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Messages - Builderboy
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4756
« on: February 15, 2010, 06:35:56 pm »
Hmmm it seems that Axe computes 16*16*16 as Zero EDIT: It seems the multiplication system in itself breaks under certain conditions, try running this program: 0->F While getKey!=15 Output(0,0,2*F Output(0,1,F+F F+2->F Pause 100 End Unfortunately those two expressions are not equal for all legal values of F
4757
« on: February 15, 2010, 01:50:41 am »
Oh! I didn't catch that And now i can't reset my vote Well just let it be known that I voted for Diamonds, but also would have chosen fade-to-black ^^
4758
« on: February 15, 2010, 01:48:37 am »
Yeah that can be especially annoying when you run programs from MirageOS since it doesn't zero out the getKey, so the very first getKey call in a MirageOS basic pgoram is always [2ND] or ENTER. This can be exploited though to detect whether or not your Basic game is being run is Mirage
4759
« on: February 15, 2010, 01:46:54 am »
I've encountered that before When i tried ungrouping a bad group on my calc I got negative RAM and then huge strings the must have been seeping into Asm only RAM, then when i tried deleting them I got BAD ADDRESS I was able to fix it by just ungrouping it on my comp and then sending the files individually though.
4760
« on: February 15, 2010, 01:44:47 am »
I tend to dislike coding on paper cuz it doubles my task , I prefer to code directly on calc, then debug there. If I am scared of screwing up code I just do a copy of my program and archive it in case.
Thats precisely what I do Identical in every way
4761
« on: February 15, 2010, 01:43:15 am »
I voted for Diamond. Fade to black was my second favorite.
4762
« on: February 13, 2010, 02:17:44 am »
No calc either my parents get suspicious if I bring a calc when I have no homework
4763
« on: February 13, 2010, 01:52:03 am »
Ok bad news, I am stuck up at our vacation house away from any computer which means the only work I can do on this at all is cnceptual the soonest I can get out the new version would be moneday
4764
« on: February 13, 2010, 01:48:51 am »
I will always be far superior to Jarvis :|
4765
« on: February 13, 2010, 01:48:09 am »
I don't mind slower compiling at all, if it means more variables ( although 150 is a lot to a basic programmer ) just make sure to add a loading bar
4766
« on: February 13, 2010, 01:46:27 am »
Pshhh lazy programmers they couldn't program a good enough AI so they had to cheat! Well at least I am now interested in this game (and it's pronunciation )
4767
« on: February 13, 2010, 01:43:26 am »
I have gotten this error when playing around with omnicalc's linking functionality, but it only happened when I tried to link to a regular 83 and got a bad connection. Then there was a ba crash and I started gettin the error whenever I turned on my calc, even RAM resets didn't fix it but for some reason a garbage collect did. I never saw it again... EDIT: it seems the error isn't documented over at TiBD either
4768
« on: February 13, 2010, 01:38:42 am »
Yay! I can't wait to try this!!! Unfortunately I am stuck up at our vacation house for a bit without a computer, so it will be a bit before I can Download :'(
4769
« on: February 13, 2010, 01:36:27 am »
Indeed. Mmmmm another question, are Boolean expressions going to be evaluated with short circuit evaluation? For example withe if(A and B) if A is false, the program doesn't event bother to test B, and with if(A or B) if A is true you wouldn't need to evaluate B either. I know java has this implemented, and was wondering how it is set up now.
4770
« on: February 12, 2010, 10:34:39 am »
Haha, yeah I know that especially in Easy in Factory it is impossible to lose if you play your pieces right I like it so for
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