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Messages - Chockosta

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361
Other Calculators / Bobby Carrot
« on: July 15, 2011, 06:24:50 pm »
Bobby Carrot



http://www.omnimaga.org/index.php?action=downloads;sa=view;down=693

In this puzzle game, you have to help Bobby, the rabbit, to eat all the carrots... But be careful,    because there are lots of traps! Spikes, rotating ways, mazes...


362
Other Calculators / Snake Lua
« on: July 15, 2011, 06:24:49 pm »
Snake Lua



http://www.omnimaga.org/index.php?action=downloads;sa=view;down=694

The famous snake game in Lua for the TI-Nspire.


363
TI-Nspire / Re: [Lua] RayCaster
« on: July 14, 2011, 04:07:29 pm »
Mmmh.
I read your post more than 10 times, I still don't understand it. I think that it's ironic, but I really don't understand anything.
And anyway, it doesn't answer to my question.

Which tutorial should I mention ? I followed this one : http://ressources.mediabox.fr/tutoriaux/flashplatform/affichage/3d/raycasting and you talk about this one : http://lodev.org/cgtutor/raycasting.html
That's the fourth time I ask this, so if keep not answering, I'll just ignore you.

364
TI-Nspire / Re: [Lua] RayCaster
« on: July 14, 2011, 02:17:00 pm »
Please READ my posts !
I perfectly understand what do you mean.
I WANT to thank the tutorial author. But the tutorial that I followed I this one :
http://ressources.mediabox.fr/tutoriaux/flashplatform/affichage/3d/raycasting
It's not the same that you talk about, so I don't know the original author.
So I quote myself : "tell me which tutorial is the original one, then I'll mention it." and "If you tell me which one is the original, I will put a link in my first post, and apologies."

That's the third time I repeat that, so please READ before posting ! That is really annoying.

365
TI-Nspire / Re: [Lua] Bobby Carrot
« on: July 14, 2011, 01:44:38 pm »
I hope harry will win... Else I will die as a rabbit meal ! I hope he doesn't like milk chocolate :)
I don't think that I have special wishes, you are the artist...

If any other game inspires you, you sure should do more animations !

366
TI-Nspire / Re: [Lua] Bobby Carrot
« on: July 14, 2011, 01:20:00 pm »
You should do cartoons for a TV channel :)

Is the "a bit chocolate" referring to me ? Oh no ! Please, Harry, stop him  :D

How much time did you spend doing that ?

367
TI-Nspire / Re: [Lua] RayCaster
« on: July 14, 2011, 01:09:02 pm »
Sure. I totally agree. Please read my post ( http://ourl.ca/12034/227840 ) and tell me which tutorial is the original one, then I'll mention it.

And I did not "removed a couple of brackets and changed function names". I used the tutorial author's code to create mine. Isn't it the purpose of a tutorial ?
Also, I'm not a great coder, and I've never done a 3D engine (even if it's only a raycaster) before that. So I have to train, and that's a training. It's absolutely not a finished program, it's a trial of an engine for a possible game.

You are right, I should have given credits to the author. But what you say is a little excessive, don't you think so ?

368
TI-Nspire / Re: [Lua] RayCaster
« on: July 14, 2011, 08:36:40 am »
...
The programmers there aren't trying to claim that they wrote ClrLCDFull. They just call it whenever they have to use it.

But me, I wrote this raycaster. I followed a tutorial, but I wrote the entire thing.

369
TI-Nspire / Re: [Lua] RayCaster
« on: July 14, 2011, 06:02:52 am »
Actually, I did not see that tutorial.
I just type "tutorial raycating" in google, and I found really many tutorials :

http://ressources.mediabox.fr/tutoriaux/flashplatform/affichage/3d/raycasting
http://www.permadi.com/tutorial/raycast/
http://zupi.free.fr/PTuto/index.php?ch=ptuto&p=intro
http://lodev.org/cgtutor/raycasting.html

All these ones are from the same tutorial.
I did not know how to make a raycaster, so I read all that. But I did not copy/paste them. And moreover, I had to port the code from a different language.
That's true, some variables have the same name. But I changed things, like the events, which are totally from me.
But you are right, I should have given credit to the tutorial author. That was not very nice, I am sorry. But there are at least 4 tutorials. So which one should I have quoted ?

If you tell me which one is the original, I will put a link in my first post, and apologies.

370
TI-Nspire / Re: [Lua] RayCaster
« on: July 13, 2011, 11:38:29 am »
Yeah. Sad, isn't it ?

371
TI-Nspire / Re: [Lua] RayCaster
« on: July 13, 2011, 11:34:50 am »
Oh, you want the version with the map ? It's not so much fun :p
For Portal, the matter is that I can't use the third dimension. It's only a projection of a 2D world. So I don't have any gravity.

372
TI-Nspire / Re: [Lua] RayCaster
« on: July 13, 2011, 11:26:06 am »
The little map is done ! you can activate/deactivate it by pressing "m".

Er... What is PortalToTheFlash ?

373
TI-Nspire / Re: [Lua] RayCaster
« on: July 13, 2011, 10:36:38 am »
For the sort of game, I wish I could do a FPS... I will try to optimize it.
But I think I will only can do a maze game.

374
TI-Nspire / Re: [Lua] RayCaster
« on: July 13, 2011, 10:01:31 am »
A map is really easy to add. Good idea :)

375
TI-Nspire / Re: [Lua] RayCaster
« on: July 12, 2011, 01:54:34 pm »
Unfortunately, I only can draw plain walls, like Toxic_Kitten said.
But i could add "non-3D" sprites (like in Doom).
Unfortunately, image drawing sucks. I look for a way to add sprites...

And thanks to everybody for your comments !

EDIT : I've added some colors. I will look better on the CX :)

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