4996
News / Re: Ztrumpet joins Omnimaga staff.
« on: January 05, 2010, 10:13:47 pm »
Hooray for zTrumpet! Welcome to the Team! ^^
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 4996
News / Re: Ztrumpet joins Omnimaga staff.« on: January 05, 2010, 10:13:47 pm »
Hooray for zTrumpet! Welcome to the Team! ^^
4997
TI Z80 / Re: TI Starcraft???« on: January 05, 2010, 10:12:44 pm »
That actually would be pretty easy, unfortunately, its a bit harder than that
Matrix: [111111] [222222] [333333] [444444] [555555] [666666] Your map would look like: Code: [Select] 1 1 1 1 1 1 See what it does? This was used to get speed from the xLib tilemapper, as each row could be mapped all at once. (I never thought of using graphics to explain it, silly me ) 4998
Web Programming and Design / Re: Eeems - Side Projects« on: January 05, 2010, 08:23:13 pm »
Yeah, thats true Most likely the hostia-thing is whats preventing Opera compatibility
4999
Computer Projects and Ideas / Re: mIRC Lag script« on: January 05, 2010, 08:21:13 pm »
Yeah, hmmmm. I know Y-chat is just a cloned version of X-chat, but I also noticed it still was called X-chat in some places, and Y-chat in others
They must have forgotten to change some parts of the source they ripped from x-chat 5000
Computer Projects and Ideas / Re: mIRC Lag script« on: January 05, 2010, 08:03:04 pm »
Yeah, that would be chaos
I use Y-chat though, and it has built in lag detection ^^ 5001
TI Z80 / Re: TI Starcraft???« on: January 05, 2010, 08:01:08 pm »
It would actually be very fast, using only a single matrix access. The only difficult part would be setting up the code to handle the offset variable. The weirdest thing is that the cells relative to your cell are not constantly defined inside the matrix, they are dependent on your position. (What i mean to say is that if you are at 1,1 inside the matrix, the cell below you graphically does not have any set offset inside the matrix )
5002
Computer Projects and Ideas / Re: mIRC Lag script« on: January 05, 2010, 07:55:00 pm »
I honestly don't know actually Perhaps it measures the amount of lag that you are experiencing at the time?
5003
TI Z80 / Re: TI Starcraft???« on: January 05, 2010, 07:54:06 pm »
Yeah, it works in a very unorthodox way to preserve speed. But i think this would be a very good application for the engine.
5004
Computer Projects and Ideas / Re: mIRC Lag script« on: January 05, 2010, 07:43:30 pm »
It causes lag
5005
TI Z80 / Re: TI Starcraft???« on: January 05, 2010, 07:41:44 pm »
You should totally use my Isometric engine (^^,)
5006
Web Programming and Design / Re: Eeems - Side Projects« on: January 05, 2010, 07:35:58 pm »
Its working for me ^^. But since i made that pose Eeems the display has messed up, and now it looks way different. Like everything is text and links, and no cool dynamic images/buttons
EDIT: Ah, thats why they're weird 5007
Web Programming and Design / Re: Eeems - Side Projects« on: January 05, 2010, 07:00:43 pm »
Yeah, same here. The link seems broken
5008
Web Programming and Design / Re: Eeems - Side Projects« on: January 05, 2010, 06:51:08 pm »
Very cool! And very shiny
EDIT: I guess the link is still pending? Its seems broken 5009
S.A.D. (Seek and Destroy) / Re: S.A.D.: Positions available for Computer Programmers« on: January 04, 2010, 10:37:42 pm »
Its on the right? Oh well, it doesn't matter anyway, I was just curious Carry on!
5010
S.A.D. (Seek and Destroy) / Re: S.A.D.: Positions available for Computer Programmers« on: January 04, 2010, 10:14:50 pm »
Sorry to but in, but i'd just like to know why the last post by HotDog on the previous page has a scroll bar O.o?
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