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Messages - C0deH4cker

Pages: 1 ... 11 12 [13] 14 15 ... 18
181
Computer Projects and Ideas / Re: Fluid simulation in Game Maker
« on: November 02, 2011, 10:13:30 am »
I could compile it into an exe for ya. i have the full 8.1 version.

182
Other Calculators / Re: All library documentations
« on: October 31, 2011, 08:39:43 pm »
there's a good romdump prog on ticalc that i used for wabbit. It's a two-stage process, but it's easy enough.

184
Other Calculators / Re: All library documentations
« on: October 31, 2011, 05:40:34 pm »
No prob. looking for celtic 3...

185
Other Calculators / Re: All library documentations
« on: October 31, 2011, 05:05:59 pm »
xLIB ReadMe


OmniCalc pdf attached

186
TI Z80 / Re: Text compression for AXE programs
« on: October 31, 2011, 03:00:26 pm »
Looks interesting... I have a project that could benefit from this...

187
Axe / Re: Axe Q&A
« on: October 29, 2011, 03:05:37 pm »
input()

btw, i wrote an axe function called BCALL(), where the only argument is the address to bcall. I made it run _powerOff successfully as well.

188
The Axe Parser Project / Re: Features Wishlist
« on: October 27, 2011, 10:50:46 pm »
Or 'Token string here'

189
TI Z80 / Re: Croquette IDE
« on: October 27, 2011, 04:08:45 pm »
or just treat them as spaces.

190
Computer Programming / Re: Regex (regular expressions)
« on: October 23, 2011, 04:57:03 pm »
alright, thanks! +1

191
Computer Programming / Re: Regex (regular expressions)
« on: October 23, 2011, 04:54:00 pm »
can anyone point me to a really good regex tutorial that you KNOW is good?

192
News / Re: Private Matters Section Added
« on: October 23, 2011, 04:46:01 pm »
it was cool being there for a day.

193
Portal X / Re: Questions for Builderboy
« on: October 22, 2011, 11:38:16 pm »
i know, i was looking forward to seeing the source of such an awesome game is all.

194
Portal X / Re: Questions for Builderboy
« on: October 22, 2011, 11:12:17 pm »
Dang it! And i JUST got access to the board too. You think you could send it to me? i PROMISE i wont release it, ill just look at it and see if i can mess around with it.

195
I have an idea: make a tunnel where you start off going to the right, but then the tunnel changes directions and youre going diagonally and then even up/down. Ill see if i can do it.

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