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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 227
TI Z80 / Re: Fullrene« on: October 20, 2011, 02:41:19 pm »
if youre using chrome and know a little html, you can just right-click on the code box, click "Inspect element", double click where it says "height: 20px; " and change the 20 to something more like 260. I dont know why it is set to be only 20 pixels high; it just is.
Edit: or, you could just remove the style="" attribute altogether. that's how normal code boxes are. 228
Portal X / Re: Portal X« on: October 20, 2011, 02:23:24 pm »
Alright, here it is. sorry its so long, took me a while to get used to controlling a virtual calc. i used wabbit emu.
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TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!« on: October 20, 2011, 01:38:41 pm »
I found on ticalc that somebody made the portal "Still Alive" song for calcs. Gonna DL.
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TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!« on: October 20, 2011, 12:56:33 pm »
Nevermind, i found a pair that fit. Tested with the AXESOUND program and it worked.
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TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!« on: October 20, 2011, 12:46:20 pm »
This looks cool, but what headphones will fit in the tiny io port?
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Axe / Re: Axe Greyscale Tutorial« on: October 20, 2011, 12:35:43 pm »
Pretty much. I have the readme html file printed out for reference.
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The Axe Parser Project / Re: Axiom Requests« on: October 20, 2011, 12:34:12 pm »
K thanks. And yes, i have extensive knowledge of both windows and unix command lines.
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Axe / Re: Axe Greyscale Tutorial« on: October 20, 2011, 12:17:36 pm »
I think that the two rs just tell axe to take the data from the two buffers and display it in grayscale, but i could be wrong.
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Axe / Re: Axe Greyscale Tutorial« on: October 20, 2011, 12:10:58 pm »
That would be annoying. Anyway, the 2 rs are for the two buffers: the main buffer and the back buffer.
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Miscellaneous / Re: Any speedcubers here? ;D« on: October 20, 2011, 10:04:58 am »
Maybe. It depends on how fast your cube rotates now, and how used to moving it you are.
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The Axe Parser Project / Re: Axiom Requests« on: October 20, 2011, 09:24:57 am »
Cool! Will try it out. Also, is there a way to edit a mimas program's appvar in text on a pc? I know that sort of defeats the purpose of using mimas in the first place, but it would be nice to transfer asm code that you were working on from your pc to the calc so you can code on the go.
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Introduce Yourself! / Re: Greetings Calc-lings!« on: October 20, 2011, 09:20:58 am »Well QUigibo only releases new versions when he has free time.I thought you meant the topic on programs released that were made with axe. Not axe itself. I think that axe is fine for now, although (i may just not see it, but) there could be a way to do a B_CALL(adr) with axe. Seems like it would be easy enough. Just for the times when there is a native assembly function to do something that axe can't. I guess you could just put the address in HL and then run a hex() call that does the rst 28h and then does the actuall call to HL, and that would be easy enough to just make a simple axe subroutine for. It doesnt matter either way, really. 239
Introduce Yourself! / Re: Greetings Calc-lings!« on: October 19, 2011, 10:31:51 pm »
Well thats a good thing. I think it needs updating though.
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The Axe Parser Project / Re: Axiom Requests« on: October 19, 2011, 10:22:28 pm »
I think that it's worth looking into. I think i saw somewhere that you can upload a .inc file to an appvar in a form that mimas can understand.
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