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Messages - ClrDraw
Pages: 1 ... 17 18 [19] 20 21 ... 45
271
« on: March 18, 2014, 11:47:58 pm »
Thanks everyone  I took the shark from the actual game and photoshopped it so it would work on the calc. Looks nice! But this looks very hard (it reminds me Guitar Hero in hard mode) Haha, it is a lot like guitar hero.
272
« on: March 17, 2014, 11:18:04 pm »
For those of you who aren't familiar with this game, Don't Step The White Tile is currently one of the top free apps in the app store. Run along the dark tiles (using Y1 - Y5) as fast as you can to escape the shark!  You can download here: http://clrdraw.weebly.com/
273
« on: March 17, 2014, 10:52:44 pm »
Upload a copy somewhere such as mediafire or ticalc.org, then submit the link to http://ourl.ca/request/ and the directory in which you want it uploaded. Hmm... This just takes me to the home
274
« on: March 17, 2014, 10:51:01 pm »
An amazing -1 bytes! Oh wait, that means 65535 bytes
275
« on: March 16, 2014, 10:46:30 pm »
Thanks!
Is there a place I can upload it to the Omni downloads yet?
276
« on: March 16, 2014, 08:28:00 pm »
Wow  tiny.
277
« on: March 16, 2014, 08:23:18 pm »
That's epic
278
« on: March 16, 2014, 01:15:05 am »
I noticed that the editor only starts when you edit a program, not when you create one
279
« on: March 16, 2014, 01:13:26 am »
Mission impossible V: optimize code while running from a giant wrecking ball
280
« on: March 15, 2014, 11:28:00 am »
Thank you so much! That's just what I needed. It should be done really soon thanks to you
281
« on: March 15, 2014, 12:25:23 am »
My friend requested that I make a fall down clone, so I did. It's honestly not my best work: it takes up too much space for what it is, it doesn't keep score, and doesn't have a menu. But I uploaded it anyways because I still think it's fun to play even without the extra features. Enjoy You can get it on my new website here http://clrdraw.weebly.com/ or attatched to this post.
282
« on: March 15, 2014, 12:20:10 am »
Oh dang  I'll see what I can do!
283
« on: March 14, 2014, 11:36:00 pm »
I'm making Don't Step The White Tile and need to time how long it takes the player to get to the end. How do I use a timer in axe? Do I need to use interrupts (And if so, how? My calc likes to freeze whenever I try using interrupts...)? Please help; this is the last thing I need before my game is all finished
284
« on: March 14, 2014, 08:36:31 pm »
Thank you both  and wow, I'm always the last to find out when I'm featured
285
« on: March 14, 2014, 12:05:59 pm »
Lol. Don't worry about it, yours is a great size considering grayscale and all that.
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