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Axe / Re: how to jump?
« on: December 22, 2011, 12:25:52 am »
this is not really a mario clone only a platformer game
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Axe / Re: how to jump?« on: December 22, 2011, 12:25:52 am »
this is not really a mario clone only a platformer game
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Axe / Re: how to jump?« on: December 22, 2011, 12:23:21 am »Code: [Select] 0→r→d→z→j+43→y+27→x i think everything is here
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Axe / Re: how to jump?« on: December 22, 2011, 12:08:14 am »
ok but i will skip useless thing like graphism
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Axe / Re: how to jump?« on: December 22, 2011, 12:04:58 am »can I see a screenie?yes i tryed it but dont work lol and how can i do a screenie? 35
Axe / Re: how to jump?« on: December 22, 2011, 12:01:07 am »are you moving from the right? your are pxl-testing the top left hand corner (one spot to the left) so is your sprite tall enough to hit that? or are you smaller then the monster? try pxl-test(U-1,V+7)the monster walk left and go across me after that he go right and walk across me again even if i change v by v+7 :S 36
Axe / Re: how to jump?« on: December 21, 2011, 11:32:39 pm »
thank everyone for your help i understand better now! but i added a monster to kill me and i tryed this code but it dosnt work
Code: [Select] [...] when i go close to my monster, he just continu to move across me and nothing happen.. what sould i do or what is the problem? :O
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Axe / Re: how to jump?« on: December 21, 2011, 12:56:30 pm »
ah ok and that is my next question, how can i put more collision? :O
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TI Z80 / Re: Pokemon Topaze (Axe)« on: December 21, 2011, 12:55:02 pm »
Je sais que je suis un peu en retard mais wow félicitation c'est vraiment un bon jeu je l'ai donné a presque tout le monde dans ma classe mais ils me posent tous la même question, est-ce que tu va le continuer ou s'il est fini? :O
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Axe / Re: display a picture problem« on: December 21, 2011, 12:47:25 pm »
ah ok both code is working but your take less places so it will be better thx
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Axe / Re: how to jump?« on: December 21, 2011, 12:25:12 am »
wow thx a lot i understand how to jump now! and i found a little glitch lol one of your line is (0,0,0,64) so if getkey(2) and (X/=0) should be if getkey(2) and (X/=1)
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Axe / Re: display a picture problem« on: December 20, 2011, 11:23:40 pm »
yeah it work now thx for your fast answer!
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Axe / display a picture problem« on: December 20, 2011, 11:16:48 pm »
hi, i simply want to display my picture that i converted to .8xi (named Pic1) but when i tried this:
Code: [Select] [Pic1]->Pic0MN it dont work, what is the right way? 43
Axe / Re: how to jump?« on: December 20, 2011, 11:10:37 pm »
yes if you have a more simpler code, can you teach me?
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Axe / Re: how to jump?« on: December 20, 2011, 06:41:46 pm »
nice but you forgot a dispgraph and an end in the last code lol but do you know how to jump and to be able to move left and right with arrow?
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Axe / Re: how to jump?« on: December 20, 2011, 06:24:11 pm »
wow thx i will check this but what is the 56*256? :O
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