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Messages - Darl181

Pages: 1 ... 75 76 [77] 78 79 ... 253
1141
conclusion: raccoon can never get its fur back. Mario wins the battle.
Over time the mario char gets closer and closer, eventually it's possible to tackle it :P

1142
Axe / Re: Axe Q&A
« on: November 17, 2011, 10:29:14 am »
You have to manually put brackets around each line.  For some odd reason sc doesn't do them, I'm guessing because it merges Axe and BASIC tho they're completely different.
Anyway "PART_1" is the front buffer, "PART_2" is the back.
Once you put the brackets around each line (which is easier to do on a computer btw :P) you could run it through sc again to get the 8xp to send to the calc.  On the first line store a pointer, then use a Copy() or similar to copy to L6 and/or just DispGraph from there.

1143
TI Z80 / Re: Project Ideas needed!
« on: November 16, 2011, 11:45:32 pm »
Indeed :)
Scrolling can get pretty difficult tho, it might help to look through a tutorial:
http://www.omnimaga.org/index.php?action=articles;sa=view;article=46

Quote
-Harder to use for platformers, but probably doable
It's very doable ;)

1144
Is it just me or is it like The Impossible Game.. :P

1145
Axe / Re: Stages and Collision
« on: November 16, 2011, 06:44:01 pm »
I am making an attempt to continue my game Cross the defender... HOWEVER, I don't know how I would make stages that my character, the cross, can go through, really all I need is one stage, but I don't know where to stage.
What do you mean by stage?  Do you mean levels?

1146
Other Calculators / Re: Anti-Axe/BASIC mentality/debates
« on: November 16, 2011, 12:03:21 am »
Axe is not good for trying to make a shell or GUI API.
Now I wanna make an Axe GUI.
Iirc alberthrocks and ephan did a joint project on one, not sure what happened to it tho.
Edit: link

1147
Miscellaneous / Re: What was your first Omnimaga post?
« on: November 15, 2011, 11:57:00 pm »
nice one DJ XD
Mine was adding to a bug report on a sprite editor...
http://ourl.ca/4832/94298

1148
Casio Calculators / Re: Casio Archives
« on: November 15, 2011, 11:07:39 pm »
I agree that there should be some sort of center for the Casio archives, though I don't exactly see what's wrong with using an existing site.
Imho casiocalc sounds pretty good, tho I'll say casiokingdom's collection seems pretty impressive as well, also having the tutorials etc.

1149
Axe / Re: Having trouble with a bit of code.
« on: November 15, 2011, 10:58:44 pm »
Hm, does calling Full on the Nspires cause any problems?

1150
Site Feedback and Questions / Re: Poll system broken
« on: November 15, 2011, 06:27:42 pm »
It's happening for me too, so it seems to be more than a permission thing or whatever...

1151
TI Z80 / Re: Essence
« on: November 15, 2011, 06:14:48 pm »
What I'm thinking of atm is how to put them in the map, so when the map is loaded they appear etc.

For the in-game stuff, I've generally gone along those lines, tho somehow I came up with ~9 bytes of data..idk

1152
TI Z80 / Re: Essence
« on: November 15, 2011, 02:52:23 pm »
Currently looking into ways to store the AI.  I'm thinking one enemy per column, and every other byte a tile.
Are there any other methods that might work for this sort of thing?

1153
TI Z80 / Re: Zedd Physics Library (BETA)
« on: November 15, 2011, 02:51:02 pm »
I'm considering using this for Essence.  A question tho...how far off the screen can something be before it loops around? 
Afaict it's ~32pix to the right and 128 to the right..might there be a way to get a more range other than decreasing inflation?

1154
General Calculator Help / Re: MSD8x/USB8x
« on: November 15, 2011, 02:26:19 pm »
It's a flash drive that's worked fine for a couple months now.
http://www.walmart.com/ip/SanDisk-Cruzer-2GB-USB-Flash-Drive/15042272

I keep losing the pre-made adapter I have x.x so I made a backup adapter, but the homemade one is giving me problems.

EDIT: I just tried it with an older drive and it worked ???

USBTools → Tools → Descriptors → Device
Spoiler For stuffs:
SUB Ver:
Class:
Sub Class:
Protocol:
Max Packet:
Vendor ID:
Prod ID:
Release:
Configs:
1.10
09
00
00
08
058F
9254
03.12
01
Both have the same results..but it'll run for one and not the other :\

EDIT2: can't find a page with data etc about it...but it's a 'Sandisk Cruzer Micro 128mb"

1155
General Calculator Help / Re: MSD8x/USB8x
« on: November 15, 2011, 10:33:20 am »
Ok, I keep losing the smaller adapter I have so I made one that's a bit larger. :P
Trouble is, I keep getting error 0E0D with it..does anybody know what this is?  I've been looking at this but they're only two-digit numbers :\
EDIT: So it's two codes in one thing, "FindDescriptor" and "BadClass"

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