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Messages - Builderboy

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4786
Other / Re: Are desktop computers being phased out?
« on: February 10, 2010, 11:34:54 am »
Niiice!!  I'm assuming you got a desktop?  Stats sound that way, 1 terabyte hard drive?  Wow that's a lot of memory.  Congratz! :D

4787
Hmm i actually don't care for the spiral one as much :/

4788
The Axe Parser Project / Re: Features Wishlist
« on: February 09, 2010, 07:29:59 pm »
Usually what escape characters are for is for getting 'illigal' characters into strings, like -> or ".  Generaly speaking anything after an escape character is ALWAYS considered to be text, no matter what.  so "?->" would be a string containing the -> character.  It could also be used to access characters that are not type-able, like the percent sign or perhaps even the newline character.

Other uses it has is keeping up with the limited tokens that we have to work with.  If we wanted to be able to do both Bitwise OR and Boolean OR, without the escape character (which in this case can modify functions) we would need two different tokens for the two different functions.  With this escape/modifier, we could have individual tokens mean different things.

(And to get the ? character in your string, i guess you would have to do ?? in your string :P)

EDID: Ninja'd by Calc84

4789
TI Z80 / Re: What about a Dual-layer ASCII char combination database?
« on: February 09, 2010, 10:33:47 am »
I think Weargoose had a sheet with all the combination possible made from all the single character tokens, I'll see if i can go find it...

4790
Computer Projects and Ideas / Re: Castle Storm II
« on: February 09, 2010, 10:14:27 am »
Oh oops haha, forot to explain that XD.  It's where when an object, like an enemy, goes behind a wall, the wall looks like it's in front of the enemy, and you can't see all o the object because some of it is being covered by the wall.

4791
News / Re: A new 84+ OS ???
« on: February 09, 2010, 01:57:59 am »
... the other Omnicalc functions such as parhentesis assistant no longer works. I heard Graph3d fails too.

Ti fail, this looks like it might be bad news for asm-erz, do we know what kind of changes were made to the ROM calls and/or if any were removed?

4792
Computer Projects and Ideas / Re: Castle Storm II
« on: February 08, 2010, 07:26:20 pm »
Alright, so after a couple weeks or wrestling around with code and concepts, I finaly have a workable occlusion system working!!  <(^.^<)  You may be confused, as there seemed to be a working one already, but it failed some other very basic tests when i put it under strain.  So now that i have a working occlusion system, I am working on sorting and organizing the thousands of lines of code that make this work.  Its quite a task, and I plan on doing some cleaning while i am at it, as well as adding some comments here and there.  After finishing in the variable object system, i will upload a new version to play with, and then start tackling weapons.  I have a working rayCast() method, so I am so far confident.

4793
TI Z80 / Re: Elmgon
« on: February 08, 2010, 05:33:29 pm »
Speed indeed is always my number 1 priority IMHO, especially in a language as slow as basic. 

...That being said, if you need to use so much memory you get memory errors, it might be time to compress. ;)

4794
General Calculator Help / Re: 2.53MP in mah calc, sapping mah speed.
« on: February 08, 2010, 05:32:17 pm »
I think Imma going to stick with my 2.43 for a bit until everything is found out about 2.53 O.O

4795
In the GreenfootGallery, they use a voting system that i have not seen implemented before, but works suprisingly well.  First, you can only vote for programs you like.  Programs are rated by the amount of votes, not by a rating system.  The second, is that they use a formula that combines votes/views/recent votes/recent views/new updates in order to come up with a 'popularity' rating that also is a good estimate of general interest on the site.  The thing that seems to protect it from malicious intent is that you can really only give programs positive press, the worst way to affect a program is to ignore it completely.

4796
TI Z80 / Re: Lemonade Tycoon... in 48 hours.
« on: February 08, 2010, 05:27:56 pm »
I don't  think its possible with TiConnect.  Best thing you can do is either put a pause where you want the shot, or press ON when you want the shot and then take it after you leave the program.

4797
I like the first one as well ^^

4798
News / Re: A new 84+ OS ???
« on: February 08, 2010, 12:18:52 pm »
Is it just me, or is this suprisingly soon after the keys were factored?  Seems TI is desperate to keep themselves in control of their OS's.  At first I wasn't sure if this was real, but it seems TI really rushed in getting this out.

4799
TI Z80 / Re: Factory Theta
« on: February 07, 2010, 05:39:02 pm »
I think we should collaborate and think up a 3rd game before combining them though, and we could have unlockable options and everything ^^

4800
TI Z80 / Re: Factory Theta
« on: February 07, 2010, 12:41:15 pm »
You know, now that i think about it, it wouldn't we that hard at all to combine our two concepts into a single Factory Game O.O

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