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Messages - Builderboy
Pages: 1 ... 336 337 [338] 339 340 ... 375
5056
« on: December 26, 2009, 01:51:28 am »
Happy Hollidayz Everybody! I will most likely not be very active for a couple days as i will be busy with family & new toys EDIT: and new yearz icon ^^
5057
« on: December 24, 2009, 02:21:29 pm »
A fair amount actually, although i am unsure about the exact number. However, i will be content that my game is currently the most popular, even if it didn't win the contest
5058
« on: December 24, 2009, 02:20:32 pm »
Yeah, around there. I myself didn't even know about finance vars for a very long time, or their advantages.
5059
« on: December 24, 2009, 01:32:01 pm »
So the good news is that the contest is over, but the bad news is that I did not win I believe it is due to my non coherence with the theme however, as i kinda threw it in as an afterthought . Well, I guess i will just have to buy one with my own money
5060
« on: December 24, 2009, 01:26:33 pm »
As for me, it took me over a year to figure out loops and lists.
Ditto, and even when i was first using lists, i uses Sum and Prod to extract individual elements
5061
« on: December 24, 2009, 01:24:15 pm »
Ha! DJ thats exactly what i do to get the copywrite off songs i download from iTunes so i can use them in my Movies!
5062
« on: December 24, 2009, 01:22:32 pm »
I had originaly discovered getKey but didn't know how to use it for the longest time so i had to restrict myself to making math programs and screensavers GetKey was the only command that i ever had to look up the use for, and after that i got Catalog helper, so all my needs were filled
5063
« on: December 22, 2009, 11:46:21 pm »
I was kidding anyway I know how hard it can be to find time to program
5064
« on: December 22, 2009, 11:05:35 pm »
I belive you can get a little more speed by prerendering the cumSum(binomcdf(dim(L1)-1,0)) part, if your list size doesn't change. I use this in Serenity just like you need to, to detect points, but since the test only works for 1 number i combine the 2 coordinates into one number. For instance 9,3 becomes 9.3.
5065
« on: December 22, 2009, 10:56:20 pm »
No Progress! :O :'( (jk do you have finals before break?)
5066
« on: December 22, 2009, 10:55:24 pm »
Hi and welcome! Eeems pretty much hit it on the head, although i personally like line breaks because they make code much more readable (for me anyway) and only cost a byte. And again, just to reiterate, Labels and gotos are not something to get used to, although they are attractive to beginners . But overall, very nice game! I especially like the backward list feature
5067
« on: December 22, 2009, 02:44:51 pm »
Well acctualy there is a reason for being able to store Strings to lists, it is a feature, not a glitch! Try storing "L2+2" to L1 and then store {1,2,3,4} into L2, if you access L1, you will see it will equal {3,4,5,6}. The diamond you see means that that list cannot be changed or edited, as it is governed by an equation, and not an actual set of numbers.
5068
« on: December 21, 2009, 10:00:06 pm »
I will if it takes any longer. I'm pretty sure its not a scam tho, as it was ligit last year.
5069
« on: December 21, 2009, 09:10:33 pm »
I hope to get an iPot touch soon, if greenfoot ever remembers about the contest And this list will be really helpfull
5070
« on: December 21, 2009, 01:05:11 pm »
very true, and i can't wait to see some gameplay!
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