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Other Calculators / Re: [AXE] Little contest :D
« on: December 28, 2013, 12:30:24 pm »
I got to about 320 without scrolling but when I add it I bet it will be way more...
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 436
Other Calculators / Re: [AXE] Little contest :D« on: December 28, 2013, 12:30:24 pm »
I got to about 320 without scrolling but when I add it I bet it will be way more...
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Official Contest / Re: TI-Concours 2014« on: December 28, 2013, 12:24:49 pm »
Okay thanks, I get it now.
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Official Contest / Re: TI-Concours 2014« on: December 27, 2013, 09:21:33 pm »
Wait, so we don't enter one specific program like we did in the Omnimaga Contest 2013?
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Axe / Re: [Tutorial] Key hooks in Axe« on: December 27, 2013, 07:25:14 pm »Quote Haha... Well... to be honest that was my initial intention which lead me to explore this whole thing....That is pretty cool, good luck with that! Quote I'm not an assembly programmer, I just get by... What do you mean by chaining hooks?I mean making it so that the hook doesn't override other hooks, specifically zStart's. I'm already doing some cool stuff with that code. I made it so that whenever enter is pressed it displayes "do it yourself". This is so going on my friends calculator ![]() 440
Axe / Re: [Tutorial] Key hooks in Axe« on: December 27, 2013, 06:31:51 pm »
You forgot the End between these two lines of code in your example program:
Code: [Select] :Asm(EF6F4F) //Disable the hook Also what do I do to disable the memory menu instead of the 0 key? edit 1: Figured it out. It's K-54 instead of K-142. I might add this to AlphaCS. I'll put you in the readme of course. edit 2: Is there a way to chain hooks? 441
Other Calculators / Re: [AXE] Little contest :D« on: December 27, 2013, 04:48:04 pm »Quote Would love to try this one out, but I have never used Axe before. Could someone point me to a good starting place? If you're familiar with basic then take a look here. 442
Axe / Re: [Tutorial] Key hooks in Axe« on: December 27, 2013, 04:45:15 pm »
I have always wanted to use hooks in Axe but thought it was a stupid question and wouldn't work for some reason or another... Thank you so much, I will be using this!
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TI Z80 / Re: [TI 84] Escape (Demo)« on: December 21, 2013, 02:14:45 pm »
I don't think it will let me change it.
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TI Z80 / Re: [Axe] Worms - name subject to changes« on: December 21, 2013, 02:07:55 pm »
The worms are so cute
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TI Z80 / Re: [Axe] Worms - name subject to changes« on: December 21, 2013, 11:50:10 am »
One question tho, is this single player or multiplayer?
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TI Z80 / Re: zStart - an app that runs on ram clears« on: December 20, 2013, 08:43:07 pm »
I found a bug today with the latest version (v1.3.013). My program now has ~35 labels and glitches when I use ON-VARS.
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TI Z80 / Re: [Axe] Worms - name subject to changes« on: December 20, 2013, 08:36:58 pm »
That is so cool looking, keep up the good work
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TI Z80 / Re: [TI 84] Escape (Demo)« on: December 20, 2013, 08:32:15 pm »
Thank you
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TI Z80 / Re: [Axe][Contest] Furious Pong« on: December 20, 2013, 08:30:23 pm »Quote So I dl'd this, and this is pretty awesome! Will you continue work on this now that the contest is over?Same, I hope you continue also. Quote On an unrelated note: 1000 posts!Good for you! I can't wait... Uploading to downloads without having to wait for approval sounds sweet ![]() 450
TI Z80 / [TI 83+] Escape (Demo)« on: December 20, 2013, 11:54:23 am »
Hey everyone, I'm making a new game!
![]() It's gotten good reviews from beta testing and I've decided to make a demo version available for you all to try. I'm open to suggestions so please tell me what you think. I know the demo only has 16 tests, the real version will be quite larger ![]() ![]() ![]() |
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