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Messages - Builderboy

Pages: 1 ... 354 355 [356] 357 358 ... 375
5326
Computer Programming / Re: Rigid Body Dynamics
« on: September 28, 2009, 12:28:08 am »
Alright, I fixed it :) Its really not necessary to download it from Omnimaga though, as GreenfootGallery allows you to play it in Browser :P

i hope to update this though, as it would be very useful for my and other people's games.

5327
Computer Programming / Rigid Body Dynamics
« on: September 28, 2009, 12:20:41 am »
I have been programing in java for quite some time, and it was only recently that I realized I could share many of my projects here on this site! 

This is a Physics Engine I have been working on for many months.  it is based off of my soft-body engine, which for some reason is significantly easier :P  Anyways, I host all my java creations on a site called the Greenfoot Gallery, a place where you can upload java program created with the program Greenfoot.

This is my physics engine

http://greenfootgallery.org/scenarios/925

As you can see it only supports 1 object so far, but i am currently working on supporting collisions.



And for those of you who are worried that I am giving up calculator programing, never fear!  I have been doing this java programing for nearly as long as I have been programing in TiBasic, and it hasn't overridden it yet!

5328
News / Re: Eeems goes away for a while
« on: September 28, 2009, 12:00:04 am »
now now. Lets not go and get Eeems into any more trouble :P

5329
News / Re: Contest Winners
« on: September 27, 2009, 05:03:54 pm »
Who knows? O.o
Not me! :P

Whatevr, it was a fun contest!

5330
Ooh yay!  the error message is a nice touch, much better than crashing and invoking a RAM clear :)
The speedup is nice as well.

5331
News / Re: Contest Winners
« on: September 27, 2009, 02:27:40 pm »
Hooray! ;D Thank you everybody who voted, and major thanks to the Judges as Well!!

Good job to everybody else who entered as well, a lot of great games were born out of this contest! :D

5332
News / Re: Eeems goes away for a while
« on: September 25, 2009, 08:25:22 pm »
doesn't removing the batteries while not running a progam not do anything?

"Builderboy checks"

yep, no mem clear.

5333
News / Re: Chips Challenge released for the TI-83+
« on: September 25, 2009, 06:31:04 pm »
I'm addicted as well ;D bean playing it a lot lately.  I can't believe there are so many Levels! :O And i did notice some interesting instructions, like when it suggests pressing ctrl-r to restart ;)

And congratulations on the feature!

5334
Project M (Super Mario) / Re: Progress of "M"
« on: September 25, 2009, 06:27:57 pm »
Calc84 has a lot of unfinished projects he has to start up again :P
I myself am rooting for fZero :P

5335
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE
« on: September 25, 2009, 06:27:07 pm »
Yeah, on the SE, it comes with 20 or more forein language application, so its pretty easy to choose your language and get rid of the rest :P it frees up so much memory.

5336
TI Z80 / Re: the Tale of Lost Map
« on: September 25, 2009, 06:25:00 pm »
Wow! That is really cool! :D Like Dj said, the battle interface is very shiny!

5337
News / Re: Eeems goes away for a while
« on: September 25, 2009, 06:18:54 pm »
that sucks so bad x.x well at least its not permanent. 

5338
TI Z80 / Re: BASIC Shell
« on: September 23, 2009, 12:08:14 am »
Great graphics! I'm really not the one for shells, Basic or otherwise, unless they are needed to run certain games, so I can't comment on the actual functionality, but everything looks very nice, clean, and professional.  The functionality also looks better than some of the shells i've tried over the years.

5339
Art / Re: AP Signatures
« on: September 23, 2009, 12:03:46 am »
Hmmmm, I might ask for a signature or an Avatar at some point.  I will have to brainstorm what i would want though :P

5340
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE
« on: September 23, 2009, 12:03:02 am »
How big is the interpreter anyway?  Or are we thinking about this the wrong way, and the interpreter is the file on the computer that converts ROM's into z80 assembly?

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