5041
TI-Nspire / Re: TI-Nspire GB Emulator
« on: December 30, 2009, 11:19:31 am »...can do some things that Z80 assembly can't do.Like native grayscale! <(^.^<)
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 5041
TI-Nspire / Re: TI-Nspire GB Emulator« on: December 30, 2009, 11:19:31 am »...can do some things that Z80 assembly can't do.Like native grayscale! <(^.^<) 5042
F-Zero 83+ / Re: F-Zero Progress Thread« on: December 30, 2009, 11:18:18 am »
Map editor would be great! Although i forsee lots of problems with the AI with the current system you have set up right now. Perhapse it could have a basic waypoint method, but not as perfect as the one that is in the game.
5043
Miscellaneous / Re: Eeems project Cache« on: December 29, 2009, 03:13:42 pm »
Well i don't think i should finish TBP, its yours!
5044
TI-Nspire / Re: TI-Nspire GB Emulator« on: December 29, 2009, 11:13:00 am »
Oh boy! I will try this right away after i get home from band practice ^^
5045
TI-Nspire / Re: TI-89 emulator for TI-Nspire« on: December 29, 2009, 11:11:25 am »I take the average of the pixels in the last three frames. I believe that's how TI-Emu does it as well. Ah, thats very clever! 5046
TI-Nspire / Re: TI-Nspire GB Emulator« on: December 29, 2009, 01:26:19 am »
well yeah, but i need the calculator to get the rom
5047
News / Re: Merry Christmas« on: December 29, 2009, 01:24:41 am »
Back from vacation with family up at the lake house, we had a great time laughing at the cold as it tried to get into our warm cozy house
Love the new Avatar!Well said indeed What new toys did you get may I ask? Well i finally got around to getting Half Life and all subsequent sequels, and that has proved to be very entertaining . I also got a mini-RC helicopter which is very fun to fly around, especially since we have such big rooms. That and some new Wii games made this a pretty good haul this year EDIT: and don't worry about losing me to WOW, i have a friend who plays it, and i can see it is most definitely NOT my type of game 5048
Other Calculators / Re: Interesting way to make calculator movies?« on: December 29, 2009, 01:20:22 am »
Yeah, for games it would be kind of exessive unless you can exploit some sort of repeating image or something. But it would be a very interesting way to create animation.
5049
TI-Nspire / Re: TI-Nspire GB Emulator« on: December 29, 2009, 01:19:04 am »
Wow, now i wish i had an nSpire so i could try it out! maybe i can borrow my friends for a day.
5050
News / Re: TI-89 emulator for the TI-Nspire?« on: December 29, 2009, 01:17:13 am »
I don't think many teachers would come by the knowlage. Most (if not all) of the math teachers at my school don't require so much as a RAM clear before tests, and don't know that the calculator has programing functions. It might only be my school though
5051
TI-Nspire / Re: A symbolic library for the Nspire non-CAS« on: December 29, 2009, 01:15:31 am »
Haha, nice to see you finally posted that
Just goes to show, while nSpire Basic might be horrible lacking in the graphics/input department, it does have a very full and functional math department. Then again, who uses their calculators for Math anymore! 5052
News / Re: Illusiat 13 v.0.90 release« on: December 29, 2009, 01:14:13 am »
A walkthrough would be nice, for all the people who can sometimes get stuck at certain parts of a game (I know i have before) and the post count might or might not be a good idea, i really can't say for sure actually
5053
S.A.D. (Seek and Destroy) / Re: S.A.D. , A Real-Time Strategy Game for Ti-83+ and Ti-84+ calculators« on: December 29, 2009, 01:13:03 am »
This is definetly one of the projects that keeps me coming over and watching UTI for progress, glad you brought it over here to omnimaga and welcome! This looks like its going to be an awesome game, can't wait to see some more progress
5054
TI-Nspire / Re: TI-89 emulator for TI-Nspire« on: December 29, 2009, 01:10:34 am »
Wow! Amazing! :O
I am curious however, do 89's have built in greyscale? If not, how do you detect the 'color' of a pixel in order to implement it correctly on the nSpire? 5055
News / Re: Forum overhaul and updates: 2nd featured projects section added« on: December 29, 2009, 01:09:09 am »
Hey very nice looking! And w00t on the file size increase ^^
|
|