
« on: February 13, 2010, 02:17:44 am »
No calc either :( my parents get suspicious if I bring a calc when I have no homework XD

4763
Computer Projects and Ideas / Re: Castle Storm II
« on: February 13, 2010, 01:52:03 am »
Ok bad news, I am stuck up at our vacation house away from any computer which means the only work I can do on this at all is cnceptual :( the soonest I can get out the new version would be moneday x.x

4764
Humour and Jokes / Re: Funny #omnimaga quotes
« on: February 13, 2010, 01:48:51 am »
I will always be far superior to Jarvis :|

4765
The Axe Parser Project / Re: Rewriting The Core
« on: February 13, 2010, 01:48:09 am »
I don't mind slower compiling at all, if it means more variables ( although 150 is a lot to a basic programmer :P) just make sure to add a loading bar ;)

4766
Gaming Discussion / Re: When A.I. cheats
« on: February 13, 2010, 01:46:27 am »
Pshhh lazy programmers :P they couldn't program a good enough AI so they had to cheat!  Well at least I am now interested in this game :) (and it's pronunciation XD)

4767
General Calculator Help / Re: Error Link
« on: February 13, 2010, 01:43:26 am »
I have gotten this error when playing around with omnicalc's linking functionality, but it only happened when I tried to link to a regular 83 and got a bad connection.  Then there was a ba crash and I started gettin the error whenever I turned on my calc, even RAM resets didn't fix it O.O but for some reason a garbage collect did.  I never saw it again...

EDIT: it seems the error isn't documented over at TiBD either O.O

4768
TI Z80 / Re: Factory X
« on: February 13, 2010, 01:38:42 am »
Yay!  I can't wait to try this!!!  Unfortunately I am stuck up at our vacation house for a bit without a computer, so it will be a bit before I can Download :'(

4769
The Axe Parser Project / Re: Features Wishlist
« on: February 13, 2010, 01:36:27 am »
Indeed.   Mmmmm another question, are Boolean expressions going to be evaluated with short circuit evaluation?  For example withe if(A and B) if A is false, the program doesn't event bother to test B, and with if(A or B) if A is true you wouldn't need to evaluate B either.  I know java has this implemented, and was wondering how it is set up now.

4770
TI Z80 / Re: Factory X
« on: February 12, 2010, 10:34:39 am »
Haha, yeah I know that especially in Easy in Factory it is impossible to lose if you play your pieces right XD

I like it so for :)

Pages: 1 ... 316 317 [318] 319 320 ... 375