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Messages - Builderboy

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5056
News / Re: Merry Christmas
« on: December 26, 2009, 01:51:28 am »
Happy Hollidayz Everybody!  I will most likely not be very active for a couple days as i will be busy with family & new toys ;)

EDIT: and new yearz icon ^^

5057
Computer Projects and Ideas / Re: Water Works
« on: December 24, 2009, 02:21:29 pm »
A fair amount actually, although i am unsure about the exact number.  However, i will be content that my game is currently the most popular, even if it didn't win the contest :)

5058
TI Z80 / Re: Simon Game
« on: December 24, 2009, 02:20:32 pm »
Yeah, around there.  I myself didn't even know about finance vars for a very long time, or their advantages.

5059
Computer Projects and Ideas / Re: Water Works
« on: December 24, 2009, 01:32:01 pm »
So the good news is that the contest is over, but the bad news is that I did not win :(

I believe it is due to my non coherence with the theme however, as i kinda threw it in as an afterthought XD.  Well, I guess i will just have to buy one with my own money :)

5060
TI Z80 / Re: Simon Game
« on: December 24, 2009, 01:26:33 pm »
As for me, it took me over a year to figure out loops and lists. :)

Ditto, and even when i was first using lists, i uses Sum and Prod to extract individual elements XD

5061
Music Showcase / Re: Christmas Song
« on: December 24, 2009, 01:24:15 pm »
Ha! DJ thats exactly what i do to get the copywrite off songs i download from iTunes so i can use them in my Movies! XD

5062
Other Calc-Related Projects and Ideas / Re: Anti-RPG RPG
« on: December 24, 2009, 01:22:32 pm »
I had originaly discovered getKey but didn't know how to use it for the longest time XD so i had to restrict myself to making math programs and screensavers ;D GetKey was the only command that i ever had to look up the use for, and after that i got Catalog helper, so all my needs were filled :)

5063
Other Calc-Related Projects and Ideas / Re: Anti-RPG RPG
« on: December 22, 2009, 11:46:21 pm »
I was kidding anyway :P I know how hard it can be to find time to program :)

5064
Pokémon Purple / Re: Pokemon Purple
« on: December 22, 2009, 11:05:35 pm »
I belive you can get a little more speed by prerendering the cumSum(binomcdf(dim(L1)-1,0)) part, if your list size doesn't change.  I use this in Serenity just like you need to, to detect points, but since the test only works for 1 number i combine the 2 coordinates into one number.  For instance 9,3 becomes 9.3.

5065
Other Calc-Related Projects and Ideas / Re: Anti-RPG RPG
« on: December 22, 2009, 10:56:20 pm »
No Progress! :O

:'(

(jk :P do you have finals before break?)

5066
TI Z80 / Re: Simon Game
« on: December 22, 2009, 10:55:24 pm »
Hi and welcome!  Eeems pretty much hit it on the head, although i personally like line breaks because they make code much more readable (for me anyway) and only cost a byte.  And again, just to reiterate, Labels and gotos are not something to get used to, although they are attractive to beginners :).  But overall, very nice game!  I especially like the backward list feature ;D

5067
TI-BASIC / Re: String to List Glitch
« on: December 22, 2009, 02:44:51 pm »
Well acctualy there is a reason for being able to store Strings to lists, it is a feature, not a glitch! :) Try storing "L2+2" to L1 and then store {1,2,3,4} into L2, if you access L1, you will see it will equal {3,4,5,6}.  The diamond you see means that that list cannot be changed or edited, as it is governed by an equation, and not an actual set of numbers.

5068
Other / Re: Notable iPhone apps that are on sale.
« on: December 21, 2009, 10:00:06 pm »
I will if it takes any longer. :/

I'm pretty sure its not a scam tho, as it was ligit last year.

5069
Other / Re: Notable iPhone apps that are on sale.
« on: December 21, 2009, 09:10:33 pm »
I hope to get an iPot touch soon, if greenfoot ever remembers about the contest :/ And this list will be really helpfull :D

5070
Project M (Super Mario) / Re: Project M Reboot
« on: December 21, 2009, 01:05:11 pm »
very true, and i can't wait to see some gameplay! :D

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