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Lua / Re: Random color select in a faster way
« on: November 11, 2011, 06:49:50 am »
When you type unpack({1,2,3}), the function returns 1,2,3.
It basically unpacks a table.
It basically unpacks a table.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 226
Lua / Re: Random color select in a faster way« on: November 11, 2011, 06:49:50 am »
When you type unpack({1,2,3}), the function returns 1,2,3.
It basically unpacks a table. 227
[FR] Hors-Sujet / TI-Bank vs. TI-Planet (splitted from [Lua] Tactical Wars CX)« on: November 09, 2011, 02:03:36 pm »
Please, omni isn't the right place to argue about that.
You should use PM system... 228
Gaming Discussion / Re: Bouncing ball« on: November 09, 2011, 11:29:26 am »
I went to level 16... Really nice game !
Someone needs to port that ![]() 229
News / Re: Deep Thought becomes manager« on: November 09, 2011, 10:08:50 am »
Congrats, Deep !
You sure deserve it... 230
TI-Nspire / Re: [lua] Logo interpreter« on: November 08, 2011, 12:49:58 pm »
Congrats !
Could you post a link to download ? TI-Planet staff haven't done it yet, and I really want to play with this awesome program ! 231
Lua / Re: Ti RPG 2 for the Nspire done in Lua« on: November 06, 2011, 02:09:55 pm »
Really impressive !
Maybe that you should add images... 232
News / Re: Ndless 3 is born... (photo + video)« on: November 06, 2011, 07:09:18 am »
Just awesome.
This night, I dreamed of NESpire in color.... ![]() (The news on ndlessly was posted at 11:45 PM in France) 233
TI-Nspire / Re: [Lua] Tactical Wars CX« on: November 05, 2011, 10:35:37 am »
I suppose you put ti.images at the top/bottom of your code.
But you could do something like that : Code: [Select] imagesLoaded=false I don't know if this trick would work... 234
TI-Nspire / Re: [Lua] Tactical Wars CX« on: November 05, 2011, 08:22:01 am »
This looks nice, but the memory consumption... ><
And it is quite slow to open isn't it ? 235
TI Z80 / Re: Boxman« on: November 05, 2011, 08:17:00 am »
Looks amazing !
Yet another game which should be ported on the nSpire... (too much projects ![]() 236
Other Calculators / CubeField« on: November 02, 2011, 09:42:43 pm »
CubeField
http://www.omnimaga.org/index.php?action=downloads;sa=view;down=734 This is a game inspired by CubeRunner (for smartphones), written in Lua (OS>3) Survive as long as you can without getting hit by the cubes! Every 1000 points, a corridor appears to introduce the next level, where the speed icreases. 237
Other Calculators / FreeCell« on: November 02, 2011, 09:42:43 pm »
FreeCell
http://www.omnimaga.org/index.php?action=downloads;sa=view;down=735 This is a FreeCell clone for your nspire, written in lua. (OS>3) More info on FreeCell's rules here : http://www.freecell.org/rules.html ![]() 238
Other Calculators / Minesweeper« on: November 02, 2011, 09:42:43 pm »
Minesweeper
http://www.omnimaga.org/index.php?action=downloads;sa=view;down=736 A minesweeper clone written in Lua for your TI-Nspire (OS>3) For more information about minesweeper's rules, click here : http://en.wikipedia.org/wiki/Minesweeper_%28video_game%29 ![]() 239
Other Calculators / Mazes 3D« on: November 02, 2011, 09:42:01 pm »
Mazes 3D
http://www.omnimaga.org/index.php?action=downloads;sa=view;down=737 A 3D maze game for your TI-Nspire, written in Lua (OS>3) Find the white gate to escape from the maze where you're stuck. (Billions of mazes can be generated) ![]() 240
TI-Nspire / Re: [Lua] CubeField« on: November 02, 2011, 02:36:20 pm »Are you also planning to upload it in Omnimaga archives Chokosta by the way?Oh, I always forget to upload my games on Omni. (Don't know why ![]() Yes, I'll submit it. Well he might want to rename it to Star Fox if he does that or include both name in the readme, since a lot of Nspire users are from United States (and Starwing in USA is called Star Fox). It could be possible if he manages to gain a decent framerate out of his 3D engine. Else he could do Space Dementia, which is similar but has no floor nor building obstacles.Yes, I really should use my 3D engine... Space Dementia/StarFox is a good idea ![]() And I never coded a RPG. I might be able to do it, but yes, it would be quite hard fore an arcade-games-coder like me. |
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