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Messages - ClrDraw

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526
Other Calculators / Re: AlphaCS - ClrDraw
« on: November 22, 2013, 06:00:44 pm »
Yes, I'm talking about the ASM ones only.
But are you sure? I compiled my tunnel program for mirage and doors (attatched) with an icon but it doesn't look like a hex when I edit it.

527
Other Calculators / Re: AlphaCS - ClrDraw
« on: November 22, 2013, 05:06:42 pm »
Haha thanks!
I could do that for BASIC programs but I don't think I would be able to read the asm Mirage and Doors program icons... I tried and the documentation confused me too much  *.* So as a solution, the code for the next version will probably let the user embed their own custom icons into any program (with two preceding return statements) and v2 will be able to read them.

528
The Axe Parser Project / Re: Features Wishlist
« on: November 22, 2013, 04:57:25 pm »
Sorry, I should have checked first.
That would be so cool, good luck Runner112  ;D

529
Other Calculators / Re: AlphaCS - ClrDraw
« on: November 22, 2013, 11:27:41 am »
I can definitely make icons! Running from archive already workd  ;D I can't do hooks (I don't think) in Axe. But zStart shouldn't be affected because I'm using ZSTAXE axiom.

530
Other Calculators / Re: AlphaCS - ClrDraw
« on: November 22, 2013, 10:41:50 am »
(bump)
What should I add for the next version?
I'm thinking custom icons for each program because I already have a lot of that code written and I think I'll add a page with general info about the calculator (free ram free rom and battery status). Also I might make password even more secure and encrypt programs like Krolypto. And then my ultimate long term goal would be to include folders  :)

531
The Axe Parser Project / Re: Features Wishlist
« on: November 21, 2013, 10:36:27 am »
That's a good idea, I could store the data in an appv and run the appv.

532
TI Calculators / Re: Help with the teacher software
« on: November 20, 2013, 07:42:33 pm »
On mac use command shift 3 (it should save to your desktop) and on pc use ctrl PrtScr and it will be copied to the clipboard.

Also, you can take screenshots of your calc with wabbitemu http://wabbit.codeplex.com/

533
Axe / Re: AlphaCS Project
« on: November 20, 2013, 04:37:42 pm »
 :thumbsup: glad to help!

534
Axe / Re: AlphaCS Project
« on: November 20, 2013, 10:43:23 am »
(version 1 attatched)

535
TI Calculators / Re: Help with the teacher software
« on: November 20, 2013, 10:39:50 am »
Could you show a screenshot?

536
Portal X / Re: Portal Prelude Fan Created Levels
« on: November 20, 2013, 08:46:19 am »
Quote
damn
makes me wish for a 84
i thought it was a bad calculator but u changed my mind
Thanks , but builderboy did all the real work ;)

537
Portal X / Re: Portal Prelude Fan Created Levels
« on: November 19, 2013, 10:48:07 pm »
(I've decided to make posts with levels attached blue so they stand out better from regular posts.)

Here is my first level pack, The Return!  :)
As the great Wheatley once said...

"Designed this test myself. It's a little bit difficult...
...Impossible as it is to imagine, there actually is a solution. Devilishly hidden."


Spoiler For the solutions:






538
Other Calculators / CMDv2 - ClrDraw
« on: November 19, 2013, 10:34:26 pm »
Disregard this topic, it got created when I updated my downloads.

http://www.omnimaga.org/index.php?action=downloads;sa=view;down=866

539
Other Calculators / Tunnel - ClrDraw
« on: November 19, 2013, 10:34:26 pm »
Disregard this topic, it got created when I updated my downloads.

http://www.omnimaga.org/index.php?action=downloads;sa=view;down=868

540
Other Calculators / Pong - ClrDraw
« on: November 19, 2013, 10:34:26 pm »
http://www.omnimaga.org/index.php?action=downloads;sa=view;down=870

Pong, by ClrDraw (November 2013)

This is a simple pong game with three difficulty levels and the option to play single player (see how long you can last) or multiplayer against a friend!


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